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Chapter 3<br />

RESEARCH METHODOLOGY<br />

3.1 Introduction<br />

<strong>Research</strong> <strong><strong>method</strong>ology</strong> <strong>is</strong> a <strong>method</strong>, <strong>means</strong> <strong>or</strong> approach to be used in <strong>or</strong>der to achieve <strong>the</strong><br />

objectives of <strong>the</strong> research. A research <strong>method</strong> <strong>is</strong> also said to be a technique f<strong>or</strong> collecting<br />

inf<strong>or</strong>mation <strong>or</strong> data (Buchanan & Huczynski, 1997). Th<strong>is</strong> chapter d<strong>is</strong>cuss about <strong>the</strong><br />

<strong><strong>method</strong>ology</strong> used f<strong>or</strong> <strong>the</strong> research design, research procedures and <strong>the</strong> process of data<br />

analys<strong>is</strong>.<br />

Th<strong>is</strong> chapter provides an outline of <strong>the</strong> research approach and <strong><strong>method</strong>ology</strong>. At <strong>the</strong><br />

beginning, qualitative research has been chosen as <strong>the</strong> approach f<strong>or</strong> th<strong>is</strong> research as<br />

opposed to a traditional quantitative research approach will be sketched. At <strong>the</strong> same<br />

time, <strong>the</strong> specific character<strong>is</strong>tics of a qualitative research design as well as <strong>the</strong> reliability<br />

and validity will be d<strong>is</strong>cussed. It will be followed by <strong>the</strong> justification f<strong>or</strong> choosing <strong>the</strong><br />

qualitative research approach in th<strong>is</strong> research.<br />

3.2 Qualitative <strong>Research</strong> and Quantitative <strong>Research</strong><br />

Quantitative research presents <strong>the</strong> data in a numerical f<strong>or</strong>m, while qualitative research<br />

uses unreconstructed logic to get at what <strong>is</strong> really real – <strong>the</strong> quality, meaning, context, <strong>or</strong><br />

image of reality in what people actually do, not what <strong>the</strong>y say <strong>the</strong>y do. In qualitative<br />

research, data can come in <strong>the</strong> f<strong>or</strong>m of w<strong>or</strong>ds, images, impression, gestures, <strong>or</strong> tomes<br />

which represent real events <strong>or</strong> reality as it <strong>is</strong> seen symbolically <strong>or</strong> sociologically.<br />

Qualitative researchers are interested in understanding “<strong>the</strong> meaning of naturally<br />

occurring complex events, actions and interaction in context from <strong>the</strong> point of view of <strong>the</strong><br />

participants involved” (Moon et-al., 1990). It <strong>is</strong> m<strong>or</strong>e suitable when <strong>the</strong> situation in which<br />

people are involved and different kinds of processes, such as educational one (Hazzan et-<br />

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al, 2006). By using qualitative research, it <strong>is</strong> enable to address many angles of peoplecentred<br />

situations.<br />

At <strong>the</strong> o<strong>the</strong>r hand, quantitative research emphasizes on reality that can be d<strong>is</strong>covered<br />

through <strong>the</strong> use of empirical and scientific <strong>method</strong>s that quantitative in nature (Durrheim,<br />

1999b). Psychological research <strong>is</strong> only valid if it adheres to <strong>the</strong> rules of prec<strong>is</strong>e<br />

measurement that involves manipulation of variables using an experimental design, and<br />

<strong>the</strong> articulate of specific hypo<strong>the</strong>ses (Rogers, 2000).<br />

Acc<strong>or</strong>ding to Bogdan and Tayl<strong>or</strong> (Guba, 1978), quantitative research “seeks facts <strong>or</strong><br />

causes of social phenomena with little regards f<strong>or</strong> <strong>the</strong> subjective states of individuals”.<br />

However, th<strong>is</strong> <strong>is</strong> opposed with <strong>the</strong> nature of <strong>the</strong> study in th<strong>is</strong> research.<br />

3.3 The imp<strong>or</strong>tance of qualitative research approach in th<strong>is</strong> study<br />

The significant f<strong>or</strong> th<strong>is</strong> research <strong>is</strong> to pave a learning framew<strong>or</strong>k in h<strong>is</strong>t<strong>or</strong>y learning<br />

among <strong>the</strong> youth in Malaysia. The new trend which proposed by <strong>the</strong> researcher <strong>is</strong><br />

learning h<strong>is</strong>t<strong>or</strong>y by auth<strong>or</strong>ing a RPG. The nature f<strong>or</strong> <strong>the</strong> research <strong>is</strong> to seek f<strong>or</strong> an<br />

alternative way f<strong>or</strong> learners to construct <strong>the</strong> h<strong>is</strong>t<strong>or</strong>ical facts by <strong>the</strong>ir own understanding.<br />

Obviously, quantitative research did not fit with <strong>the</strong> ep<strong>is</strong>temology f<strong>or</strong> th<strong>is</strong> research. Th<strong>is</strong><br />

<strong>is</strong> because quantitative data analys<strong>is</strong> could indeed confirm <strong>or</strong> reject specific hypo<strong>the</strong>ses<br />

that are f<strong>or</strong>mulated at <strong>the</strong> onset of <strong>the</strong> research, but it couldn‟t describe and analyze<br />

mental processes that take place in <strong>the</strong> research (Hazzan et-al, 2006).<br />

Qualitative <strong>method</strong>s can be used to get better understanding in any phenomenon about<br />

which little <strong>is</strong> yet known (Strauss & C<strong>or</strong>bin, 1990). They can be used to gain a new<br />

perspective on things about which much <strong>is</strong> already known, <strong>or</strong> to gain m<strong>or</strong>e in-depth<br />

inf<strong>or</strong>mation that may be difficult to convey quantitatively (Marie C. Hoepfl, 1997).<br />

Learning h<strong>is</strong>t<strong>or</strong>y through computer game development not yet been applied in Malaysia.<br />

The beneficial of th<strong>is</strong> approach <strong>is</strong> yet to d<strong>is</strong>cover. By offering <strong>the</strong> foundation, <strong>the</strong><br />

31


esearcher hopes it can be an effective way to promote h<strong>is</strong>t<strong>or</strong>y learning among youth in<br />

Malaysia.<br />

In th<strong>is</strong> research, learners will create RPG to learn about h<strong>is</strong>t<strong>or</strong>y. Few successful computer<br />

education researches were conducted by applying quality research <strong>method</strong>. F<strong>or</strong> instance,<br />

an educational software development (Holland & Reeves, 1996) developed by a group of<br />

students applied activity <strong>the</strong><strong>or</strong>y (Engestrom, 1987). Ano<strong>the</strong>r research was conducted to<br />

study students‟ action in d<strong>is</strong>tributed teams in computing course (Chew, 2004) also<br />

deployed activity <strong>the</strong><strong>or</strong>y. These researches show that qualitative <strong>method</strong> <strong>is</strong> appropriate to<br />

be applied in th<strong>is</strong> study.<br />

3.4 Qualitative research design in th<strong>is</strong> study<br />

The main character<strong>is</strong>tic of qualitative research <strong>is</strong> not aiming at accepting <strong>or</strong> rejecting an<br />

a-pri<strong>or</strong>i defined hypo<strong>the</strong>s<strong>is</strong> <strong>or</strong> research w<strong>or</strong>ks. The use of qualitative approach <strong>is</strong> aim at<br />

constructing a <strong>the</strong><strong>or</strong>etical framew<strong>or</strong>k that emerges from <strong>the</strong> analys<strong>is</strong> of data ga<strong>the</strong>red<br />

during <strong>the</strong> research and enables to explain <strong>the</strong> research results in a coherent manner<br />

(Hazzan et-al, 2006). In th<strong>is</strong> research, <strong>the</strong> researcher proposed a new framew<strong>or</strong>k f<strong>or</strong><br />

h<strong>is</strong>t<strong>or</strong>y learning among youth in Malaysia. It <strong>is</strong> m<strong>or</strong>e on <strong>the</strong> learning experiences of <strong>the</strong><br />

participants during w<strong>or</strong>kshop. A qualitative research setting fits in th<strong>is</strong> context.<br />

3.4.1 Sampling strategies<br />

Qualitative research uses a natural<strong>is</strong>tic approach that seeks to understand phenomena in<br />

context-specific setting, such as “real w<strong>or</strong>ld setting where <strong>the</strong> researcher does not attempt<br />

to manipulate <strong>the</strong> phenomenon of interest” (Patton, 2002). Thus, qualitative researchers<br />

usually deliberately select small samples that fit <strong>the</strong> research aim (Moon et al., 1990).<br />

Th<strong>is</strong> <strong>is</strong> because it concerns with in-depth analys<strong>is</strong> and detail.<br />

The sampling technique that being applied in th<strong>is</strong> study was purposeful sampling (Patton,<br />

1990). It <strong>is</strong> <strong>the</strong> dominant strategy in qualitative research. Purposeful sampling seeks<br />

32


inf<strong>or</strong>mation-rich cases which can be studied in depth. The sampling in th<strong>is</strong> study was<br />

selected based on <strong>the</strong> different background of participants towards RPG and h<strong>is</strong>t<strong>or</strong>y<br />

learning. Th<strong>is</strong> <strong>is</strong> to gain deeper understanding on participant‟s experience with different<br />

kind of background.<br />

3.4.2 Participants and <strong>the</strong> role of researcher<br />

There are three things that must be followed by <strong>the</strong> researcher bef<strong>or</strong>e conducting a<br />

qualitative study (Lincoln & Guba, 1985):<br />

1. The researcher must adopt <strong>the</strong> stance suggested by <strong>the</strong> character<strong>is</strong>tics of <strong>the</strong><br />

natural<strong>is</strong>t paradigm.<br />

2. Second, <strong>the</strong> researcher must develop <strong>the</strong> level of skill appropriate f<strong>or</strong> a human<br />

instrument, <strong>or</strong> <strong>the</strong> vehicle through which data will be collected and interpreted.<br />

3. Lastly, <strong>the</strong> researcher must prepare a research design that utilizes accepted<br />

strategies f<strong>or</strong> natural<strong>is</strong>tic inquiry.<br />

In qualitative research, <strong>the</strong> researcher aims to reveal how <strong>the</strong> individual creates, modifies<br />

and interprets <strong>the</strong> w<strong>or</strong>ld in which he <strong>or</strong> she find himself (Cohen & Manion, 1998). fur<strong>the</strong>r<br />

At <strong>the</strong> same time, <strong>the</strong> researcher‟s experience becomes a part of <strong>the</strong> research outcome,<br />

since particular researcher brings h<strong>is</strong> individual experience into <strong>the</strong> research situation<br />

(Berglund, 2006).<br />

3.4.3 Data collection techniques<br />

There are varieties of data collecting <strong>method</strong>s used in qualitative research. There are<br />

seven primary ways to collect qualitative data (Berg, 2001), such as interviewing, focus<br />

groups, ethnography, sociometry, observation, h<strong>is</strong>t<strong>or</strong>iography, and case studies.<br />

The most widely used data ga<strong>the</strong>ring techniques in qualitative research are interview and<br />

observation (Hazzan, 2006). These can be st<strong>or</strong>ed in videotapes <strong>or</strong> audio f<strong>or</strong>ms. The<br />

33


observations provide an opp<strong>or</strong>tunity to documents <strong>the</strong> actions, behaviour, reactions and<br />

additional environmental character<strong>is</strong>tics in students‟ natural environment.<br />

3.4.4 Data analys<strong>is</strong><br />

Qualitative data analys<strong>is</strong> <strong>is</strong> defined as “w<strong>or</strong>king with data, <strong>or</strong>ganizing it, breaking it into<br />

manageable units, syn<strong>the</strong>sizing it, searching f<strong>or</strong> patterns, d<strong>is</strong>covering what <strong>is</strong> imp<strong>or</strong>tant<br />

and what <strong>is</strong> to be learned, and deciding what you will tell o<strong>the</strong>rs” (Bogdan & Biklen,<br />

1982). As <strong>the</strong> raw data are broken down into manageable units, <strong>the</strong> researcher <strong>is</strong><br />

responsible to identifying <strong>the</strong>se data units acc<strong>or</strong>ding to <strong>the</strong>ir speaker and <strong>the</strong> context<br />

(Marie C. hoepfl, 1997). The researcher has to interpret <strong>the</strong> data from <strong>the</strong> perspective of<br />

<strong>the</strong> participants in <strong>the</strong> investigated situation, th<strong>is</strong> approach tends to be time and labour<br />

consuming.<br />

3.4.5 Reliability and validity<br />

The term “reliability and validity” <strong>is</strong> being practiced f<strong>or</strong> testing <strong>or</strong> evaluating quantitative<br />

research. However, th<strong>is</strong> idea <strong>is</strong> most often used in all kinds of research. If <strong>the</strong> idea of<br />

testing as a way of inf<strong>or</strong>mation elicitation <strong>the</strong>n <strong>the</strong> most imp<strong>or</strong>tant tests of any qualitative<br />

study <strong>is</strong> its quality (Gllafshani, 2003).<br />

The term reliability <strong>is</strong> <strong>the</strong> dependability of a measurement instrument, that <strong>is</strong>, <strong>the</strong> extent<br />

to which <strong>the</strong> instrument yields <strong>the</strong> same results on repeated trials (Durrheim, 1999a). He<br />

fur<strong>the</strong>rs described <strong>the</strong> validity as <strong>the</strong> degree to which <strong>the</strong> researcher can produce<br />

observations that are believable f<strong>or</strong> her <strong>or</strong> himself, <strong>the</strong> subjects being studied and <strong>the</strong><br />

eventual reader of <strong>the</strong> study.<br />

The criteria in <strong>the</strong> qualitative paradigm to ensure “trustw<strong>or</strong>thiness” are credibility,<br />

fittingness, auditability, and confirmability (Guba & Lincoln, 1981). These criteria were<br />

quickly refined to credibility, transferability, dependability, and confirmability (Lincoln<br />

& Guba, 1985). Reliability refers to <strong>the</strong> trustw<strong>or</strong>thiness of observation <strong>or</strong> data, while<br />

34


validity refers to <strong>the</strong> trustw<strong>or</strong>thiness of interpretation <strong>or</strong> conclusion (Stiles, 1993). In<br />

<strong>or</strong>der to ensure <strong>the</strong> reliability in qualitative research, examination of trustw<strong>or</strong>thiness <strong>is</strong><br />

crucial. Seale (1999) states that <strong>the</strong> “trustw<strong>or</strong>thiness of a research rep<strong>or</strong>t lies at <strong>the</strong> heart<br />

of <strong>is</strong>sues conventionally d<strong>is</strong>cussed as validity and reliability”.<br />

On <strong>the</strong> o<strong>the</strong>r hand, qualitative researcher should consider <strong>the</strong> imp<strong>or</strong>tance of verification<br />

strategies in <strong>the</strong> process of inquiry so that reliability and validity are actively attained.<br />

These strategies include investigat<strong>or</strong> responsiveness, <strong>method</strong>ological coherence,<br />

<strong>the</strong><strong>or</strong>etical sampling and sampling adequacy, and active analytic stance and saturation.<br />

When <strong>the</strong> strategies are used appropriately, <strong>the</strong>se will f<strong>or</strong>ce <strong>the</strong> researcher to c<strong>or</strong>rect both<br />

<strong>the</strong> direction of <strong>the</strong> analys<strong>is</strong> and <strong>the</strong> development of <strong>the</strong> study as necessary, thus ensuring<br />

reliability and validity of <strong>the</strong> completed project (M<strong>or</strong>se et-al, 2002).<br />

3.4.6 Reliability to th<strong>is</strong> study<br />

To ensure <strong>the</strong> reliability of th<strong>is</strong> research, <strong>the</strong> following actions were taken:<br />

<br />

<br />

<br />

<br />

The research approach and ep<strong>is</strong>temology were d<strong>is</strong>closed.<br />

The social and cultural context of <strong>the</strong> participants, and <strong>the</strong> research setting were<br />

explained.<br />

The interpretations were grounded by linking <strong>the</strong>m to excerpt from <strong>the</strong> interview<br />

text.<br />

The researcher questioning in “what” instead of “why” in an eff<strong>or</strong>t to ground<br />

experiences in a context and to elicit a rich description of <strong>the</strong> participants.<br />

3.4.7 Validity to th<strong>is</strong> study<br />

To ensure <strong>the</strong> validity of th<strong>is</strong> research, <strong>the</strong> following actions were taken (M<strong>or</strong>se et-al,<br />

2002):<br />

The researcher clearly defined <strong>the</strong> aim of th<strong>is</strong> study.<br />

35


The researcher moved back between design and implementation to ensure<br />

congruence among question f<strong>or</strong>mulation, literature, recruitment, data collection<br />

strategies, and analys<strong>is</strong>.<br />

The researcher did not attempt to general<strong>is</strong>e <strong>the</strong> findings of <strong>the</strong> research to<br />

different subject matters, setting.<br />

The coherence <strong>or</strong> quality of <strong>the</strong> interpretation was ensured in consultation with <strong>the</strong><br />

researcher‟s superv<strong>is</strong><strong>or</strong>.<br />

3.5 Sampling and selection<br />

There are various types of sampling that a researcher could use to select <strong>the</strong> participants<br />

in th<strong>is</strong> study. F<strong>or</strong> th<strong>is</strong> study <strong>the</strong>y were selected using purposive sampling. They are youth<br />

between 21-23 years old. In th<strong>is</strong> age group, <strong>the</strong>y should have experiences in f<strong>or</strong>mal<br />

h<strong>is</strong>t<strong>or</strong>y learning at school. Basic knowledge in computing <strong>is</strong> crucial in <strong>or</strong>der f<strong>or</strong><br />

participants in auth<strong>or</strong>ing <strong>the</strong> computer game. Besides, <strong>the</strong> participants also have some<br />

experiences in playing RPG. By using purposive sampling, <strong>the</strong> researcher hoped that<br />

participants could provide rich description on <strong>the</strong> difference between <strong>the</strong>ir h<strong>is</strong>t<strong>or</strong>y<br />

learning experience by using game auth<strong>or</strong>ing and <strong>the</strong> current system that being applied in<br />

learning h<strong>is</strong>t<strong>or</strong>y.<br />

3.6 Data Collection in th<strong>is</strong> research<br />

i) Observation<br />

One of <strong>the</strong> classic f<strong>or</strong>ms of data collection in qualitative research <strong>is</strong> observation of<br />

participants in <strong>the</strong> context. In th<strong>is</strong> condition, <strong>the</strong> researcher become as a participant in <strong>the</strong><br />

context of being observed. In th<strong>is</strong> study, <strong>the</strong> researcher observed <strong>the</strong> participants while<br />

<strong>the</strong>y are creating <strong>the</strong> game. Fur<strong>the</strong>rm<strong>or</strong>e, <strong>the</strong> problems faced by <strong>the</strong> participants also<br />

being observed. Th<strong>is</strong> <strong>method</strong> <strong>is</strong> mainly applied during in <strong>the</strong> computer lab, while <strong>the</strong><br />

participants are auth<strong>or</strong>ing <strong>the</strong>ir RPG. By observing <strong>the</strong> participants, it could lead to<br />

deeper understanding than interview alone, because it provides knowledge of <strong>the</strong> context<br />

36


in which event occurs, and may enable <strong>the</strong> researcher to see things that participants<br />

<strong>the</strong>mselves are not aware of, <strong>or</strong> that <strong>the</strong>y are unwilling to d<strong>is</strong>cuss (Patton, 1990).<br />

During observation, researcher only had limited interaction with <strong>the</strong> participants,<br />

intervening only when fur<strong>the</strong>r clarification of actions <strong>is</strong> needed. On th<strong>is</strong> way, <strong>the</strong><br />

researcher was able to observe participants as <strong>the</strong>y engage in activities that would<br />

probably occur in <strong>the</strong> same way if <strong>the</strong> researcher were not present (Mack, 2004). The<br />

observation data cons<strong>is</strong>ts of field notes rec<strong>or</strong>ded in field notebooks. Fur<strong>the</strong>rm<strong>or</strong>e, <strong>the</strong><br />

game auth<strong>or</strong>ing w<strong>or</strong>kshop <strong>is</strong> being videotaped. Rec<strong>or</strong>ding have <strong>the</strong> advantage of<br />

capturing data m<strong>or</strong>e faithfully than hurriedly written note might, and can make it easier<br />

f<strong>or</strong> <strong>the</strong> researcher to focus on <strong>the</strong> observation (Marie, 1997).<br />

ii) Focus Group<br />

Focus group research <strong>is</strong> being applied during <strong>the</strong> pre and post meeting among <strong>the</strong><br />

researcher and participants. Focus group <strong>is</strong> a way of collecting qualitative data, whichessentially<br />

– involves engaging a small number of people in an inf<strong>or</strong>mal group<br />

d<strong>is</strong>cussion, „focused‟ around a particular topic <strong>or</strong> set of <strong>is</strong>sues (Wilkinson, 2005). In th<strong>is</strong><br />

study, focus group cons<strong>is</strong>ts of one researcher as moderat<strong>or</strong> and five participants. At <strong>the</strong><br />

pre-meeting, participant‟s computer knowledge background <strong>is</strong> d<strong>is</strong>cussed. Knowledge and<br />

interests about RPG among <strong>the</strong> participants are being addressed. While at post-meeting,<br />

<strong>the</strong> researcher d<strong>is</strong>cuss <strong>the</strong> subject matter which being constructed during <strong>the</strong> gameauth<strong>or</strong>ing<br />

w<strong>or</strong>kshop. Besides, knowledge that being built and <strong>the</strong> obstacles being<br />

encountered while <strong>the</strong> game-auth<strong>or</strong>ing w<strong>or</strong>kshop were elicited.<br />

One reason f<strong>or</strong> <strong>the</strong> contemp<strong>or</strong>ary popularity of focus groups <strong>is</strong> <strong>the</strong> flexibility of <strong>the</strong><br />

<strong>method</strong> (Wilkinson, 2005). In th<strong>is</strong> study, focus group was taking place in a classroom.<br />

The proceedings are being videotaped. By using th<strong>is</strong> approach, <strong>the</strong> researcher has to act<br />

as <strong>the</strong> moderat<strong>or</strong>. The moderat<strong>or</strong> leaded <strong>the</strong> d<strong>is</strong>cussion by asking participants to respond<br />

to open-ended questions – that <strong>is</strong>, questions that require an in depth response ra<strong>the</strong>r than a<br />

single phrase <strong>or</strong> simple “yes” <strong>or</strong> “no” answer (Mack et-al, 2005). Besides, <strong>the</strong> moderat<strong>or</strong><br />

has to ensure <strong>the</strong> full participation among <strong>the</strong> participants. The moderat<strong>or</strong> may need to<br />

37


encourage quiet participants, to d<strong>is</strong>courage talkative ones, and to handle any<br />

„interactionally difficult‟ occasions (Krueger & Casey, 2000).<br />

Th<strong>is</strong> research <strong>is</strong> applying <strong>the</strong> <strong>the</strong><strong>or</strong>y of Construction<strong>is</strong>m. Thus, <strong>the</strong> engagement and<br />

knowledge sharing among <strong>the</strong> participants <strong>is</strong> crucial. By sharing opinions and ideas, <strong>the</strong>y<br />

are able to syn<strong>the</strong>size new outcomes in <strong>the</strong> subject matter. Focus group allows<br />

respondents to react to and build upon <strong>the</strong> responses of o<strong>the</strong>r group members, creating<br />

„synerg<strong>is</strong>tic effect‟ (Stewart & Shamdasani, 1990). Th<strong>is</strong> often leads to <strong>the</strong> production of<br />

m<strong>or</strong>e elab<strong>or</strong>ated accounts than are generated in individual interviews.<br />

iii) In-depth Interview<br />

In-depth interview <strong>is</strong> a technique designed to elicit a vivid picture of <strong>the</strong> participant‟s<br />

perspective on <strong>the</strong> research topic. The researcher acted as <strong>the</strong> interviewer in th<strong>is</strong> study. In<br />

th<strong>is</strong> study, in-depth interview was conducted after <strong>the</strong> participants decided on <strong>the</strong> h<strong>is</strong>t<strong>or</strong>y<br />

topic that <strong>the</strong>y wanted to expl<strong>or</strong>e. During <strong>the</strong> in-depth interview session, <strong>the</strong> participants<br />

acted as <strong>the</strong> subject matter expect, and <strong>the</strong> interviewer acted as <strong>the</strong> l<strong>is</strong>tener and rec<strong>or</strong>ded<br />

<strong>the</strong> inf<strong>or</strong>mation which provided by <strong>the</strong> participants.<br />

The interview sessions were conducted in one-to-one bas<strong>is</strong>. The interviewer prepared a<br />

l<strong>is</strong>t of questions and answered by <strong>the</strong> participants. However, <strong>the</strong> interview sessions were<br />

conducted m<strong>or</strong>e similarly to conversation ra<strong>the</strong>r than a f<strong>or</strong>mal questioning session. Th<strong>is</strong><br />

could let <strong>the</strong> participants m<strong>or</strong>e comf<strong>or</strong>table while answering <strong>the</strong> questions. Besides, <strong>the</strong><br />

questions were open-ended and focused on „what‟ and „how‟, ra<strong>the</strong>r than on why (Stiles,<br />

1993), thus, eliciting personal perspective in h<strong>is</strong>t<strong>or</strong>y and enriching <strong>the</strong> participants‟<br />

st<strong>or</strong>ies.<br />

In th<strong>is</strong> study, <strong>the</strong> participant‟s individual views of <strong>the</strong> h<strong>is</strong>t<strong>or</strong>y event and <strong>the</strong>ir experiences<br />

toward RPGMaker are imp<strong>or</strong>tant. The researcher has <strong>the</strong> responsibility to elicit <strong>the</strong><br />

h<strong>is</strong>t<strong>or</strong>ical facts that have been syn<strong>the</strong>sized in participant‟s mind. In-depth interviews are<br />

useful f<strong>or</strong> learning about <strong>the</strong> perspectives of individuals. It <strong>is</strong> an effective <strong>method</strong> f<strong>or</strong><br />

getting people to talk about <strong>the</strong>ir personal feelings, opinions, and experiences (Mack et-<br />

38


al, 2005). In-depth interview provided a chance f<strong>or</strong> interviewer to gain insight into how<br />

<strong>the</strong> participants interpret and <strong>or</strong>der <strong>the</strong> w<strong>or</strong>ld. Th<strong>is</strong> can be accompl<strong>is</strong>hed by being<br />

attentive to <strong>the</strong> casual explanations participants provide f<strong>or</strong> what <strong>the</strong>y have experienced<br />

and believe during finding <strong>the</strong> h<strong>is</strong>t<strong>or</strong>y events, and actively probing <strong>the</strong>m about <strong>the</strong><br />

connections and relationships <strong>the</strong>y see between particular h<strong>is</strong>t<strong>or</strong>y events, phenomena, and<br />

beliefs.<br />

During <strong>the</strong> interviews, <strong>the</strong> interviewer reflects and clarified answers provided by <strong>the</strong><br />

participants. Th<strong>is</strong> <strong>is</strong> to verify <strong>the</strong> understanding of <strong>the</strong> participants‟ descriptions and also<br />

to help <strong>the</strong> participants in elab<strong>or</strong>ating <strong>the</strong>ir descriptions. The interviewer served as a role<br />

to encourage participants to make <strong>the</strong>m elab<strong>or</strong>ate on <strong>the</strong>ir answers. However, <strong>the</strong><br />

interviewer should not express approval, d<strong>is</strong>approval, judgement, <strong>or</strong> bias on <strong>the</strong> answers;<br />

keep track of <strong>the</strong> questions yet let <strong>the</strong> conversation develop naturally.<br />

When <strong>the</strong> interview commenced, <strong>the</strong> data <strong>is</strong> videotaped, and <strong>the</strong> interviewer took notes.<br />

Notes may document observations about <strong>the</strong> interview content, <strong>the</strong> participant, and <strong>the</strong><br />

context. The interviews <strong>is</strong> transcribed and videotaped f<strong>or</strong> <strong>the</strong> purpose of data analys<strong>is</strong>.<br />

3.7 Data Analys<strong>is</strong> in Th<strong>is</strong> <strong>Research</strong><br />

The resources of data came from observation, interview and <strong>the</strong> end products of <strong>the</strong><br />

participants. Data which has been collected must be analyzed to become useful<br />

inf<strong>or</strong>mation. The analys<strong>is</strong> of th<strong>is</strong> study <strong>is</strong> focused on <strong>the</strong> individual experiences of <strong>the</strong><br />

five participants who are selected to participate in th<strong>is</strong> study. Each of <strong>the</strong>se participants<br />

developed a personal style of creation over <strong>the</strong> course of <strong>the</strong> study, which <strong>is</strong> evident in<br />

each student‟s game.<br />

Three primary <strong>method</strong>s were applied to analyze each participant‟s experiences during <strong>the</strong><br />

study. First, video and interview data was used to recreate what each participant did<br />

during <strong>the</strong> game auth<strong>or</strong>ing sessions. The participant‟s experience was analyzed f<strong>or</strong> each<br />

session and f<strong>or</strong> <strong>the</strong> game as a whole. In th<strong>is</strong> analys<strong>is</strong>, <strong>the</strong> recreated experiences provide<br />

39


perception into how <strong>the</strong> participants‟ insights of h<strong>is</strong>t<strong>or</strong>y learning experience changed over<br />

<strong>the</strong> game auth<strong>or</strong>ing w<strong>or</strong>kshop.<br />

Second, <strong>the</strong> game st<strong>or</strong>y which was created by <strong>the</strong> participants need to be analyze by a<br />

st<strong>or</strong>y analys<strong>is</strong> scheme. Th<strong>is</strong> <strong>is</strong> required to rec<strong>or</strong>d <strong>the</strong> techniques used by participants to<br />

p<strong>or</strong>tray characters and to describe <strong>the</strong> setting of <strong>the</strong> st<strong>or</strong>y. The purpose of th<strong>is</strong> study <strong>is</strong> to<br />

encourage <strong>the</strong> participants to stimulate <strong>the</strong> learners think about h<strong>is</strong>t<strong>or</strong>ical facts and <strong>the</strong><br />

relationship of <strong>the</strong> h<strong>is</strong>t<strong>or</strong>y context by creating a role-playing game. Different strategies<br />

that have been applied by each student throughout <strong>the</strong> creation process have been<br />

highlighted in th<strong>is</strong> analys<strong>is</strong>.<br />

Lastly, <strong>the</strong> interview data was used to describe each participant‟s progression with<br />

respect to <strong>the</strong> underlying h<strong>is</strong>t<strong>or</strong>ical facts. Group-w<strong>or</strong>k behaviour <strong>is</strong> also used to highlight<br />

how participants‟ conceptual understanding of <strong>the</strong> h<strong>is</strong>t<strong>or</strong>ical concepts during <strong>the</strong><br />

w<strong>or</strong>kshop. At <strong>the</strong> same time, participant‟s experiences on RPG Makers in th<strong>is</strong> w<strong>or</strong>kshop<br />

were elicited to find out <strong>the</strong> appropriateness of <strong>the</strong> tool to be used in supp<strong>or</strong>ting th<strong>is</strong><br />

learning <strong>method</strong>.<br />

3.8 Results<br />

The study <strong>is</strong> focused on <strong>the</strong> experiences of five participants during <strong>the</strong> game-auth<strong>or</strong>ing<br />

w<strong>or</strong>kshop. At <strong>the</strong> end, RPG from students, video rec<strong>or</strong>ding, and interview materials have<br />

been compiled into case studies f<strong>or</strong> each participants. The individual case study would<br />

provide better understanding on <strong>the</strong> different ways that <strong>the</strong> participants use <strong>the</strong> RPG<br />

Maker in creating <strong>the</strong> game. Each of <strong>the</strong>se students represents a particular style of<br />

learning in RPG creation learning environment.<br />

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3.9 Conclusion<br />

Th<strong>is</strong> chapter described <strong>the</strong> research <strong><strong>method</strong>ology</strong> used in th<strong>is</strong> research. Qualitative<br />

approach has been chosen in th<strong>is</strong> research and <strong>the</strong> justifications were explained in th<strong>is</strong><br />

chapter.<br />

The data collection techniques applied in th<strong>is</strong> study compr<strong>is</strong>ed of focus group,<br />

observation, in-depth interview, each session will be video-taped f<strong>or</strong> analys<strong>is</strong> purpose.<br />

These data collection techniques were believed that could effectively elicit <strong>the</strong><br />

inf<strong>or</strong>mation from <strong>the</strong> participants.<br />

The collected data <strong>is</strong> being analyzed which focused on <strong>the</strong> participant‟s individual<br />

experiences while game auth<strong>or</strong>ing sessions.<br />

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