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After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

<strong>Course</strong> <strong>Syllabus</strong> <strong>Template</strong><br />

<strong>All</strong> <strong>Course</strong>s = <strong>36</strong> <strong>Hours</strong>; minimum 6 sessions<br />

Summer 2013: July 2, 2013 – August 19, 2013<br />

Please complete a full course syllabus using this format. The number of sessions held will depend<br />

on how you allocate the <strong>36</strong> hours. This syllabus will be uploaded to the ASPDP web site. Please be<br />

sure it is in a word or PDF document format.<br />

Title of <strong>Course</strong>: Using Digital Media to Enhance Learning<br />

<strong>Course</strong> Code: P5-393SS13<br />

<strong>Course</strong> Location: Online; www.kdsi.org/NYC<br />

Instructor’s Name: Stephanie Wertkin / Presenter: Gary Howard<br />

Instructor’s Telephone #: 1.800.728.0032<br />

E-mail: NYC@kdsi.org<br />

<strong>Course</strong> Begins: July 2, 2013 <strong>Course</strong> Ends: August 19, 2013 Total <strong>Hours</strong>: <strong>36</strong><br />

<strong>Course</strong> Description<br />

Digital media can provide highly engaging access to knowledge—particularly when students are<br />

the makers of that media. Research suggests that incorporating multimedia into instruction extends<br />

students’ critical and creative thinking skills and increases their motivation and self-esteem.<br />

Concurrently, they develop skills essential to the 21 st century, including technological expertise<br />

and productive collaboration. Participants will learn why and how to use a range of tools and<br />

strategies to empower their students to express themselves through digital media and to develop<br />

their learning of curriculum through such projects as creating slideshows, screen casts, audio, and<br />

video projects. Presenter Rushton Hurley’s screen casts walk participants step-by-step through the<br />

essential stages of such projects; student projects provide models of good practice; and interviews<br />

with teachers who have incorporated these projects into their curriculum highlight the benefits for<br />

students and provide inspiration for participants ready to embark on their own.<br />

Note: midterms are due no later than 2 weeks after the final registration date.<br />

Calendar<br />

Session # 1<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

KDS has implemented a topic at the beginning of the course, Setting Learning Goals, that<br />

instructs participants to read the syllabus that contains a course and unit descriptions and then to<br />

develop student learning goals related to the domains and components from Charlotte Danielson’s<br />

Framework for Teaching (at http://charlottedanielson.com/theframeteach.htm). They may also<br />

consult the NYC Teacher Effectiveness site (at<br />

http://schools.nyc.gov/Academics/CommonCoreLibrary/Toolkit/TeacherEffectiveness/def<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

ault.htm), and the NYC CCSS (at<br />

http://schools.nyc.gov/Academics/CommonCoreLibrary/Why/NYSStandards/<strong>default</strong>.htm).<br />

(Participants may also draw from existing classroom data they have collected from pretests and<br />

assessments or know anecdotally.<br />

Objectives: Specify instructional goals and standards for each session.<br />

• To set learning goals for self and students<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Reflection prompts<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 2<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Multimedia as a Learning Tool<br />

Presenter Rushton Hurley, his interview subjects, and participants embark on a journey to explore<br />

why digital media is a powerful tool and how it can be used to enhance learning. Digital media can<br />

excite students and their teachers and can advance critical and creative thinking skills. Creating<br />

digital media improves collaborative skills and increases motivation and self-confidence, while<br />

helping students develop such practical skills as finding copyright-friendly material and citing their<br />

sources properly.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

• Why digital media is a powerful learning tool<br />

• Issues and terms around copyright<br />

• Proper citations for borrowed material<br />

• Relevant research<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Defend the use of digital media in classroom instruction<br />

• Adhere to copyright laws<br />

• Use Jamendo and Flickr as resources for audio and visual materials<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 3<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Learning to Use Audio<br />

In this unit presenter Rushton Hurley teaches participants how to create podcasts and other audio<br />

projects, as well as where to find copyright-friendly audio files. Interviews with teachers using<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

digital media illuminate many reasons to use audio in instruction before Hurley walks participants<br />

through the critical steps in using Audacity.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit participants will know:<br />

• How to create podcasts and other audio projects<br />

• Where to find copyright-friendly audio files<br />

• How to use Audacity<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Create podcasts and other audio projects with their students<br />

• Locate and cite copyright-friendly audio files<br />

• Implement a range of audio projects for students that are aligned to their curriculum<br />

• Create a project on Audacity<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Session # 4<br />

Date: self-paced<br />

Revised 11.2011 his<br />

Calendar<br />

Time: self-paced


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Projects with Audio<br />

In this unit, presenter Rushton Hurley takes participants through the critical steps of planning audio<br />

projects as he simultaneously explores how to facilitate students’ best work in all stages of the<br />

process. He provides tips for participants’ own planning and suggests a number of projects to use as<br />

starting points.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• How audio projects can enhance learning across the curriculum<br />

• How to plan and execute audio projects<br />

• How to facilitate students’ best work<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Prepare their students for audio projects<br />

• Set rules for audio projects<br />

• Create a model audio project for their students<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Guest Speakers:<br />

Calendar<br />

Session # 5<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Learning to Use Images and Slideshows<br />

In this unit presenter Rushton Hurley introduces participants to the value of using images in<br />

slideshows, and to how to plan appropriate projects for students. Images can engage students by<br />

virtue of their unpredictability; they can be used as prompts for creative writing and as means to<br />

make precise observations and connections. Participants learn to use storyboards and Photo Story 3<br />

to help their students make meaningful, curriculum-related slideshow projects.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit participants will know:<br />

• The power of images in instruction<br />

• How to create slideshows with images and movement, narration, and music<br />

• How to properly cite projects<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Incorporate images and slideshows into student projects<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

• Create slideshows with Photo Story 3<br />

• Properly cite projects<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 6<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Projects with Images and Slideshows<br />

Rushton Hurley and his interview subjects share a number of ways that slideshow projects can<br />

enhance learning across the curriculum. They describe model single-image and multiple-image<br />

projects, all for multiple uses, including reproducing experiments, communicating with other<br />

schools, communicating with parents, and reviewing important steps in tasks the students need to<br />

learn.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• How slideshow projects can enhance learning<br />

• Sample slideshow projects appropriate for different audiences<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Incorporate slideshow projects into instruction<br />

• Assist students in developing their own slideshows<br />

• Share slideshows with a range of audiences<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 7<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 5<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Midterm<br />

Write a brief essay (3-4 pages) exploring how you think creating digital media can facilitate<br />

students’ critical thinking and collaborative skills. What specific relevant skills would an audio<br />

and/or slideshow project within your discipline or for your age students facilitate Organize your<br />

response by proposing some modifications for current projects you undertake with students that<br />

currently do not involve digital media.<br />

Please do the following:<br />

1. Identify 2-3 current projects you undertake with students.<br />

2. Propose modifications to those projects to incorporate audio and/or slideshows.<br />

3. Explore what specific critical thinking and collaborative skills such projects would involve<br />

students in developing and making use of.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 8<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Learning to Edit Video<br />

In this unit, participants learn to use video footage—to capture, transfer, and edit it—as well as to<br />

guide their students through the process. Participants will come away from this unit with ideas for<br />

implementing video-making into their instruction.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• How to capture, transfer, and edit video footage<br />

• How to plan for and facilitate student video projects<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Capture, transfer, and edit video footage<br />

• Align video projects to the NET Standards for Students<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 9<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Projects with Video<br />

In this unit, presenter Rushton Hurley prepares participants to implement an assortment of video<br />

projects to enhance their students’ learning across the curriculum. Participants view sample videos<br />

that will help them promote quality in their students’ work and prevent students’ mistakes before<br />

they make them. They also learn to create appropriate assessment rubrics. Hurley and his interview<br />

subjects offer examples of projects that will inspire participants to create meaningful projects of<br />

their own.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• What quality looks like<br />

• How to assess their students’ work<br />

• How to prevent common mistakes<br />

• Inspiring model projects<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Help their students avoid common mistakes<br />

• Fairly assess their students’ work<br />

• Promote quality<br />

• Integrate video projects into instruction<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 10<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Next Steps<br />

In this unit presenter Rushton Hurley begins by preparing participants to use screen casts for a<br />

range of curriculum-related projects. Participants will learn how to collaborate with online<br />

communities to develop their projects and to find appropriate audiences. They will learn where to<br />

pursue additional resources to enhance their own learning of these tools. They will also learn with<br />

whom and how to share videos that celebrate aspects of their educational community.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• How to use Jing to create screen casts<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

• Communities that can serve as resources as participants develop their skills<br />

• How to share videos with appropriate audiences<br />

• Suggestions for addressing the limitations of the tools Hurley has surveyed throughout the<br />

course<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Video<br />

• Reflection prompts<br />

• Discussion forum<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Integrate screen casts into instruction to enhance learning<br />

• Access online communities for collaborative purposes<br />

• Use Jing to create screen casts<br />

• Disseminate videos to other audiences<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 11<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 4<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Creating Rubrics (project-based unit)<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

This project-based unit prepares educators to develop rubrics to assess their students’ digital media<br />

projects. Participants read three brief articles online, respond to 10 quiz questions, and then go<br />

through steps to create a rubric.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Objectives<br />

After completing this unit, participants will know:<br />

• What effective rubrics contain<br />

• How to develop an effective rubric<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Text<br />

• Selected response quiz<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Learning Outcomes<br />

After completing this unit, participants will apply the following skills:<br />

• Develop an effective rubric<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Calendar<br />

Session # 12<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Article: “Getting More Value out of the Technology You Already Have”<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Participants read “Getting More Value out of the Technology You Already Have,” which offers tips<br />

culled from educators for how best to exploit the technology available to them. They respond to the<br />

reflection questions that follow.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Text<br />

• Reflection prompts<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

“Getting More Value out of the Technology You Already Have,” available through Resources in<br />

the eClassroom<br />

Guest Speakers:<br />

Calendar<br />

Session # 13<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 2<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Article: “Using Multimedia to Overcome the Problems with Problem Based Learning”<br />

Participants read “Using Multimedia to Overcome the Problems with Problem Based Learning,” an<br />

article that explores the strengths and challenges to problem based learning and how multimedia<br />

can address those challenges. They respond to the reflection questions that follow.<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Objectives: Specify instructional goals and standards for each session.<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

• Text<br />

• Reflection prompts<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

“Using Multimedia to Overcome the Problems with Problem Based Learning,” available through<br />

Resources in the eClassroom<br />

Guest Speakers:<br />

Calendar<br />

Session # 14<br />

Date: self-paced<br />

Time: self-paced<br />

Number of hours for this session: 5<br />

Topics: List session topic and material, e.g. handouts. Indicate midterm and final exam date.<br />

Final<br />

Develop a Lesson<br />

The ISTE NETS Standards for Students challenge teachers to help their students:<br />

• Demonstrate creativity and innovation<br />

• Develop their communication and collaboration skills<br />

• Develop their research and information fluency<br />

• Develop their critical thinking, problem solving, and decision making skills<br />

• Become digital citizens<br />

• Understand technology operations and concepts<br />

Revised 11.2011 his


After School Professional Development Program<br />

65 Court Street, Room 224, Brooklyn, NY 11201<br />

Maryann Dickar, Director aspdp@schools.nyc.gov<br />

Consult the standards (at http://www.iste.org/standards/nets-for-students/nets-student-standards-<br />

2007.aspx), read through the four components of each, and select one of the standards to align your<br />

lesson to. Your lesson should address at least three of the four components of the standard you<br />

choose.<br />

Please do the following:<br />

1. Identify the NET standard your lesson aligns to<br />

2. Outline your lesson in detail, including:<br />

a. The lesson’s objectives (i.e., what skills/knowledge students will learn)<br />

b. The activity or activities students will engage in<br />

c. How the lesson differentiates for students’ needs and/or interests<br />

d. How the lesson addresses each of the standard’s components<br />

3. Write a reflection addressing:<br />

a. How you think your lesson effectively employs technology to enhance your teaching<br />

b. How you think your lesson effectively employs technology to enhance your<br />

students’ learning<br />

4. We encourage you to try out your lesson with your students.<br />

Objectives: Specify instructional goals and standards for each session.<br />

Framework standard:<br />

Domain 3: Instruction<br />

Competency c: Engaging Students in Learning<br />

Method of Instruction: List the method of presenting: Classroom video or interactive hands-on<br />

activity. Include strategies to meet diverse learning needs (differentiated instruction).<br />

Classroom Practice: Specify what skills and strategies the participant will bring back to his/her<br />

classroom.<br />

Resources (readings, artifacts, internet sites, videos, etc): Provide the title, author, edition,<br />

publisher, cost, and where it is available. If there is a guest speaker, include the presenter’s name<br />

and affiliation.<br />

Guest Speakers:<br />

Revised 11.2011 his

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