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2010 - Undergraduate Research, Scholarship and Creative Activity

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emetic responses. It has been shown that THC<br />

mimics some of the pharmacological actions of<br />

an<strong>and</strong>amide, an endogenous cannabinoid<br />

neurotransmitter. Unlike THC, the pharmacological<br />

effects of an<strong>and</strong>amide are short lived.<br />

An<strong>and</strong>amide remains active only for 30 minutes<br />

before it is degraded by the fatty acid amide<br />

hydrolase (FAAH) enzyme, which causes<br />

an<strong>and</strong>amide to have poor affinity for its recaptor.<br />

To further investigate the pharmaceutical<br />

application of an<strong>and</strong>amide, the development of a<br />

potent <strong>and</strong> stable analog is necessary. We are<br />

currently designing metabolically stable<br />

an<strong>and</strong>amide analogs that will result in increased<br />

affinity to the cannabinoid receptor <strong>and</strong><br />

potentiate the effects of naturally occurring<br />

an<strong>and</strong>amide. Our goal of developing a stable<br />

an<strong>and</strong>amide analog will provide insight about<br />

the structure-activity relationship (SAR) of<br />

cannabinoid receptor lig<strong>and</strong>s which can be used<br />

in future studies, in order to further investigate<br />

the pharmaceutical applications of cannabinoids.<br />

have minimal amount of female programmers.<br />

Consequently, women are excluded from the<br />

science <strong>and</strong> technology of video games because<br />

of gender expectations <strong>and</strong> the traditional<br />

occupations associated with gender. This paper<br />

will demonstrate the sexism <strong>and</strong> sexual<br />

symbolism involved in the video game industry<br />

<strong>and</strong> the industry‘s marketing of the female body<br />

only as inferior supporting characters compared<br />

to their male counterparts. I will argue for the<br />

presence <strong>and</strong> knowledge of women<br />

programmers in the video game industry to<br />

increase the quality of female characters <strong>and</strong> to<br />

create gender equity in realistic gaming<br />

experience.<br />

A Novel Synthesis of Cannabinoids Allowing<br />

Customization of the Side Chain<br />

Mackenzie Alvarez, Biological Sciences<br />

Mentor: Michael J. Marsella<br />

Department of Chemistry<br />

Gender Divide in Video Games: Gender<br />

Equity<br />

Kevin Alvarez, Women's Studies<br />

Mentor: Caroline Tushabe<br />

Department of Women‘s Studies<br />

The video game industry is one of the fastest<br />

growing entertainment industries that<br />

specifically target male audience. Recently,<br />

however, women have emerged as important<br />

consumers as they are introduced to video games<br />

at an early age or by their partners. Even so,<br />

good role models in video games enforce male<br />

power <strong>and</strong> male generated stereotypes of women<br />

as exploited sex symbols. Women characters are<br />

not incorporated into many titles <strong>and</strong> are shown<br />

as lacking to play, thus, used as ―side<br />

characters‖ <strong>and</strong> considered unimportant as is<br />

evident in Crackdown 2. Playable female<br />

characters are often unrealistic <strong>and</strong> most do not<br />

make it to the final version of the game.<br />

GameInformer Magazine claims that many<br />

female characters often do not make it as<br />

playable characters because of cost, the<br />

―complexity‖ of making female characters, <strong>and</strong><br />

the lack of knowledge of female anatomy. Most<br />

video game companies are male dominated <strong>and</strong><br />

The alkyl side chain of cannabinoids is known to<br />

be crucial to the potency <strong>and</strong> effect of bioactive<br />

cannabinoids such as THC. Structure activity<br />

relationship experiments have been performed,<br />

but due to the difficulty of effectively modifying<br />

the side chain, very few of these studies have<br />

been performed <strong>and</strong> the results are often<br />

contradictory. Here we report a novel synthesis<br />

of cannabinoids in which the side chain is added<br />

at a later step in the reaction. The advantage of<br />

this approach is that starting materials are<br />

readily available, or can be easily synthesized.<br />

The synthetic methodology applies to both THC<br />

(a psychoactive cannabinoid) as well as CBC, a<br />

cannabinoid with activity against MRSA<br />

(Methicillin-resistant Staphylococcus aureus).<br />

Fourth Annual UCR Symposium for <strong>Undergraduate</strong> <strong>Research</strong>, <strong>Scholarship</strong> <strong>and</strong> <strong>Creative</strong> <strong>Activity</strong><br />

18

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