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Playstation's Best

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Playstation’s <strong>Best</strong><br />

WipEout<br />

Psygnosis | Psygnosis | 1995 | Racing<br />

NINTENDO MARKETED ITS NES TO KIDS. Sega<br />

found its niche with Mortal Kombat-loving teenagers. Sony<br />

was smart enough to notice the trend: every year, gamers<br />

were getting older. Why not market the Playstation to<br />

twenty-somethings? UK developer Psygnosis plotted the<br />

development of a futuristic racing game named WipEout,<br />

with a capital E, aimed squarely at member of the burgeoning<br />

global rave culture.<br />

In the year 2052, the player races hovercrafts at absurd<br />

speeds in the F3600 Antigravity Racing League. A solid<br />

framerate and clever track design keep the feeling of speed<br />

quite high, though a mere bump is enough to bring your<br />

hovercraft to a dead stop. The difficulty level is high. Seemingly<br />

inspired by Mario Kart, WipEout allows the player to<br />

pick up weapons to fire at other hovercrafts, though these<br />

are largely useless. On strict gameplay alone, WipEout is<br />

nothing special, though the sequel (WipEout XL) addresses<br />

nearly all of these concerns.<br />

Why, then, is WipEout considered a classic? It’s all about<br />

the style. Ian Anderson’s graphic design firm Designer’s<br />

Republic, legendary in music circles for essentially defining<br />

the typography and image of modern electronic music, was<br />

contracted to design the “feel” of the game. Logos, track<br />

outlines and menus were simply cooler in WipEout than in<br />

any of the competitors. This was a futuristic racer that<br />

looked the part.<br />

The music was also top-notch. Tim Wright, the lead<br />

soundman at Psygnosis, produced the electronica soundtrack<br />

under the name Cold Storage. In the UK, additional tracks<br />

by Leftfield, the Chemical Brothers and Orbital were included<br />

in the “Platinum Edition” release. Marketing for<br />

this title focused on the music – Playstation pods were set<br />

up in clubs around the world, especially in Europe where<br />

WipEout was the only non-Japanese launch game. A separate<br />

soundtrack and WipEout-branded club clothing were<br />

also released. The game was instrumental in bringing the<br />

Playstation to an adult audience and securing its European<br />

success. Videogames would not again be considered just<br />

“toys for kids.”<br />

Playstation Game List [078 | 079]

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