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assembling the army anglo-danes - Great Escape Games

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<strong>assembling</strong> <strong>the</strong> <strong>army</strong><br />

<strong>anglo</strong>-<strong>danes</strong><br />

For playtesting lists in Age of Ravens in 2011<br />

I put toge<strong>the</strong>r and painted a sizeable 3000<br />

point Anglo-Danish <strong>army</strong>. I usually represent<br />

<strong>the</strong>m as a Northumbrian <strong>army</strong> as my plan<br />

is to use Scots allies to build an <strong>army</strong> of <strong>the</strong><br />

Kingdom of Alba.<br />

With only ceorls and <strong>the</strong>gns as core troops, I take two more units of <strong>the</strong>gns and subcommanders<br />

for each.<br />

2 sub-commanders (Bearn and Cynifrid) 110 points<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins 570 points<br />

Includes 10 Huscarls<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins 480 points<br />

Total so far:<br />

2240 points<br />

Foremost among <strong>the</strong> core troop choices for<br />

<strong>the</strong> English are <strong>the</strong> <strong>the</strong>gns, <strong>the</strong> professional<br />

warrior class. Formidable as <strong>the</strong>y are, <strong>the</strong>y<br />

may be fur<strong>the</strong>r enhanced by <strong>the</strong> inclusion<br />

of huscarls. The inclusion of <strong>the</strong> huscarls, it<br />

must be noted, uses up a support choice. The<br />

o<strong>the</strong>r core troops are <strong>the</strong> ceorls, a well-trained<br />

militia. The ceorls may include <strong>the</strong>gns in <strong>the</strong>ir<br />

ranks (and I highly recommend <strong>the</strong>m). With<br />

<strong>the</strong> general, my compulsory troops are:<br />

Right: The formidable<br />

King of Northumbria,<br />

Caelin, and his loyal<br />

retainers.<br />

Caelin, King of Northumbria<br />

50 points<br />

30 Thegns – Light Armour, Shield, Long Spear, Sword, Javelins,<br />

Includes 10 Huscarls<br />

570 points<br />

40 Ceorls - Shield, Sword, Long Spear, Javelins, Includes 10 Thegns 460 points<br />

That’s <strong>the</strong> bulk of <strong>the</strong> <strong>army</strong> in place with four<br />

massed units and a total of 130 infantry. For<br />

each core unit taken in <strong>the</strong> <strong>army</strong>, one support<br />

or skirmish choice may be selected.<br />

The real drawback with English armies of this<br />

period is <strong>the</strong>ir poor cavalry and I’m going<br />

to give <strong>the</strong>m a miss – I will eventually paint<br />

a unit – to concentrate on providing light<br />

support.<br />

Huscarls have already taken up one support<br />

slot (and as a Northumbrian <strong>army</strong> I am not<br />

allowed any more). I have a unit of Viking<br />

pirates painted if I need high quality light<br />

infantry support but <strong>the</strong> points limit won’t<br />

allow <strong>the</strong>m.<br />

So, with a need to provide some support for<br />

<strong>the</strong> heavy infantry my lights consist of 12<br />

archers and 10 javelinmen.<br />

12 Bowmen 108 points<br />

12 Geburs – Javelins, Hand weapon, Buckler 96 points<br />

Total so far:<br />

2444 points<br />

Anglo-Danish <strong>the</strong>gns bristling with elite huscarls


I still have a slot left for skirmish or support troops but, as one of <strong>the</strong> main units I painted<br />

for <strong>the</strong> project, I can’t leave out <strong>the</strong> Scottish contingent of 40 heavy infantry and <strong>the</strong>ir<br />

commander.<br />

Sub-commander (Domhnall Bán)<br />

40 Soer chele – 20 upgraded to superior warriors,<br />

Shieldwall, Long Spears<br />

Total so far:<br />

55 points<br />

500 points<br />

2999 points<br />

The Army<br />

Command<br />

Cyning<br />

50 points<br />

2 Sub-commanders 110 points<br />

Core<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins ,<br />

includes 10 Huscarls<br />

570 points<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins ,<br />

includes 10 Huscarls<br />

570 points<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins 480 points<br />

40 Ceorls - Shield, Sword, Long Spear, Javelins, 460 points<br />

includes 10 Thegns<br />

Support<br />

Huscarls – included in <strong>the</strong>gn units<br />

Skirmish<br />

12 Bowmen 108 points<br />

12 Geburs – Javelins, Hand weapon, Buckler 96 points<br />

Kingdom of Alba Allies<br />

Sub-commander<br />

40 Soer chele – 20 upgraded to superior warriors, Shieldwall,<br />

Long Spears<br />

Total:<br />

55 points<br />

500 points<br />

2999 points<br />

Five large infantry units make for a powerful<br />

battle-line but one that is susceptible to<br />

cavalry. To this end, I employ <strong>the</strong> Scots as a<br />

reserve just behind <strong>the</strong> left flank and support<br />

<strong>the</strong> Northumbrians. The units of skirmishers<br />

are just present to annoy flanking enemy<br />

long enough for <strong>the</strong> infantry to win <strong>the</strong><br />

battle.<br />

When this immense battle-line gets into<br />

combat it will defeat most opposition but as<br />

often as that, <strong>the</strong> vulnerability of <strong>the</strong> flanks<br />

and lack of cavalry is <strong>the</strong>ir downfall. I have<br />

suffered more than one overwhelmingly<br />

crushing defeat!<br />

With a total model count, including <strong>the</strong><br />

command stands, of 202 models it is a very<br />

large and imposing looking force. I use <strong>the</strong><br />

<strong>the</strong>gns 3 deep with a frontage of 10, <strong>the</strong><br />

ceorls 4 deep with a frontage of 10, and <strong>the</strong><br />

Scots 5 deep with a frontage of 8.<br />

That’s at least a metre of <strong>the</strong> gaming table<br />

that is covered by tightly packed heavy foot,<br />

so <strong>the</strong> placement of terrain can be a major<br />

factor. Best of all, it looks awesome!<br />

The <strong>army</strong> list is below followed by an<br />

alternative 2500 point force of Mercia which<br />

includes cavalry and one unit of open order<br />

<strong>the</strong>gns.<br />

Mercian Army 2500 points<br />

Command<br />

Cyning<br />

50 points<br />

2 Sub-commanders 110 points<br />

Core<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins ,<br />

includes 10 Huscarls<br />

570 points<br />

30 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins ,<br />

includes 10 Huscarls<br />

570 points<br />

18 Thegns – Light Armour, Shield, Sword, Long Spear, Javelins,<br />

Open order<br />

288 points<br />

40 Ceorls - Shield, Sword, Long Spear, Javelins, includes 10 Thegns 460 points<br />

Support<br />

Huscarls – included in <strong>the</strong>gn units<br />

10 Mounted Thegns 240 points<br />

Skirmish<br />

12 Bowmen 108 points<br />

13 Geburs – Javelins, Hand weapon, Buckler 104 points<br />

Total:<br />

2500 points


Left: Skirmishing archers, broken and disrupted markers<br />

www.clashofempires.co.uk<br />

Age of Ravens is <strong>the</strong> second source book for Clash of<br />

Empires. This book provides gamers with detailed<br />

<strong>army</strong> lists to fight battles from throughout <strong>the</strong> Age of<br />

<strong>the</strong> Vikings and <strong>the</strong> centuries of warfare in Spain. From<br />

<strong>the</strong> close of <strong>the</strong> 8th century, raiders from Scandinavia<br />

terrorised <strong>the</strong> British Isles and France, eventually<br />

establishing powerful kingdoms that made a resounding<br />

influence upon Europe. The book is split into three parts<br />

each focussing on a specific time period and series of<br />

conflicts and combatants, covering 18 stand-alone <strong>army</strong><br />

lists plus variants.<br />

Available now from <strong>the</strong> <strong>Great</strong> <strong>Escape</strong> <strong>Games</strong> store.

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