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TRiPlE AlliANcE AztEcS c. 1473 BCE - Great Escape Games

TRiPlE AlliANcE AztEcS c. 1473 BCE - Great Escape Games

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Triple Alliance Aztecs c. <strong>1473</strong> <strong>BCE</strong> – 1521 CE<br />

(version July 2012)<br />

This list represents Aztec Triple Alliance (confederation of the cities of Tenochtitlan, Texcoco<br />

and Tlacopan, under the lead of the Mexicatl from Tenochtitlan) armies of the second part of<br />

the empire from the annexing of Tlatelolco by Tenochtitlan (approximately <strong>1473</strong>). Because<br />

the sources about Aztecs (or rather Mexicatl as they called themselves) are often written<br />

after the conquest, nothing is absolutely certain for the preceding period. In fact, this list<br />

may be used for all the wars involving Aztecs. Their historical enemies included all nations of<br />

Mesoamerica, including the Maya who fought against them since the end of the 15th century,<br />

and, of course, the Spanish conquistadors.<br />

An Aztec army must include at least a general and 2 units of either Telpochcalli or Reservists/<br />

Tributary troops.<br />

Strategy Rating: 4<br />

Climate: Fertile<br />

Up to 3 Sub-commanders<br />

Title DL ML ATTACKS NOTES & TRAITS PTS<br />

Tetehcuhtin<br />

+1 none 55<br />

Tlacochcalcatl** +2 heroic leader* 55<br />

8 + 1 8 + 1<br />

Cihuacohuatl**<br />

beloved commander 65<br />

+1<br />

Tlacatecatl** tactician 65<br />

The Tetehcuhtin (singular of Tetecuhtli) are nobles from the house of the emperor or high<br />

ranking warriors. These could include the Tlacochcalcatl, if not chosen as army general,<br />

the Cihuacohuatl (snake woman) or the Tlacatecatl (commander of the warriors) whose<br />

suit was characterised by his umbrella back banner called Xolotl (primary coyote god of the<br />

chichimecs tribe, referring to the origins of the Mexicatl).<br />

*Note that the ATTACKS bonus for the Heroic Leader trait is already included in the<br />

profile.<br />

** only one of each of these sub-commanders may be chosen and, except for the<br />

Tlacochcalcatl, they may not roll for an additional trait.<br />

Command:<br />

Core:<br />

Support:<br />

Skirmish:<br />

Allies:<br />

Army Selection<br />

Must include a general<br />

May include up to 3 sub-commanders<br />

Must include at least 2 units of either Telpochcalli or<br />

Reservists/Tributary troops<br />

May include up to 8 other core troop selections<br />

May include up to 4 support<br />

The number of support plus skirmish selections must<br />

not exceed the number of core selections<br />

May include up to 6 skirmish<br />

The number of support plus skirmish selections must<br />

not exceed the number of core selections<br />

Up to 30% of the points available may be spent on<br />

troops from the Allies section<br />

Command<br />

An Aztec army must include a general and may include up to 3 sub-commanders.<br />

General<br />

Title DL ML ATTACKS NOTES & TRAITS PTS<br />

Huey Tlataoni 9 + 2 9 + 3 +2<br />

army general,<br />

strategist<br />

60<br />

Tlacochcalcatl 8 + 1 8 + 1 +2<br />

army general, heroic<br />

leader*<br />

FREE<br />

The Huey Tlataoni, or revered speaker, is the title of the emperor of the Mexicatl. He may be<br />

chosen only if the army includes at least one Order Warrior unit (eagle or jaguar).<br />

The Tlacochcalcatl, or keeper of the house of darts, was clad in white tzitzimitl (air demon)<br />

suit with a skull mask.<br />

Core<br />

Players may select up to 10 units from the Core section. At least 2 units of either Telpochcalli<br />

or Reservists/Tributary troops must be taken.<br />

Telpochcalli (House of the Youth) Warriors Models per unit: 16-40<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

open 12 4+ 1 2 5+ 4+ 1 5 5 7<br />

Weapons: Various weapons counting as Long Spear<br />

Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />

Special Rules: Mixed Formation<br />

Upgrades: Up to half of the unit may be upgraded to Suit Warriors at a cost of 5<br />

pts per model. They have HTH 3, DL 6 and ML 7.<br />

Up to 1 in 6 suit warriors models per unit may be upgraded to Cuachic<br />

at a cost of 9 pts each. They simply each contribute one extra<br />

attack die each. They are otherwise treated as normal suit warriors.<br />

Suit Warriors and Cuachic may add atatl (treat as javelins) with the<br />

limited missiles unit rule at a cost of 1 pt per model.<br />

This entry represents units raised from the various Telpochcalli schools (House of the<br />

Youth), who were for commoners.<br />

Reservists/Tributary City Troops Models per unit: 20-40<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

open 12 4+ 1 3 6 4+ 1 6 6 9<br />

Weapons: Various weapons counting as Long Spear<br />

Armour: Shield<br />

Special Rules: None<br />

Upgrades: None<br />

*Note that the ATTACKS bonus for the Heroic Leader trait is already included in the profile.<br />

Many thanks to Remi Spindler and Xavier Morlec for putting this army list together.<br />

www.clashofempires.co.uk<br />

www.clashofempires.co.uk


Calmecac (House of the Rope) Warrior Priests Models per unit: 12-30<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

open 12 4+ 1 2 5+ 4+ 1 5 5 7<br />

Weapons: Various weapons counting as Long Spear<br />

Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />

Special Rules: Mixed Formation<br />

Upgrades: Up to a half of the unit may be upgraded to Suit Warriors at a cost of 8<br />

pts per model. They have HTH 4, DL 6 and ML 7.<br />

Up to 1 in 6 suit warriors models per unit may be upgraded to Coyotl<br />

at a cost of 9 pts each. They simply each contribute one extra<br />

attack die each. They are otherwise treated as normal suit warriors.<br />

Suit Warriors and Coyotl may add atatl (treat as javelins) with the<br />

limited missiles unit rule at a cost of 1 pt per model.<br />

There may not be more units of Calmecac than Telpochcalli in the army.<br />

This entry represents units raised from the various Calmecac schools (House of the Rope),<br />

who were for noblemen.<br />

Support<br />

For each unit selected from the Core section one unit may be selected from the Support<br />

section or Skirmish section. A maximum of 4 Support units may be chosen.<br />

Up to 2 units of Quachiqueh/Cocoyoh Models per unit: 6-15<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

open 12 4+ 1 4 5+ 4+ 1 7 8 27<br />

Weapons: Obsidian Sword (maquahuitl) - counts as hand weapon<br />

Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />

Special Rules: Elite Swordsmen, Scouts, Relentless<br />

Upgrades: May add atatl with the limited missiles unit rule for 1 pt per model.<br />

This entry represents the elite warriors whose entire life was devoted to war. They<br />

chose this rank instead of taking a command. Quachiqueh (single Cuachic) came from<br />

Telpochcalli units and Cocoyoh (single Coyotl - Coyote) are their counterparts from<br />

Calmecac units.<br />

Units of Quachiqueh or Cocoyoh may only be chosen if no suit warriors have been<br />

upgraded to Cuachic / Coyotl in any respectively Telpochcalli / Calmacac unit. A Cuachic<br />

unit may not comprise more models than one fifth of the total of Telpochcalli suit warriors<br />

in the army. A Coyotl unit may not comprise more models than the number of Calmecac<br />

suit warriors in the army. Cuachic and Coyotl may not be part of the same unit, they<br />

must be grouped into to separate units.<br />

Up to 2 units of Order Warriors Models per unit: 6-18<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

open 12 4+ 1 4 5+ 4+ 1 7 8 22<br />

Weapons: Obsidian Sword (maquahuitl) - counts as hand weapon<br />

Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />

Special Rules: Elite Swordsmen, Steady<br />

Upgrades: May add atatl with the limited missiles unit rule for 1 pt per model.<br />

Order Warriors represent either Eagle Warriors (quauhtin) or Jaguar Warriors (ocelomeh).<br />

Their members are mostly issued from the Calmecac.<br />

There must be at least one Calmecac unit present in the army in order to take Order<br />

Warriors. The number of Calmecac plus Order Warrior units must not be greater than the<br />

number of Telpochcalli units.<br />

Skirmish<br />

For each unit selected from the Core section one unit may be selected from the Support<br />

section or Skirmish section. A maximum of 6 Skirmish units may be chosen.<br />

Skirmishers Models per unit: 8-15<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

Skirmish 12 4+ 1 2 n/a 4+ 1 5 5 7<br />

Weapons: Sling, Improvised Weapon<br />

Armour: None<br />

Special Rules: None<br />

Upgrades: May exchange sling for self bow (tlauitolli) at no cost.<br />

May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />

Tributary City Skirmishers Models per unit: 8-15<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

Skirmish 12 4+ 1 2 n/a 4+ 1 4 4 6<br />

Weapons: Sling, Improvised Weapon<br />

Armour: None<br />

Special Rules: None<br />

Upgrades: May exchange sling for self bow (tlauitolli) at no cost.<br />

May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />

The number of Tributary City Skirmisher units may not be greater than the number of<br />

Skirmisher units.<br />

Allied Otomi Skirmishers Models per unit: 8-15<br />

ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />

Skirmish 12 3+ 1 2 n/a 4+ 1 5 6 10<br />

Weapons:<br />

Armour:<br />

Special Rules:<br />

Upgrades:<br />

Self Bow, Improvised Weapon<br />

None<br />

Allies<br />

May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />

The number of Otomi Skirmisher units may not be greater than the number of Skirmisher<br />

units.<br />

Allies<br />

Up to 30% of the points available may be spent on Mixtec allies.<br />

Triple Alliance Aztec Allies<br />

Allied armies may take the following Aztec troops as allies. Allies are subject to the ‘Allies’<br />

special rule (see page 101).<br />

Up to 1 Tetehcuhtin sub-commander<br />

1-2 units of Telpochcalli (House of the Youth) Warriors<br />

Any number of Reservists/Tributary City Troops<br />

Up to 3 skirmisher units drawn from :<br />

- Skirmishers<br />

- Tributary City Skirmishers (must have less than Skirmishers)<br />

- Allied Otomi Skirmishers (must have less than Skirmishers)<br />

www.clashofempires.co.uk

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