TRiPlE AlliANcE AztEcS c. 1473 BCE - Great Escape Games
TRiPlE AlliANcE AztEcS c. 1473 BCE - Great Escape Games
TRiPlE AlliANcE AztEcS c. 1473 BCE - Great Escape Games
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Triple Alliance Aztecs c. <strong>1473</strong> <strong>BCE</strong> – 1521 CE<br />
(version July 2012)<br />
This list represents Aztec Triple Alliance (confederation of the cities of Tenochtitlan, Texcoco<br />
and Tlacopan, under the lead of the Mexicatl from Tenochtitlan) armies of the second part of<br />
the empire from the annexing of Tlatelolco by Tenochtitlan (approximately <strong>1473</strong>). Because<br />
the sources about Aztecs (or rather Mexicatl as they called themselves) are often written<br />
after the conquest, nothing is absolutely certain for the preceding period. In fact, this list<br />
may be used for all the wars involving Aztecs. Their historical enemies included all nations of<br />
Mesoamerica, including the Maya who fought against them since the end of the 15th century,<br />
and, of course, the Spanish conquistadors.<br />
An Aztec army must include at least a general and 2 units of either Telpochcalli or Reservists/<br />
Tributary troops.<br />
Strategy Rating: 4<br />
Climate: Fertile<br />
Up to 3 Sub-commanders<br />
Title DL ML ATTACKS NOTES & TRAITS PTS<br />
Tetehcuhtin<br />
+1 none 55<br />
Tlacochcalcatl** +2 heroic leader* 55<br />
8 + 1 8 + 1<br />
Cihuacohuatl**<br />
beloved commander 65<br />
+1<br />
Tlacatecatl** tactician 65<br />
The Tetehcuhtin (singular of Tetecuhtli) are nobles from the house of the emperor or high<br />
ranking warriors. These could include the Tlacochcalcatl, if not chosen as army general,<br />
the Cihuacohuatl (snake woman) or the Tlacatecatl (commander of the warriors) whose<br />
suit was characterised by his umbrella back banner called Xolotl (primary coyote god of the<br />
chichimecs tribe, referring to the origins of the Mexicatl).<br />
*Note that the ATTACKS bonus for the Heroic Leader trait is already included in the<br />
profile.<br />
** only one of each of these sub-commanders may be chosen and, except for the<br />
Tlacochcalcatl, they may not roll for an additional trait.<br />
Command:<br />
Core:<br />
Support:<br />
Skirmish:<br />
Allies:<br />
Army Selection<br />
Must include a general<br />
May include up to 3 sub-commanders<br />
Must include at least 2 units of either Telpochcalli or<br />
Reservists/Tributary troops<br />
May include up to 8 other core troop selections<br />
May include up to 4 support<br />
The number of support plus skirmish selections must<br />
not exceed the number of core selections<br />
May include up to 6 skirmish<br />
The number of support plus skirmish selections must<br />
not exceed the number of core selections<br />
Up to 30% of the points available may be spent on<br />
troops from the Allies section<br />
Command<br />
An Aztec army must include a general and may include up to 3 sub-commanders.<br />
General<br />
Title DL ML ATTACKS NOTES & TRAITS PTS<br />
Huey Tlataoni 9 + 2 9 + 3 +2<br />
army general,<br />
strategist<br />
60<br />
Tlacochcalcatl 8 + 1 8 + 1 +2<br />
army general, heroic<br />
leader*<br />
FREE<br />
The Huey Tlataoni, or revered speaker, is the title of the emperor of the Mexicatl. He may be<br />
chosen only if the army includes at least one Order Warrior unit (eagle or jaguar).<br />
The Tlacochcalcatl, or keeper of the house of darts, was clad in white tzitzimitl (air demon)<br />
suit with a skull mask.<br />
Core<br />
Players may select up to 10 units from the Core section. At least 2 units of either Telpochcalli<br />
or Reservists/Tributary troops must be taken.<br />
Telpochcalli (House of the Youth) Warriors Models per unit: 16-40<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
open 12 4+ 1 2 5+ 4+ 1 5 5 7<br />
Weapons: Various weapons counting as Long Spear<br />
Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />
Special Rules: Mixed Formation<br />
Upgrades: Up to half of the unit may be upgraded to Suit Warriors at a cost of 5<br />
pts per model. They have HTH 3, DL 6 and ML 7.<br />
Up to 1 in 6 suit warriors models per unit may be upgraded to Cuachic<br />
at a cost of 9 pts each. They simply each contribute one extra<br />
attack die each. They are otherwise treated as normal suit warriors.<br />
Suit Warriors and Cuachic may add atatl (treat as javelins) with the<br />
limited missiles unit rule at a cost of 1 pt per model.<br />
This entry represents units raised from the various Telpochcalli schools (House of the<br />
Youth), who were for commoners.<br />
Reservists/Tributary City Troops Models per unit: 20-40<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
open 12 4+ 1 3 6 4+ 1 6 6 9<br />
Weapons: Various weapons counting as Long Spear<br />
Armour: Shield<br />
Special Rules: None<br />
Upgrades: None<br />
*Note that the ATTACKS bonus for the Heroic Leader trait is already included in the profile.<br />
Many thanks to Remi Spindler and Xavier Morlec for putting this army list together.<br />
www.clashofempires.co.uk<br />
www.clashofempires.co.uk
Calmecac (House of the Rope) Warrior Priests Models per unit: 12-30<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
open 12 4+ 1 2 5+ 4+ 1 5 5 7<br />
Weapons: Various weapons counting as Long Spear<br />
Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />
Special Rules: Mixed Formation<br />
Upgrades: Up to a half of the unit may be upgraded to Suit Warriors at a cost of 8<br />
pts per model. They have HTH 4, DL 6 and ML 7.<br />
Up to 1 in 6 suit warriors models per unit may be upgraded to Coyotl<br />
at a cost of 9 pts each. They simply each contribute one extra<br />
attack die each. They are otherwise treated as normal suit warriors.<br />
Suit Warriors and Coyotl may add atatl (treat as javelins) with the<br />
limited missiles unit rule at a cost of 1 pt per model.<br />
There may not be more units of Calmecac than Telpochcalli in the army.<br />
This entry represents units raised from the various Calmecac schools (House of the Rope),<br />
who were for noblemen.<br />
Support<br />
For each unit selected from the Core section one unit may be selected from the Support<br />
section or Skirmish section. A maximum of 4 Support units may be chosen.<br />
Up to 2 units of Quachiqueh/Cocoyoh Models per unit: 6-15<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
open 12 4+ 1 4 5+ 4+ 1 7 8 27<br />
Weapons: Obsidian Sword (maquahuitl) - counts as hand weapon<br />
Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />
Special Rules: Elite Swordsmen, Scouts, Relentless<br />
Upgrades: May add atatl with the limited missiles unit rule for 1 pt per model.<br />
This entry represents the elite warriors whose entire life was devoted to war. They<br />
chose this rank instead of taking a command. Quachiqueh (single Cuachic) came from<br />
Telpochcalli units and Cocoyoh (single Coyotl - Coyote) are their counterparts from<br />
Calmecac units.<br />
Units of Quachiqueh or Cocoyoh may only be chosen if no suit warriors have been<br />
upgraded to Cuachic / Coyotl in any respectively Telpochcalli / Calmacac unit. A Cuachic<br />
unit may not comprise more models than one fifth of the total of Telpochcalli suit warriors<br />
in the army. A Coyotl unit may not comprise more models than the number of Calmecac<br />
suit warriors in the army. Cuachic and Coyotl may not be part of the same unit, they<br />
must be grouped into to separate units.<br />
Up to 2 units of Order Warriors Models per unit: 6-18<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
open 12 4+ 1 4 5+ 4+ 1 7 8 22<br />
Weapons: Obsidian Sword (maquahuitl) - counts as hand weapon<br />
Armour: Light Armour (ichcahuipilli), Shield (chimalli)<br />
Special Rules: Elite Swordsmen, Steady<br />
Upgrades: May add atatl with the limited missiles unit rule for 1 pt per model.<br />
Order Warriors represent either Eagle Warriors (quauhtin) or Jaguar Warriors (ocelomeh).<br />
Their members are mostly issued from the Calmecac.<br />
There must be at least one Calmecac unit present in the army in order to take Order<br />
Warriors. The number of Calmecac plus Order Warrior units must not be greater than the<br />
number of Telpochcalli units.<br />
Skirmish<br />
For each unit selected from the Core section one unit may be selected from the Support<br />
section or Skirmish section. A maximum of 6 Skirmish units may be chosen.<br />
Skirmishers Models per unit: 8-15<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
Skirmish 12 4+ 1 2 n/a 4+ 1 5 5 7<br />
Weapons: Sling, Improvised Weapon<br />
Armour: None<br />
Special Rules: None<br />
Upgrades: May exchange sling for self bow (tlauitolli) at no cost.<br />
May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />
Tributary City Skirmishers Models per unit: 8-15<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
Skirmish 12 4+ 1 2 n/a 4+ 1 4 4 6<br />
Weapons: Sling, Improvised Weapon<br />
Armour: None<br />
Special Rules: None<br />
Upgrades: May exchange sling for self bow (tlauitolli) at no cost.<br />
May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />
The number of Tributary City Skirmisher units may not be greater than the number of<br />
Skirmisher units.<br />
Allied Otomi Skirmishers Models per unit: 8-15<br />
ORDER MR SHOOT ATTACKS HTH ARM KILL HITS DL ML PTS<br />
Skirmish 12 3+ 1 2 n/a 4+ 1 5 6 10<br />
Weapons:<br />
Armour:<br />
Special Rules:<br />
Upgrades:<br />
Self Bow, Improvised Weapon<br />
None<br />
Allies<br />
May add shields upgrading ARM to 6 at a cost of 1 pt per model.<br />
The number of Otomi Skirmisher units may not be greater than the number of Skirmisher<br />
units.<br />
Allies<br />
Up to 30% of the points available may be spent on Mixtec allies.<br />
Triple Alliance Aztec Allies<br />
Allied armies may take the following Aztec troops as allies. Allies are subject to the ‘Allies’<br />
special rule (see page 101).<br />
Up to 1 Tetehcuhtin sub-commander<br />
1-2 units of Telpochcalli (House of the Youth) Warriors<br />
Any number of Reservists/Tributary City Troops<br />
Up to 3 skirmisher units drawn from :<br />
- Skirmishers<br />
- Tributary City Skirmishers (must have less than Skirmishers)<br />
- Allied Otomi Skirmishers (must have less than Skirmishers)<br />
www.clashofempires.co.uk