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Projective geometry for Computer Vision

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Canonical injection of R n into P n<br />

◮ Affine space R n can be embedded in P n by<br />

(x 1 , . . . , x n ) → (x 1 , . . . , x n , 1)<br />

◮ Affine points can be recovered from projective points with<br />

x n+1 ≠ 0 by<br />

(x 1 , . . . , x n ) ∼ ( x 1<br />

x n+1<br />

, . . . ,<br />

x n<br />

x n+1<br />

, 1) → ( x 1<br />

x n+1<br />

, . . . ,<br />

x n<br />

x n+1<br />

)<br />

◮ A projective point with x n+1 = 0 corresponds to a point at<br />

infinity.<br />

◮ The ray (x 1 , . . . , x n , 0) can be viewed as an additional ideal<br />

point as (x 1 , . . . , x n ) recedes to infinity in a certain direction.<br />

For example, in P 2 ,<br />

lim (X /T , Y /T , 1) = lim (X , Y , T ) = (X , Y , 0)<br />

T →0 T →0<br />

Subhashis Banerjee<br />

<strong>Projective</strong> <strong>geometry</strong> <strong>for</strong> <strong>Computer</strong> <strong>Vision</strong>

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