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CITADEL OF BLOOD - RussGifford.net

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Simulations Publications,lnc.<br />

257 Park Avenue South 1- BULK Rt>.TE<br />

New York, N.Y. 10010<br />

U.S, POSTAGE PAID<br />

ADDRESS CORRECTION REQUESTED<br />

PERMIT NO. 15<br />

FRAMINGHAM, MA.<br />

Citadel of Blood {conlinuedfrompage25}<br />

Slimes and Molds do not attack;<br />

however, they block all doorways and, every<br />

time they are hit, a weapons check is made. If<br />

ai, 2, or 3 is rolled on a six-sided die, the<br />

weapon striking the creature is destroyed.<br />

If Mellanthia's herbs are taken out of<br />

the castle, all her troops are destToyed. Victory<br />

is evaluated for both Quests and for the<br />

Army game.<br />

My thanks to Matthew Ruff for teaching<br />

me to play S&S, and to Scott Laiken for<br />

coming up with the ideas for the Spiders .••<br />

having 4 Wound Points (add for ,the level,<br />

though) and a Combat Bonus of 5. Also,<br />

replace Citatlel Chart 8.3 with Chart 2 (left).<br />

Origins'SO<br />

Time1ripper Winners<br />

Congratulations to Team Bravo: Tibor<br />

Vari, Alan Chiras, George Valaitis, Scott<br />

Weininger, Jim Wallington ... winners of<br />

SPl's Time Tripper Tournament at<br />

Origins '80.

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