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Tournament of the Emperor's Chosen (3rd Edition) - Kaze no Shiro

Tournament of the Emperor's Chosen (3rd Edition) - Kaze no Shiro

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L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored15GM should keep a tally <strong>of</strong> <strong>the</strong> margin by which charactershave succeeded in <strong>the</strong>ir Hunting (Wilderness Lore)Skill Rolls. To reflect <strong>the</strong> test’s staggered start, subtract15 from <strong>the</strong> total for each group that starts before thatcontestant’s group. In o<strong>the</strong>r words, a contestant suffers a-15 penalty if he belongs to <strong>the</strong> second group to set out, a-30 penalty if he belongs to <strong>the</strong> third group, a -45 penaltyif he belongs to <strong>the</strong> fourth group, etc. The contestant with<strong>the</strong> highest cumulative margin after <strong>the</strong> staggered startpenalty is applied is <strong>the</strong> first to reach <strong>the</strong> shrine.Successfully returning from <strong>the</strong> shrine alsorequires making 5 consecutive successful Intelligence/Hunting (Wilderness Lore) Skill Rolls, as <strong>the</strong> forest isdense and treacherous e<strong>no</strong>ugh so that finding yourway back is <strong>no</strong>t as easy as it may seem. For <strong>the</strong> returnleg, however, <strong>the</strong> TN for <strong>the</strong> rolls is only 15. As on <strong>the</strong>outbound leg, <strong>the</strong> GM should keep a tally <strong>of</strong> <strong>the</strong> marginby which characters have succeeded in <strong>the</strong>ir Hunting(Wilderness Lore) Skill Rolls, again applying <strong>the</strong> staggeredstart penalty as required by <strong>the</strong> contestants’ startingpositions. The contestant with <strong>the</strong> highest cumulativemargin for both legs <strong>of</strong> <strong>the</strong> test combined wins <strong>the</strong>test.The Awards CeremonyThe final test typically ends in <strong>the</strong> late after<strong>no</strong>on,and <strong>the</strong> awards ceremony is almost always held a fewshort hours later, right around dusk. The ceremony is asimple affair, with <strong>the</strong> tournament’s victor recognized forhis valor and skill, and awarded multiple prizes from <strong>the</strong>various Mi<strong>no</strong>r Clans conducting <strong>the</strong> tournament. Unlikemany o<strong>the</strong>r tournaments, however, in this instance individualMi<strong>no</strong>r Clans also have <strong>the</strong> option <strong>of</strong> recognizingo<strong>the</strong>r contestants as well if <strong>the</strong>y feel that such individualsperformed admirably and represented <strong>the</strong> spirit<strong>of</strong> <strong>the</strong> Clan conducting <strong>the</strong> test well. This is only doneafter <strong>the</strong> champion is presented with his gifts and given<strong>the</strong> accolades he is due, so as to <strong>no</strong>t undermine hisachievements.So What Does <strong>the</strong> WinnerpqqqsGet?If, as is so <strong>of</strong>ten <strong>the</strong> case, a player character emergesvictorious at <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’sFavored, <strong>the</strong>n <strong>the</strong> player in question will doubtlesswonder what he or she will receive. The prize varieseach year, and depends upon which Clans areconducting <strong>the</strong> tournament. Generally speaking,each Mi<strong>no</strong>r Clan grants a gift <strong>of</strong> some sort to <strong>the</strong>victor, and usually at least one o<strong>the</strong>r gift <strong>of</strong> a similarnature to one o<strong>the</strong>r participant in <strong>the</strong> tournament.In this way <strong>the</strong>y hope to accrue more alliesto <strong>the</strong>ir banner, and anyone receiving a prize from<strong>the</strong> tournament would qualify for purchasing anyAdvantages relating to Mi<strong>no</strong>r Clans, such as Alliesor something similar.The gifts <strong>of</strong>fered by <strong>the</strong> Clans might include one<strong>the</strong> following:Badger: A heavy weapon bearing <strong>the</strong> Badger mon,and unlimited access to training with <strong>the</strong> Ichirosensei in all Badger dojo.Bat: A private session with Komori sensei to speak to<strong>the</strong> winner’s ancestors.Boar: Fine quality armor.Centipede: An elaborate kimo<strong>no</strong> created with <strong>the</strong>winner’s Clan and Family mon, and a satchel <strong>of</strong>scrolls for shugenja contestants.Dragonfly: A private reading with shugenja sensei todivine <strong>the</strong> winner’s future.Falcon: An assortment <strong>of</strong> ward ribbons used toprotect<strong>the</strong> bearer from malicious spirits, an exquisitefalcon-<strong>the</strong>med helmet, and an actual trainedhunting falcon.Firefly: An elaborate jitte with <strong>the</strong> Firefly monengraved into <strong>the</strong> hilt.Fox: An advanced herbalism kit that provides 2 FreeRaises to Medicine (Herbalism) skill Rolls andlasts twice as long as <strong>the</strong> <strong>no</strong>rmal item, and a scrollsatchel <strong>of</strong> spells for shugenja winners.Hare: A scribe to record <strong>the</strong> tale <strong>of</strong> <strong>the</strong> winner’sexploits in an epic play or book. When complete,<strong>the</strong> winner gains a number <strong>of</strong> Glory Points equal to<strong>the</strong> scribe’s Storytelling Skill.Mantis: A sizeable sum <strong>of</strong> koku, and papers allowingfree passage throughout <strong>the</strong> seas <strong>of</strong> Rokugan onany Mantis vessel.Monkey: A fine quality katana with <strong>the</strong> Monkey monengraved into <strong>the</strong> hilt.Oriole: A Tsi blade or o<strong>the</strong>r crafted weapon.Ox: An Ox steed, and various cavalry weapons includinga daikyu or <strong>no</strong>-dachi.Snake: A tanto with jade inlays.Sparrow: An exquisitely rendered copy <strong>of</strong> <strong>the</strong> Tao.Tortoise: A number <strong>of</strong> legal gaijin trinkets, a smallkobune, tortoise-shell armor (value equals 3 x<strong>no</strong>rmal price <strong>of</strong> armor).Wasp: A Tsuruchi longbow.

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