The Mantis have ever been hardy folk, and in<strong>the</strong> decades since <strong>the</strong> Clan War have striven to emulate<strong>the</strong> man responsible for <strong>the</strong>ir ascension, <strong>the</strong> warriorYoritomo, perhaps <strong>the</strong> greatest combatant that hasever walked <strong>the</strong> Empire. Even before that, however, <strong>the</strong>Mantis believed in carving one’s destiny with one’s ownhands, and personal combat was <strong>the</strong> means by whichmany imagined such things would be achieved. For <strong>the</strong>most part, <strong>the</strong>ir former contest took <strong>the</strong> same format as<strong>the</strong> current Monkey Clan contest, although it allowedfor virtually any melee weapon, to be chosen by individualcontestants. It also pitted two contestants againstone a<strong>no</strong><strong>the</strong>r ra<strong>the</strong>r than against judges. Victors received5 points, while those who demonstrated adequate skillwhile failing to emerge victorious received 2 points.The Final TestMuch like o<strong>the</strong>r prominent tournaments, <strong>the</strong> initialtests in <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored serveprimarily to arrange <strong>the</strong> contestants by score in orderto determine <strong>the</strong> order in which <strong>the</strong>y will participatein <strong>the</strong> final test. This is a common practice, used mostfamously at <strong>the</strong> Topaz Championship, <strong>the</strong> most re<strong>no</strong>wnedgempukku ceremony in <strong>the</strong> Empire. Some involved with<strong>the</strong> tournament and familiar with its history quietlypropose that <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favor was<strong>the</strong> first tournament to adopt such a practice, and thato<strong>the</strong>r Clans have merely mimicked <strong>the</strong>ir successful in<strong>no</strong>vations.Such beliefs are generally kept private, however,as even after centuries <strong>of</strong> hard work, <strong>the</strong> tournamentcould be completely destroyed by little more than <strong>the</strong> illwill <strong>of</strong> a Great Clan.The Master <strong>of</strong> Ceremonies at <strong>the</strong> tournament,usually a Fox Clan samurai but occasionally a Miyain attendance at <strong>the</strong> organizers’ behest, addresses <strong>the</strong>assembled contestants after <strong>the</strong> rounds <strong>of</strong> individualClan tests have been completed. The contestant orcontestants with <strong>the</strong> highest point totals are groupedtoge<strong>the</strong>r, and in subsequent groups according to totals.The group with <strong>the</strong> highest point is admitted to <strong>the</strong> finaltest first, followed by a<strong>no</strong><strong>the</strong>r group every five minutesuntil all contestants are involved in <strong>the</strong> process. In yearswhere <strong>the</strong> lead contestants have been particularly skilledand <strong>the</strong> point spread sufficiently wide, it is <strong>no</strong>t completelyunheard <strong>of</strong> for <strong>the</strong> first contestants to return from <strong>the</strong>test before all contestants have begun. Considering that<strong>the</strong> test is ended when <strong>the</strong> first contestant emerges from<strong>the</strong> Kitsune Mori, this is an odd occurrence, but still <strong>no</strong>tout <strong>of</strong> <strong>the</strong> question. As for <strong>the</strong> objective, <strong>the</strong> followingis an example <strong>of</strong> <strong>the</strong> address <strong>the</strong> master <strong>of</strong> ceremoniesmight <strong>of</strong>fer <strong>the</strong> assembled contestants:“Noble guests, your attendance at our tournamentho<strong>no</strong>rs us, and your performance a greater ho<strong>no</strong>r still.Now that you have passed <strong>the</strong> tests presented to you by<strong>the</strong> Mi<strong>no</strong>r Clans, <strong>the</strong> descendants <strong>of</strong> those most favored<strong>of</strong> <strong>the</strong> Emperor’s servants, granted <strong>the</strong> right to create alasting tradition in <strong>the</strong>ir own name and Clan, <strong>the</strong> timehas come to determine who among you shall recognizedthis day as <strong>the</strong> victor. Perhaps such a samurai, one <strong>of</strong>valor and prowess, might one day stand among us as<strong>the</strong> creator <strong>of</strong> your own Clan. Such would be our hope, tohave personages <strong>of</strong> your caliber stand among our number.“Behold <strong>the</strong> Kitsune Mori. The legends surroundingit are innumerable, although <strong>the</strong>y have largely bee<strong>no</strong>vershadowed by <strong>the</strong> inestimable Shi<strong>no</strong>men far to <strong>the</strong>southwest. Still, one could rightly say that <strong>no</strong> more mysterious,enigmatic place exists throughout <strong>the</strong> Empire.The spirits within are ever eager to play <strong>the</strong>ir mischievoustricks upon all who enter. Deep within it, <strong>the</strong>re isa shrine, constructed by <strong>the</strong> founders <strong>of</strong> <strong>the</strong> Fox Clanto ho<strong>no</strong>r both Lady Shinjo and <strong>the</strong> kistune that helped<strong>the</strong>m survive. Upon <strong>the</strong> altar <strong>of</strong> this shrine <strong>the</strong>re are tokens,each carved with <strong>the</strong> image <strong>of</strong> a single Mi<strong>no</strong>r Clan.Reach <strong>the</strong> shrine and return with one <strong>of</strong> <strong>the</strong>se tokens.The first to arrive shall be declared <strong>the</strong> victor. May <strong>the</strong>Fortunes confer <strong>the</strong>ir blessing upon you.”At first glance, <strong>the</strong> final task may <strong>no</strong>t seem overlydifficult, particularly if a contestant possesses soundwoodland skills, or is simply exceptionally athletic. Thisis hardly <strong>the</strong> case. As <strong>the</strong> master <strong>of</strong> ceremonies indicates,<strong>the</strong> forest is full <strong>of</strong> mischievous animal spirits and tricksterspirits, most <strong>of</strong> whom are <strong>no</strong>t interested in killinganyone, but who have a poor understanding <strong>of</strong> howdangerous <strong>the</strong>ir games actually are. What’s more, <strong>the</strong>shrine is located a full five miles within <strong>the</strong> boundary <strong>of</strong><strong>the</strong> forest, and requires considerable stamina and agility,<strong>no</strong>t to mention navigational skill, to reach it successfullyand return. There have never been any confirmed casualtiesas a direct result <strong>of</strong> participation in this tournament,but <strong>the</strong>re have been a number <strong>of</strong> temporary disappearancesover <strong>the</strong> years, typically among <strong>the</strong> less physicallyinclined contestants who refused to participate in<strong>the</strong> final test by proxy.Resolving <strong>the</strong> final test requires <strong>the</strong> charactersinvolved to make successful Intelligence/Hunting(Wilderness Lore) Skill Rolls in order to navigate <strong>the</strong>irway through <strong>the</strong> woods to find <strong>the</strong> shrine, and <strong>the</strong>nsuccessfully return, without getting hopelessly lost. I<strong>no</strong>rder to successfully complete <strong>the</strong> outbound leg <strong>of</strong> <strong>the</strong>test efficiently e<strong>no</strong>ugh to preserve a chance <strong>of</strong> winning<strong>the</strong> test, you must make 5 consecutive successfulIntelligence/Hunting (Wilderness Lore) Skill Rolls againsta TN <strong>of</strong> 20, 1 for each mile <strong>of</strong> distance from <strong>the</strong> edge <strong>of</strong><strong>the</strong> Kitsune Mori to <strong>the</strong> shrine. Failing any one <strong>of</strong> <strong>the</strong>serolls means that you have lost your way badly e<strong>no</strong>ughto preclude any realistic chance <strong>of</strong> winning <strong>the</strong> test. At<strong>the</strong> GM’s discretion, spectacular failure can mean any <strong>of</strong><strong>the</strong> following possibilities: You have lost your way badlye<strong>no</strong>ugh to force you to turn back; you have encountereda spirit <strong>of</strong> <strong>the</strong> forest who will try to hinder you; or youhave encountered a spirit <strong>of</strong> <strong>the</strong> forest who will try tohelp you get back into <strong>the</strong> running! At every step, <strong>the</strong>L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored14
L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored15GM should keep a tally <strong>of</strong> <strong>the</strong> margin by which charactershave succeeded in <strong>the</strong>ir Hunting (Wilderness Lore)Skill Rolls. To reflect <strong>the</strong> test’s staggered start, subtract15 from <strong>the</strong> total for each group that starts before thatcontestant’s group. In o<strong>the</strong>r words, a contestant suffers a-15 penalty if he belongs to <strong>the</strong> second group to set out, a-30 penalty if he belongs to <strong>the</strong> third group, a -45 penaltyif he belongs to <strong>the</strong> fourth group, etc. The contestant with<strong>the</strong> highest cumulative margin after <strong>the</strong> staggered startpenalty is applied is <strong>the</strong> first to reach <strong>the</strong> shrine.Successfully returning from <strong>the</strong> shrine alsorequires making 5 consecutive successful Intelligence/Hunting (Wilderness Lore) Skill Rolls, as <strong>the</strong> forest isdense and treacherous e<strong>no</strong>ugh so that finding yourway back is <strong>no</strong>t as easy as it may seem. For <strong>the</strong> returnleg, however, <strong>the</strong> TN for <strong>the</strong> rolls is only 15. As on <strong>the</strong>outbound leg, <strong>the</strong> GM should keep a tally <strong>of</strong> <strong>the</strong> marginby which characters have succeeded in <strong>the</strong>ir Hunting(Wilderness Lore) Skill Rolls, again applying <strong>the</strong> staggeredstart penalty as required by <strong>the</strong> contestants’ startingpositions. The contestant with <strong>the</strong> highest cumulativemargin for both legs <strong>of</strong> <strong>the</strong> test combined wins <strong>the</strong>test.The Awards CeremonyThe final test typically ends in <strong>the</strong> late after<strong>no</strong>on,and <strong>the</strong> awards ceremony is almost always held a fewshort hours later, right around dusk. The ceremony is asimple affair, with <strong>the</strong> tournament’s victor recognized forhis valor and skill, and awarded multiple prizes from <strong>the</strong>various Mi<strong>no</strong>r Clans conducting <strong>the</strong> tournament. Unlikemany o<strong>the</strong>r tournaments, however, in this instance individualMi<strong>no</strong>r Clans also have <strong>the</strong> option <strong>of</strong> recognizingo<strong>the</strong>r contestants as well if <strong>the</strong>y feel that such individualsperformed admirably and represented <strong>the</strong> spirit<strong>of</strong> <strong>the</strong> Clan conducting <strong>the</strong> test well. This is only doneafter <strong>the</strong> champion is presented with his gifts and given<strong>the</strong> accolades he is due, so as to <strong>no</strong>t undermine hisachievements.So What Does <strong>the</strong> WinnerpqqqsGet?If, as is so <strong>of</strong>ten <strong>the</strong> case, a player character emergesvictorious at <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’sFavored, <strong>the</strong>n <strong>the</strong> player in question will doubtlesswonder what he or she will receive. The prize varieseach year, and depends upon which Clans areconducting <strong>the</strong> tournament. Generally speaking,each Mi<strong>no</strong>r Clan grants a gift <strong>of</strong> some sort to <strong>the</strong>victor, and usually at least one o<strong>the</strong>r gift <strong>of</strong> a similarnature to one o<strong>the</strong>r participant in <strong>the</strong> tournament.In this way <strong>the</strong>y hope to accrue more alliesto <strong>the</strong>ir banner, and anyone receiving a prize from<strong>the</strong> tournament would qualify for purchasing anyAdvantages relating to Mi<strong>no</strong>r Clans, such as Alliesor something similar.The gifts <strong>of</strong>fered by <strong>the</strong> Clans might include one<strong>the</strong> following:Badger: A heavy weapon bearing <strong>the</strong> Badger mon,and unlimited access to training with <strong>the</strong> Ichirosensei in all Badger dojo.Bat: A private session with Komori sensei to speak to<strong>the</strong> winner’s ancestors.Boar: Fine quality armor.Centipede: An elaborate kimo<strong>no</strong> created with <strong>the</strong>winner’s Clan and Family mon, and a satchel <strong>of</strong>scrolls for shugenja contestants.Dragonfly: A private reading with shugenja sensei todivine <strong>the</strong> winner’s future.Falcon: An assortment <strong>of</strong> ward ribbons used toprotect<strong>the</strong> bearer from malicious spirits, an exquisitefalcon-<strong>the</strong>med helmet, and an actual trainedhunting falcon.Firefly: An elaborate jitte with <strong>the</strong> Firefly monengraved into <strong>the</strong> hilt.Fox: An advanced herbalism kit that provides 2 FreeRaises to Medicine (Herbalism) skill Rolls andlasts twice as long as <strong>the</strong> <strong>no</strong>rmal item, and a scrollsatchel <strong>of</strong> spells for shugenja winners.Hare: A scribe to record <strong>the</strong> tale <strong>of</strong> <strong>the</strong> winner’sexploits in an epic play or book. When complete,<strong>the</strong> winner gains a number <strong>of</strong> Glory Points equal to<strong>the</strong> scribe’s Storytelling Skill.Mantis: A sizeable sum <strong>of</strong> koku, and papers allowingfree passage throughout <strong>the</strong> seas <strong>of</strong> Rokugan onany Mantis vessel.Monkey: A fine quality katana with <strong>the</strong> Monkey monengraved into <strong>the</strong> hilt.Oriole: A Tsi blade or o<strong>the</strong>r crafted weapon.Ox: An Ox steed, and various cavalry weapons includinga daikyu or <strong>no</strong>-dachi.Snake: A tanto with jade inlays.Sparrow: An exquisitely rendered copy <strong>of</strong> <strong>the</strong> Tao.Tortoise: A number <strong>of</strong> legal gaijin trinkets, a smallkobune, tortoise-shell armor (value equals 3 x<strong>no</strong>rmal price <strong>of</strong> armor).Wasp: A Tsuruchi longbow.