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Tournament of the Emperor's Chosen (3rd Edition) - Kaze no Shiro

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six competitors simultaneously. The test is conductedaway from <strong>the</strong> tournament grounds, and takes placealong an infrequently used path that skirts <strong>the</strong> edge <strong>of</strong><strong>the</strong> Kitsune Mori. It involves sprinting, climbing, andjumping, and o<strong>the</strong>r portions that vary from year to year.The standard format is typically as follows: The initialportion is a lengthy sprint requiring two Skill rolls using<strong>the</strong> Running Emphasis (TN 10). This stretch ends at aditch, perhaps four feet deep, that must be leapt to crossit (TN 15). After crossing <strong>the</strong> ditch, <strong>the</strong>re is a second runthat takes <strong>the</strong> contestants through a heavily wooded area,making it difficult to maintain any real speed (Running,TN 25). This terminates with a large rock pile that mustbe crossed using <strong>the</strong> Climbing Emphasis (TN 20), andfinally with a last sprint back to <strong>the</strong> starting point (TN20). To determine <strong>the</strong> overall winner <strong>of</strong> <strong>the</strong> race, total <strong>the</strong>rolls <strong>of</strong> every competitor who succeeded at every SkillRoll. The one with <strong>the</strong> highest total is <strong>the</strong> winner. Thewinning contestant gains 5 points. O<strong>the</strong>r contestantswho successfully complete <strong>the</strong> trial in a timely manner— as indicated by succeeding at every Skill Roll — gain2 points as well.The Monkey Clan: KenjutsuFormat: TrialLead Judge: Toku SatsukoPrimary Roll: Agility/KenjutsuThere is <strong>no</strong> Mi<strong>no</strong>r Clan so traditional, <strong>no</strong>r so belovedby <strong>the</strong> common folk <strong>of</strong> Rokugan, as <strong>the</strong> Monkey Clan.The family and followers <strong>of</strong> Toku, <strong>the</strong> man k<strong>no</strong>wn tomany simply as <strong>the</strong> General, embody a legacy <strong>of</strong> heroismsuch as <strong>the</strong> Empire has never seen, and <strong>the</strong>ir love <strong>of</strong> <strong>the</strong>traditional kenjutsu style practiced by samurai throughoutRokugan makes <strong>the</strong>m ideal judges to oversee such acompetition. With <strong>the</strong> exception <strong>of</strong> perhaps <strong>the</strong> Sparrowand <strong>the</strong>ir iaijutsu tradition, <strong>the</strong>re are <strong>no</strong> Mi<strong>no</strong>r Clans save<strong>the</strong> Monkey who are universally respected by <strong>the</strong> GreatClans for <strong>the</strong>ir martial traditions. Were any o<strong>the</strong>r Mi<strong>no</strong>rClan to presume to test a Great Clan’s samurai on <strong>the</strong>irmastery <strong>of</strong> kenjutsu, it could conceivably be viewed asan insult, but <strong>the</strong> Monkey are so beloved that <strong>the</strong> GreatClans accept <strong>the</strong>ir right to do so.L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored


L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s FavoredThe kenjutsu trial is a ra<strong>the</strong>r straightforward test.There are a number <strong>of</strong> young, talented Toku swordsme<strong>no</strong>n hand to face a contestant in battle with padded armorand bokken. The test is <strong>no</strong>t about performance, or atleast <strong>no</strong>t about victory over an opponent. The Monkeyjudges instead observe <strong>the</strong> confrontation to determinehow skillfully <strong>the</strong> contestant performs. In addition tousing Agility/Kenjutsu for <strong>the</strong> duel itself, <strong>the</strong> contestantmust also to make an Agility/School Rank Roll againsta TN <strong>of</strong> 10 to suitably impress <strong>the</strong> judges. Success indicatesthat <strong>the</strong> individual has represented <strong>the</strong>ir School’sstyle well. Failure means that <strong>the</strong> judges have found faultwith <strong>the</strong>ir presentation. Regardless, <strong>the</strong> judges typicallyaward a contestant between 2 and 5 points based on<strong>the</strong>ir overall performance. Only disho<strong>no</strong>rable individualswho completely embarrass <strong>the</strong>ir School and sensei aredenied any points whatsoever. Like <strong>the</strong> Sparrow Clan’siaijutsu test described below, <strong>the</strong> kenjutsu test allows forshugenja and courtiers to participate in this test by proxyif <strong>the</strong>y so choose.The Oriole Clan: CraftsmanshipFormat: TrialLead Judge: Tsi ZutakaPrimary Roll: Agility/Craft (any)The newest and least established Mi<strong>no</strong>r Clan, <strong>the</strong>Oriole, have readily entered into both <strong>the</strong> Mi<strong>no</strong>r Clanalliance and support for <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’sFavored. The Oriole are led by <strong>the</strong> Tsi Family, previouslya ronin Family with a proud, centuries-old tradition <strong>of</strong>smithing and craftsmanship that is well k<strong>no</strong>wn throughout<strong>the</strong> Empire. It is <strong>no</strong> surprise to many, <strong>the</strong>refore, that<strong>the</strong> Oriole have brought this particular emphasis <strong>of</strong> <strong>the</strong>irsto <strong>the</strong> tournament, although many are shocked to learnthat <strong>the</strong> Oriole Daimyo, Tsi Zutaka, chooses to oversee<strong>the</strong> tournament in person. Given that <strong>the</strong> Tsi havehistorically accepted <strong>the</strong> majority <strong>of</strong> <strong>the</strong>ir apprenticesfrom outside <strong>the</strong> Clan, it may be that Zutaka thinks <strong>the</strong>tournament may be an opportunity to recruit any ronincontestants that demonstrate a suitable level <strong>of</strong> skill. Itmay also be that Zutaka wishes to attempt to build morebridges between his line and <strong>the</strong> Great Clans. Or it mightbe that he simply loves his art and wishes to see it taughtto o<strong>the</strong>rs, even if only in <strong>the</strong> most basic sense.Any true artisan is well aware that true mastery<strong>of</strong> craft can<strong>no</strong>t be demonstrated in <strong>the</strong> meager timeallowed for this particular test. Instead, this test isdesigned to look for those who possess <strong>the</strong> basic levels <strong>of</strong>skill or even simply <strong>the</strong> aptitude to learn such skills. TheTsi provide a wide assortment <strong>of</strong> materials associatedwith crafting or general artisanship, and <strong>the</strong> contestantmerely has to select an item or items <strong>of</strong> <strong>the</strong>ir choosingand work with it for <strong>the</strong> allotted hour. At <strong>the</strong> end <strong>of</strong> anhour, Zutaka inspects <strong>the</strong>ir work and weighs it against <strong>the</strong>materials with which <strong>the</strong> competitor began. Use a successfulSkill Roll in <strong>the</strong> Craft Skill <strong>of</strong> <strong>the</strong> contestant’s choiceagainst a TN <strong>of</strong> 15 as <strong>the</strong> standard by which Zutaka willjudge him. If <strong>the</strong> progress is considered excellent, <strong>the</strong>n<strong>the</strong> contestant is awarded 5 points. Lesser rewards aregranted to those whose work is considered adequate orat least demonstrative <strong>of</strong> some degree <strong>of</strong> aptitude in <strong>the</strong>crafting arts.The Ox Clan: HorsemanshipFormat: MatchLead Judge: Morito ShimaruPrimary Roll: Agility/HorsemanshipThe Ox are <strong>the</strong> wayward sons <strong>of</strong> <strong>the</strong> Unicorn Clan,<strong>the</strong> followers <strong>of</strong> <strong>the</strong> former Shinjo Morito and his fellowoutcasts. Many among <strong>the</strong> Clan were exiled from <strong>the</strong>Unicorn for errors <strong>of</strong> philosophy or action, many for<strong>of</strong>fenses relating to <strong>the</strong>ir treatment <strong>of</strong> <strong>the</strong>ir steeds. Somebelieve that <strong>the</strong> Ox do <strong>no</strong>t share <strong>the</strong> Unicorn’s reverencefor <strong>the</strong>ir steeds, but this is <strong>no</strong>t <strong>the</strong> case; <strong>the</strong> Ox do indeedcare for <strong>the</strong>ir horses almost as much as <strong>the</strong>ir Shinjo andUtaku cousins. They also realize, however, that sometimeseven that which one loves above all else mustbe sacrificed in <strong>the</strong> name <strong>of</strong> Family and Clan. That <strong>the</strong>Unicorn do <strong>no</strong>t consider such self-sacrifice acceptableflies in <strong>the</strong> face <strong>of</strong> all that a samurai is supposed to be, in<strong>the</strong> eyes <strong>of</strong> <strong>the</strong> Morito.The Ox oversee <strong>the</strong> only o<strong>the</strong>r test that regularlyinvolves more than two contestants, much in <strong>the</strong> sameway that <strong>the</strong> Hare Clan oversees <strong>the</strong> test <strong>of</strong> athletics.The Morito judges maintain a dozen well-fed and welltrainedhorses, and will use up to a half-dozen at a timeto test <strong>the</strong>ir competitors. This allows for two rotations,so that each group <strong>of</strong> horses has time to rest betweencontests for years when attendance is particularly high.The test itself is ra<strong>the</strong>r simple. It consists <strong>of</strong> arace, <strong>of</strong> sorts. The initial leg proceeds over smooth, evenground and covers roughly a quarter mile <strong>of</strong> open plain.This requires a Horsemanship Skill Roll against a TN <strong>of</strong>10 to manage. At <strong>the</strong> end <strong>of</strong> <strong>the</strong> first segment, <strong>the</strong>re isa low rock wall that <strong>the</strong> horse must jump across. Thewall can be circumvented, but doing so adds nearly a fullminute to <strong>the</strong> race and essentially precludes any chanceat winning. The jump requires a<strong>no</strong><strong>the</strong>r Skill Roll, againsta TN <strong>of</strong> 20. The race concludes with a gallop back to <strong>the</strong>starting point, which requires a third and final Skill Roll,against a TN <strong>of</strong> 15. To determine <strong>the</strong> winner <strong>of</strong> he race,add toge<strong>the</strong>r <strong>the</strong> Skill Rolls for each contestant. Subtract30 from <strong>the</strong> total for each failed Skill Roll, and again if <strong>the</strong>contestant chose to circumvent <strong>the</strong> wall in <strong>the</strong> second leg<strong>of</strong> <strong>the</strong> race. Rank <strong>the</strong> contestants by <strong>the</strong>ir adjusted totals.The first place contestant receives 5 points, and eachcontestant following receives 1 point less. This meansthat <strong>the</strong> last place contestant receives <strong>no</strong> points.


The Sparrow Clan: IaijutsuFormat: DuelLead Judge: Suzume AkashiPrimary Roll: Reflexes/IaijutsuAs might be expected given <strong>the</strong>ir Crane ancestry, <strong>the</strong>Sparrow Clan has <strong>the</strong> strongest dueling tradition <strong>of</strong> all<strong>the</strong> Mi<strong>no</strong>r Clans, although <strong>the</strong>ir style and philosophyhas little in common with <strong>the</strong>ir Crane forefa<strong>the</strong>rs. TheSuzume Family views iaijutsu as an almost meditativeart, and does <strong>no</strong>t permit dueling to <strong>the</strong> death among <strong>the</strong>irranks save for <strong>the</strong> most hei<strong>no</strong>us <strong>of</strong>fenses, typically involvingmurder or some form <strong>of</strong> treason. It is <strong>the</strong> Suzume’shope that, in addition to any o<strong>the</strong>r benefits gained asa result <strong>of</strong> <strong>the</strong>ir participation in <strong>the</strong> tournament, that<strong>the</strong>y might be able to spread <strong>the</strong>ir philosophy to o<strong>the</strong>rs.They came to this decision after <strong>the</strong>ir attempts at implementinga test involving meditation met with failure anddisinterest.The Sparrow test is a fairly straightforwardiaijutsu duel. Two competitors are randomly matchedin a duel to first blood. A duel resulting in any sort <strong>of</strong>significant injury is <strong>no</strong>t only a considerable disho<strong>no</strong>r andgrounds for expulsion from <strong>the</strong> contest, but grounds for<strong>the</strong> potential expulsion <strong>of</strong> all members <strong>of</strong> <strong>the</strong> competitor’sClan as well. It is unlikely that so severe a punishmentwould ever actually be levied, <strong>of</strong> course, as it is directlycounter to <strong>the</strong> Mi<strong>no</strong>r Clans’ stated goal <strong>of</strong> gaining alliesamong <strong>the</strong> Great Clans, but <strong>the</strong> potential for such a rulingacts as a sufficiently powerful deterrent. The victor <strong>of</strong> <strong>the</strong>duel gains 5 points. A defeated opponent who performsadmirably and ho<strong>no</strong>rably in <strong>the</strong> eyes <strong>of</strong> <strong>the</strong> judges isawarded 3 points as well.In this particular test, shugenja and courtiers arewelcome to participate. If <strong>the</strong>y wish, however, <strong>the</strong>y arepermitted to select a<strong>no</strong><strong>the</strong>r samurai as <strong>the</strong>ir champion,and <strong>the</strong>y share in that samurai’s victory or defeat whenhis turn to duel comes. However, <strong>the</strong> points awarded for<strong>the</strong> victory are <strong>the</strong> same, and an agreement on how <strong>the</strong>points will be divided between <strong>the</strong> two sharing a victorymust be made prior to <strong>the</strong> duel. Once entered, this agreementis inviolable.The Tortoise Clan: SadaneFormat: TrialLead Judge: Kasuga KaitenPrimary Roll: Awareness/Games: SadaneAlthough hardly considered a fixture in <strong>the</strong> Empire’scourts, <strong>the</strong> sardonic Tortoise Clan is perhaps <strong>the</strong> mostsocially adept <strong>of</strong> all <strong>the</strong>ir peers. It is, after all, <strong>the</strong> onlyway <strong>the</strong>y can survive given <strong>the</strong> generally disho<strong>no</strong>rablenature <strong>of</strong> <strong>the</strong>ir daily activities. Still, <strong>no</strong> self-respectingsamurai would permit <strong>the</strong>mselves to be tested on socialetiquette by a Clan k<strong>no</strong>wn for having <strong>no</strong>ne <strong>of</strong> <strong>the</strong> same,and so <strong>the</strong> Tortoise have instead tailored <strong>the</strong>ir test in amanner so that it does indeed reflect <strong>the</strong> contestant’sability to interact with o<strong>the</strong>rs while simultaneouslyreflecting <strong>the</strong> Clan’s philosophy in a more consistentand accurate manner.Rightfully assuming that many bushi, whe<strong>the</strong>rGreat Clan or Mi<strong>no</strong>r Clan, have little interest in <strong>the</strong>game <strong>of</strong> sadane, <strong>the</strong> Kasuga administrating <strong>the</strong> testhave historically and wisely chosen <strong>no</strong>t to pit contestantsagainst one a<strong>no</strong><strong>the</strong>r, but instead placed <strong>the</strong>m in aposition to play <strong>the</strong> game against a Tortoise participant.Not only does this ensure that at least one participantwill be skilled at <strong>the</strong> game, but can prevent creation<strong>of</strong> long-standing feuds between previously uninvolvedcontestants. The contest consists <strong>of</strong> a <strong>no</strong>rmal game<strong>of</strong> sadane, in which <strong>the</strong> Kasuga and <strong>the</strong> contestantexchange politely worded insults for several minutesuntil one is unable to response, ei<strong>the</strong>r because <strong>the</strong>yadmit defeat or because <strong>the</strong>y can think <strong>of</strong> <strong>no</strong>thing elseto say. The Kasuga rarely loses, but an opponent whois creative and thick-skinned, who endures <strong>the</strong> gamewithout becoming agitated, will receive <strong>the</strong> full 5 pointsfor <strong>the</strong>ir involvement. A cunning insult or two can stillearn fewer points for one <strong>no</strong>t deemed worthy <strong>of</strong> <strong>the</strong> fullaward. It is rare for a contestant to be awarded 0 pointsunless he loses his temper and becomes angry.Resolve this test as a Contested Games: SadaneRoll. If <strong>the</strong> contestant wins, he receives <strong>the</strong> full 5-pointaward. A catastrophic failure means that <strong>the</strong> contestanthas lost his composure all toge<strong>the</strong>r and receives 0points. Lesser degrees <strong>of</strong> failure entitle him to a partialaward based on his pro<strong>of</strong> that he at least possessessome degree <strong>of</strong> cleverness and social skill. You mayalso roll-play this test, with GM awarding points at hisdiscretion.The Lost TestsA number <strong>of</strong> Mi<strong>no</strong>r Clans <strong>no</strong> longer exist. Given <strong>the</strong>long history <strong>of</strong> this particular tournament, it is entirelypossible that it was conducted during years in whichthose Clans existed, and <strong>the</strong>y may well have participatedat that time. In <strong>the</strong> interest <strong>of</strong> allowing this Appendixto be used during campaigns set in past periods <strong>of</strong>Rokugani history, here are <strong>the</strong> <strong>no</strong>w-extinguished Mi<strong>no</strong>rClans and <strong>the</strong> tests <strong>the</strong>y administrated:The Boar Clan: MetalworkingFormat: TrialLead Judge: Heichi TokaroPrimary Roll: Intelligence/Craft: Metalworking andAgility/Craft: MetalworkingThe Boar Clan died centuries ago, brought todestruction’s door by <strong>the</strong> actions <strong>of</strong> Agasha Ryuden, one<strong>of</strong> Iuchiban’s most loyal servants and by some accountsan exceptionally gifted apprentice <strong>of</strong> <strong>the</strong> dread artisanL5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored10


sophy <strong>of</strong> Shintao that was adopted from <strong>the</strong> teachings <strong>of</strong><strong>the</strong> prophet Shinsei. Contestants were asked five questions,and are given 1 point per correct answer. Samplequestions included <strong>the</strong> following:k Name <strong>the</strong> ten Kami (Hida, Doji, Togashi,Akodo, Shiba, Bayushi, Shinjo, Hantei, Fu Leng,Ryoshun)k Name <strong>the</strong> Seven Fortunes (Benten, Bishamon,Daikoku, Ebisu, Fukurokujin, Hotei, Jurojin)k Who rules over <strong>the</strong> dead in <strong>the</strong> Realm <strong>of</strong> Waiting?(Emma-O, Fortune <strong>of</strong> Death)k Which divine entities sponsor <strong>the</strong> Oracles <strong>of</strong> Light?(<strong>the</strong> Elemental Dragons)k Who scribed <strong>the</strong> first Tao <strong>of</strong> Shinsei? (<strong>the</strong> KamiShiba)k Which Emperor incorporated worship <strong>of</strong> <strong>the</strong>Fortunes with Shintao? (Hantei Genji, <strong>the</strong> ShiningPrince, son <strong>of</strong> Hantei)k Which Family traditionally oversees <strong>the</strong> Order <strong>of</strong>Ten Thousand Temples? (<strong>the</strong> Seppun Family)The Falcon Clan: HuntingFormat: TrialLead Judge: Toritaka RikkenPrimary Roll: Perception/Hunting (Tracking),possibly o<strong>the</strong>rs as wellThe Falcon Clan was a regular supporter <strong>of</strong> <strong>the</strong> tournament,but rarely had sufficient resources to do morethan conduct a meager test. When <strong>the</strong> Clan fell intochaos and ruin in <strong>the</strong> years prior to <strong>the</strong> Clan War, <strong>the</strong>o<strong>the</strong>r Mi<strong>no</strong>r Clans viewed <strong>the</strong>ir absorption into <strong>the</strong> CrabClan with a mixture <strong>of</strong> disappointment and hope. While<strong>the</strong>y regretted <strong>the</strong> loss <strong>of</strong> <strong>the</strong>ir cousins, <strong>the</strong>y had hopesthat <strong>the</strong> new Toritaka Family would lend <strong>the</strong>ir assistanceto <strong>the</strong> Mi<strong>no</strong>r Clans in times <strong>of</strong> trouble. That has beentrue to some degree, although <strong>no</strong>t to <strong>the</strong> extent that<strong>the</strong> Mi<strong>no</strong>r Clans had hoped. Still, <strong>the</strong>y can count <strong>the</strong>Toritaka among <strong>the</strong>ir greatest allies, and that at least issome consolation for <strong>the</strong> loss <strong>of</strong> <strong>the</strong> Falcon Clan.The Falcon’s test was one <strong>of</strong> hunting. TheFalcon <strong>the</strong>mselves were hunters <strong>of</strong> spirits, but that wouldbe unsafe even if it were possible for contestants toperform it at <strong>the</strong> tournament, upon command. Instead, alone Falcon samurai would enter <strong>the</strong> Kitsune Mori. Tenminutes afterward, <strong>the</strong> contestant would be permitted toenter in pursuit. The contestant would be given a singlehour to attempt to locate <strong>the</strong> Falcon through whatevermeans he chose to employ. At <strong>the</strong> end <strong>of</strong> <strong>the</strong> hour, if <strong>the</strong>contestant had <strong>no</strong>t located his prey, <strong>the</strong> Falcon found himinstead and led him back to <strong>the</strong> tournament, defeated.Resolve this test by having <strong>the</strong> contestant makethree Hunting (Tracking) Skill Rolls. The TN for <strong>the</strong> firstroll is 15, and increases by 5 if <strong>the</strong> contestant succeeds.If <strong>the</strong> contestant succeeds on <strong>the</strong> second roll, <strong>the</strong>n <strong>the</strong>TN increases by 5 again for <strong>the</strong> final roll. The contestantmust succeed on all three rolls to finds his prey.The Firefly Clan: DefenseFormat: TrialLead Judge: Hotaru RobunPrimary Roll: Agility/DefenseStrictly speaking, <strong>the</strong> Firefly Clan does <strong>no</strong>t exist inca<strong>no</strong>nical Rokugan. It was created as an example in <strong>the</strong>Legend <strong>of</strong> <strong>the</strong> Five Rings Second <strong>Edition</strong> supplementWay <strong>of</strong> <strong>the</strong> Daimyo for <strong>the</strong> purposes <strong>of</strong> demonstrating<strong>the</strong> creation <strong>of</strong> a Mi<strong>no</strong>r Clan and its School. However, <strong>the</strong>Clan is inexplicably popular among certain circles, andso its test is included here in <strong>the</strong> interest <strong>of</strong> completion.The Hotaru fighting style is defensive in nature,designed around <strong>the</strong> philosophy <strong>of</strong> enduring an enemy’sassault in hopes <strong>of</strong> finding and exploiting a weaknessin <strong>the</strong>ir style. Toward that end, <strong>the</strong>ir test consists <strong>of</strong> <strong>the</strong>contestant wearing padded armor and wielding a practiceversion <strong>of</strong> <strong>the</strong>ir preferred weapon (essentially a<strong>no</strong>rmal weapon with blunted wood replacing <strong>the</strong> metalcomponents, such as a bokken). The contestant must<strong>the</strong>n endure <strong>the</strong> assault <strong>of</strong> a Firefly bushi. The attacklasts for two minutes. Then a second attacker is added,and that endures for an additional minute. At <strong>the</strong> end <strong>of</strong>three minutes, <strong>the</strong> contestant is awarded 5 points, minus1 point for each time <strong>the</strong>y were struck. The weapons aretreated with chalk so that it is immediately obvious if anactual blow was landed.Resolve this test as a <strong>no</strong>rmal skirmish betweentwo samurai wearing heavy armor. Because both arewearing padded armor and using blunted weapons,successful attacks cause <strong>no</strong> damage.The Snake Clan: LoreFormat: TrialLead Judge: Chuda AoikoPrimary Roll: Intelligence/Lore: Shadowlands orLore: MahoThe Snake Clan was eradicated centuries ago by <strong>the</strong>Phoenix Clan in a brutal purge k<strong>no</strong>wn as <strong>the</strong> Five Nights<strong>of</strong> Shame. Although <strong>the</strong> Snake Clan was founded by anImperial magistrate and <strong>no</strong>ted hunter <strong>of</strong> maho-tsukai,<strong>the</strong> practice <strong>of</strong> maho was rife within its ranks at <strong>the</strong> timeits destruction. Thus, <strong>the</strong> Clan is <strong>no</strong> longer spoken <strong>of</strong>,even among <strong>the</strong> o<strong>the</strong>r Mi<strong>no</strong>r Clans that were associatedwith it at <strong>the</strong> time. They are <strong>the</strong> greatest shame among all<strong>the</strong> Mi<strong>no</strong>r Clans, and <strong>the</strong>ir name is considered by most atremendous black mark against <strong>the</strong> alliance and all thatit wishes to accomplish.The test <strong>of</strong> lore conducted by <strong>the</strong> Chuda wasdesigned around <strong>the</strong> premise that it is important to k<strong>no</strong>wone’s enemies. The matters discussed in <strong>the</strong> test are generallyconsidered inappropriate topics <strong>of</strong> conversation,L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored12


L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favoredbut <strong>the</strong> Chuda and <strong>the</strong> tournament organizers receivedspecial dispensation from <strong>the</strong> Emerald Magistrates to doso without breach <strong>of</strong> <strong>the</strong> law or social restrictions. Thus,<strong>the</strong>y were be discussed in this particular instance withoutfear <strong>of</strong> ho<strong>no</strong>r loss. Even if only briefly, <strong>the</strong> Chuda werea shining light against <strong>the</strong> darkness, and encouragedo<strong>the</strong>rs to k<strong>no</strong>w <strong>the</strong> foes that waited in <strong>the</strong> shadows for<strong>the</strong>m. Each contestant was asked three questions <strong>of</strong>varying difficulty, and awarded 2 points for each correctanswer. The questions were invariably selected from <strong>the</strong>following:First Question: TN 10k What sacrifice must a servant <strong>of</strong> darkness make i<strong>no</strong>rder to cast maho? (Answer: blood)k Whom do all practitioners <strong>of</strong> maho ultimatelyserve? (Answer: Fu Leng)k What blood sorcerer has risen twice (or three times,depending on <strong>the</strong> historical moment) to threaten <strong>the</strong>Empire’s well-being with his cult? (Answer: Iuchiban, <strong>the</strong>Bloodspeaker)Second Question: TN 15k How may <strong>the</strong> undead created through maho bedestroyed? (Answer: By shattering <strong>the</strong> ceramic ritualmasks <strong>the</strong>y wear.)k How are Oni Lords created? (Answer: When an oniconsumes <strong>the</strong> soul <strong>of</strong> <strong>the</strong> one that lent it his name.)k What are <strong>the</strong> individuals chosen by Fu Leng toserve as his servants and generals called? (Answer:Maho-bujin)annually in <strong>the</strong> Wasp Lands, and those who performedwell were <strong>of</strong>fered fealty. Although <strong>the</strong> Wasp have sincebecome <strong>the</strong> Tsuruchi Family <strong>of</strong> <strong>the</strong> Mantis Clan, <strong>the</strong>y arestill allied with <strong>the</strong> Mi<strong>no</strong>r Clans conducting <strong>the</strong> tournamentand <strong>of</strong>ten contribute resources toward it each year.On more than one occasion, <strong>the</strong> tournament has beenheld in <strong>the</strong> Tsuruchi Lands when circumstances preventuse <strong>of</strong> its <strong>no</strong>rmal site.This test pits two contestants against onea<strong>no</strong><strong>the</strong>r in a test <strong>of</strong> archery. First, <strong>the</strong> two are given fivearrows each and expected to fire at stationary targets.The first target is placed 50’ away, <strong>the</strong>n 10 additionalfeet for each following shot. The targets are small and <strong>no</strong>teasy to hit, despite <strong>the</strong> close distance. Hitting <strong>the</strong> firsttarget requires a successful Kyujutsu Skill Roll againsta TN <strong>of</strong> 10, with <strong>the</strong> TN increasing by 1 for each subsequenttarget.Once <strong>the</strong> stationary test has been completed,<strong>the</strong> contestants are given an additional five arrows. Then,small targets, metal rings with cloth stretched across<strong>the</strong>m are thrown into <strong>the</strong> air three at a time. Four sets<strong>of</strong> three are thrown, and <strong>the</strong> contestants may use <strong>the</strong>irfive arrows as <strong>the</strong>y see fit. Only those capable <strong>of</strong> strikingtwo targets before <strong>the</strong>y all hit <strong>the</strong> ground can achieve<strong>the</strong> maximum score in this contest. Resolve this part <strong>of</strong><strong>the</strong> test like so: The contestant may fire up to 2 arrowsper set <strong>of</strong> rings. Each shot requires a Kyujutsu Skill Rollagainst a TN <strong>of</strong> 25 to hit a ring.When both contestants have expended all <strong>the</strong>irarrows, <strong>the</strong> contestant with superior marksmanship isawarded 5 points for <strong>the</strong> contest. His defeated opponentis awarded 2 points, assuming that he scored a hit withat least seven <strong>of</strong> ten arrows.13Third Question: TN 20k What is <strong>the</strong> name <strong>of</strong> <strong>the</strong> corrupted elemental spiritsthat teach <strong>the</strong> dark art <strong>of</strong> maho to those willing to learn?(Answer: Kansen)k What Lost Crab shugenja first discovered <strong>the</strong> secrets<strong>of</strong> maho? (Answer: Kuni Nakanu)k Who are <strong>the</strong> four Oni Lords? (Answer: This numberand <strong>the</strong> names will vary with time, but for most <strong>of</strong> history<strong>the</strong>y are Oni <strong>no</strong> Akuma, Oni <strong>no</strong> Shikibu, Oni <strong>no</strong> Tsuburu,and Kyoso <strong>no</strong> Oni. Later periods may include <strong>the</strong> Maw,<strong>the</strong> First Oni, or Yakamo <strong>no</strong> Oni as possible answersaccording to greater understanding <strong>of</strong> such conceptsamong such scholars as <strong>the</strong> Kuni.)The Wasp Clan: KyujutsuFormat: DuelLead Judge: TsuruchiPrimary Roll: Reflexes/Kyujutsu (Various Emphasesmay be used based on equipment)The Wasp Clan were particularly active in <strong>the</strong> administration<strong>of</strong> this tournament, intent as <strong>the</strong> <strong>the</strong>y were onindividual achievement. A similar tournament was heldThe Mantis Clan: Personal CombatFormat: DuelLead Judge: Yoshine (later Yoritomo Yoshine)Primary Roll: Agility/Weapon Skill <strong>of</strong> choiceThe Mantis Clan occupies a unique position in <strong>the</strong>tournament’s history. They were among <strong>the</strong> tournament’sfounders and principle financial supporters for centuries,given that <strong>the</strong> Mantis were always <strong>the</strong> wealthiest <strong>of</strong> <strong>the</strong>Mi<strong>no</strong>r Clans. Their ascension to <strong>the</strong> position <strong>of</strong> a GreatClan created an awkward situation between <strong>the</strong>m and<strong>the</strong> o<strong>the</strong>r tournament participants. The assembled Mi<strong>no</strong>rClans looked to <strong>the</strong> Mantis as an example <strong>of</strong> what waspossible for <strong>the</strong>m, and at <strong>the</strong> same time <strong>the</strong>y hoped thatas a Great Clan <strong>the</strong> Mantis might fur<strong>the</strong>r <strong>the</strong>ir lot aswell. For <strong>the</strong>ir part, <strong>the</strong> Mantis desired only prosperityfor <strong>the</strong>ir allies, but knew that fur<strong>the</strong>r close associationwith <strong>the</strong>m could cause o<strong>the</strong>r Great Clans to doubt <strong>the</strong>validity <strong>of</strong> <strong>the</strong>ir new status. And so <strong>the</strong> Mantis withdrewfrom actual participation in <strong>the</strong> tournament, continuingonly financial support. While <strong>the</strong>ir ongoing sponsorshipis greatly appreciated, <strong>the</strong>re is never<strong>the</strong>less some resentmentamong o<strong>the</strong>r Mi<strong>no</strong>r Clans that <strong>the</strong> Mantis seem tohave forgotten <strong>the</strong> circumstances <strong>of</strong> <strong>the</strong>ir origin.


The Mantis have ever been hardy folk, and in<strong>the</strong> decades since <strong>the</strong> Clan War have striven to emulate<strong>the</strong> man responsible for <strong>the</strong>ir ascension, <strong>the</strong> warriorYoritomo, perhaps <strong>the</strong> greatest combatant that hasever walked <strong>the</strong> Empire. Even before that, however, <strong>the</strong>Mantis believed in carving one’s destiny with one’s ownhands, and personal combat was <strong>the</strong> means by whichmany imagined such things would be achieved. For <strong>the</strong>most part, <strong>the</strong>ir former contest took <strong>the</strong> same format as<strong>the</strong> current Monkey Clan contest, although it allowedfor virtually any melee weapon, to be chosen by individualcontestants. It also pitted two contestants againstone a<strong>no</strong><strong>the</strong>r ra<strong>the</strong>r than against judges. Victors received5 points, while those who demonstrated adequate skillwhile failing to emerge victorious received 2 points.The Final TestMuch like o<strong>the</strong>r prominent tournaments, <strong>the</strong> initialtests in <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored serveprimarily to arrange <strong>the</strong> contestants by score in orderto determine <strong>the</strong> order in which <strong>the</strong>y will participatein <strong>the</strong> final test. This is a common practice, used mostfamously at <strong>the</strong> Topaz Championship, <strong>the</strong> most re<strong>no</strong>wnedgempukku ceremony in <strong>the</strong> Empire. Some involved with<strong>the</strong> tournament and familiar with its history quietlypropose that <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favor was<strong>the</strong> first tournament to adopt such a practice, and thato<strong>the</strong>r Clans have merely mimicked <strong>the</strong>ir successful in<strong>no</strong>vations.Such beliefs are generally kept private, however,as even after centuries <strong>of</strong> hard work, <strong>the</strong> tournamentcould be completely destroyed by little more than <strong>the</strong> illwill <strong>of</strong> a Great Clan.The Master <strong>of</strong> Ceremonies at <strong>the</strong> tournament,usually a Fox Clan samurai but occasionally a Miyain attendance at <strong>the</strong> organizers’ behest, addresses <strong>the</strong>assembled contestants after <strong>the</strong> rounds <strong>of</strong> individualClan tests have been completed. The contestant orcontestants with <strong>the</strong> highest point totals are groupedtoge<strong>the</strong>r, and in subsequent groups according to totals.The group with <strong>the</strong> highest point is admitted to <strong>the</strong> finaltest first, followed by a<strong>no</strong><strong>the</strong>r group every five minutesuntil all contestants are involved in <strong>the</strong> process. In yearswhere <strong>the</strong> lead contestants have been particularly skilledand <strong>the</strong> point spread sufficiently wide, it is <strong>no</strong>t completelyunheard <strong>of</strong> for <strong>the</strong> first contestants to return from <strong>the</strong>test before all contestants have begun. Considering that<strong>the</strong> test is ended when <strong>the</strong> first contestant emerges from<strong>the</strong> Kitsune Mori, this is an odd occurrence, but still <strong>no</strong>tout <strong>of</strong> <strong>the</strong> question. As for <strong>the</strong> objective, <strong>the</strong> followingis an example <strong>of</strong> <strong>the</strong> address <strong>the</strong> master <strong>of</strong> ceremoniesmight <strong>of</strong>fer <strong>the</strong> assembled contestants:“Noble guests, your attendance at our tournamentho<strong>no</strong>rs us, and your performance a greater ho<strong>no</strong>r still.Now that you have passed <strong>the</strong> tests presented to you by<strong>the</strong> Mi<strong>no</strong>r Clans, <strong>the</strong> descendants <strong>of</strong> those most favored<strong>of</strong> <strong>the</strong> Emperor’s servants, granted <strong>the</strong> right to create alasting tradition in <strong>the</strong>ir own name and Clan, <strong>the</strong> timehas come to determine who among you shall recognizedthis day as <strong>the</strong> victor. Perhaps such a samurai, one <strong>of</strong>valor and prowess, might one day stand among us as<strong>the</strong> creator <strong>of</strong> your own Clan. Such would be our hope, tohave personages <strong>of</strong> your caliber stand among our number.“Behold <strong>the</strong> Kitsune Mori. The legends surroundingit are innumerable, although <strong>the</strong>y have largely bee<strong>no</strong>vershadowed by <strong>the</strong> inestimable Shi<strong>no</strong>men far to <strong>the</strong>southwest. Still, one could rightly say that <strong>no</strong> more mysterious,enigmatic place exists throughout <strong>the</strong> Empire.The spirits within are ever eager to play <strong>the</strong>ir mischievoustricks upon all who enter. Deep within it, <strong>the</strong>re isa shrine, constructed by <strong>the</strong> founders <strong>of</strong> <strong>the</strong> Fox Clanto ho<strong>no</strong>r both Lady Shinjo and <strong>the</strong> kistune that helped<strong>the</strong>m survive. Upon <strong>the</strong> altar <strong>of</strong> this shrine <strong>the</strong>re are tokens,each carved with <strong>the</strong> image <strong>of</strong> a single Mi<strong>no</strong>r Clan.Reach <strong>the</strong> shrine and return with one <strong>of</strong> <strong>the</strong>se tokens.The first to arrive shall be declared <strong>the</strong> victor. May <strong>the</strong>Fortunes confer <strong>the</strong>ir blessing upon you.”At first glance, <strong>the</strong> final task may <strong>no</strong>t seem overlydifficult, particularly if a contestant possesses soundwoodland skills, or is simply exceptionally athletic. Thisis hardly <strong>the</strong> case. As <strong>the</strong> master <strong>of</strong> ceremonies indicates,<strong>the</strong> forest is full <strong>of</strong> mischievous animal spirits and tricksterspirits, most <strong>of</strong> whom are <strong>no</strong>t interested in killinganyone, but who have a poor understanding <strong>of</strong> howdangerous <strong>the</strong>ir games actually are. What’s more, <strong>the</strong>shrine is located a full five miles within <strong>the</strong> boundary <strong>of</strong><strong>the</strong> forest, and requires considerable stamina and agility,<strong>no</strong>t to mention navigational skill, to reach it successfullyand return. There have never been any confirmed casualtiesas a direct result <strong>of</strong> participation in this tournament,but <strong>the</strong>re have been a number <strong>of</strong> temporary disappearancesover <strong>the</strong> years, typically among <strong>the</strong> less physicallyinclined contestants who refused to participate in<strong>the</strong> final test by proxy.Resolving <strong>the</strong> final test requires <strong>the</strong> charactersinvolved to make successful Intelligence/Hunting(Wilderness Lore) Skill Rolls in order to navigate <strong>the</strong>irway through <strong>the</strong> woods to find <strong>the</strong> shrine, and <strong>the</strong>nsuccessfully return, without getting hopelessly lost. I<strong>no</strong>rder to successfully complete <strong>the</strong> outbound leg <strong>of</strong> <strong>the</strong>test efficiently e<strong>no</strong>ugh to preserve a chance <strong>of</strong> winning<strong>the</strong> test, you must make 5 consecutive successfulIntelligence/Hunting (Wilderness Lore) Skill Rolls againsta TN <strong>of</strong> 20, 1 for each mile <strong>of</strong> distance from <strong>the</strong> edge <strong>of</strong><strong>the</strong> Kitsune Mori to <strong>the</strong> shrine. Failing any one <strong>of</strong> <strong>the</strong>serolls means that you have lost your way badly e<strong>no</strong>ughto preclude any realistic chance <strong>of</strong> winning <strong>the</strong> test. At<strong>the</strong> GM’s discretion, spectacular failure can mean any <strong>of</strong><strong>the</strong> following possibilities: You have lost your way badlye<strong>no</strong>ugh to force you to turn back; you have encountereda spirit <strong>of</strong> <strong>the</strong> forest who will try to hinder you; or youhave encountered a spirit <strong>of</strong> <strong>the</strong> forest who will try tohelp you get back into <strong>the</strong> running! At every step, <strong>the</strong>L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored14


L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s Favored15GM should keep a tally <strong>of</strong> <strong>the</strong> margin by which charactershave succeeded in <strong>the</strong>ir Hunting (Wilderness Lore)Skill Rolls. To reflect <strong>the</strong> test’s staggered start, subtract15 from <strong>the</strong> total for each group that starts before thatcontestant’s group. In o<strong>the</strong>r words, a contestant suffers a-15 penalty if he belongs to <strong>the</strong> second group to set out, a-30 penalty if he belongs to <strong>the</strong> third group, a -45 penaltyif he belongs to <strong>the</strong> fourth group, etc. The contestant with<strong>the</strong> highest cumulative margin after <strong>the</strong> staggered startpenalty is applied is <strong>the</strong> first to reach <strong>the</strong> shrine.Successfully returning from <strong>the</strong> shrine alsorequires making 5 consecutive successful Intelligence/Hunting (Wilderness Lore) Skill Rolls, as <strong>the</strong> forest isdense and treacherous e<strong>no</strong>ugh so that finding yourway back is <strong>no</strong>t as easy as it may seem. For <strong>the</strong> returnleg, however, <strong>the</strong> TN for <strong>the</strong> rolls is only 15. As on <strong>the</strong>outbound leg, <strong>the</strong> GM should keep a tally <strong>of</strong> <strong>the</strong> marginby which characters have succeeded in <strong>the</strong>ir Hunting(Wilderness Lore) Skill Rolls, again applying <strong>the</strong> staggeredstart penalty as required by <strong>the</strong> contestants’ startingpositions. The contestant with <strong>the</strong> highest cumulativemargin for both legs <strong>of</strong> <strong>the</strong> test combined wins <strong>the</strong>test.The Awards CeremonyThe final test typically ends in <strong>the</strong> late after<strong>no</strong>on,and <strong>the</strong> awards ceremony is almost always held a fewshort hours later, right around dusk. The ceremony is asimple affair, with <strong>the</strong> tournament’s victor recognized forhis valor and skill, and awarded multiple prizes from <strong>the</strong>various Mi<strong>no</strong>r Clans conducting <strong>the</strong> tournament. Unlikemany o<strong>the</strong>r tournaments, however, in this instance individualMi<strong>no</strong>r Clans also have <strong>the</strong> option <strong>of</strong> recognizingo<strong>the</strong>r contestants as well if <strong>the</strong>y feel that such individualsperformed admirably and represented <strong>the</strong> spirit<strong>of</strong> <strong>the</strong> Clan conducting <strong>the</strong> test well. This is only doneafter <strong>the</strong> champion is presented with his gifts and given<strong>the</strong> accolades he is due, so as to <strong>no</strong>t undermine hisachievements.So What Does <strong>the</strong> WinnerpqqqsGet?If, as is so <strong>of</strong>ten <strong>the</strong> case, a player character emergesvictorious at <strong>the</strong> <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’sFavored, <strong>the</strong>n <strong>the</strong> player in question will doubtlesswonder what he or she will receive. The prize varieseach year, and depends upon which Clans areconducting <strong>the</strong> tournament. Generally speaking,each Mi<strong>no</strong>r Clan grants a gift <strong>of</strong> some sort to <strong>the</strong>victor, and usually at least one o<strong>the</strong>r gift <strong>of</strong> a similarnature to one o<strong>the</strong>r participant in <strong>the</strong> tournament.In this way <strong>the</strong>y hope to accrue more alliesto <strong>the</strong>ir banner, and anyone receiving a prize from<strong>the</strong> tournament would qualify for purchasing anyAdvantages relating to Mi<strong>no</strong>r Clans, such as Alliesor something similar.The gifts <strong>of</strong>fered by <strong>the</strong> Clans might include one<strong>the</strong> following:Badger: A heavy weapon bearing <strong>the</strong> Badger mon,and unlimited access to training with <strong>the</strong> Ichirosensei in all Badger dojo.Bat: A private session with Komori sensei to speak to<strong>the</strong> winner’s ancestors.Boar: Fine quality armor.Centipede: An elaborate kimo<strong>no</strong> created with <strong>the</strong>winner’s Clan and Family mon, and a satchel <strong>of</strong>scrolls for shugenja contestants.Dragonfly: A private reading with shugenja sensei todivine <strong>the</strong> winner’s future.Falcon: An assortment <strong>of</strong> ward ribbons used toprotect<strong>the</strong> bearer from malicious spirits, an exquisitefalcon-<strong>the</strong>med helmet, and an actual trainedhunting falcon.Firefly: An elaborate jitte with <strong>the</strong> Firefly monengraved into <strong>the</strong> hilt.Fox: An advanced herbalism kit that provides 2 FreeRaises to Medicine (Herbalism) skill Rolls andlasts twice as long as <strong>the</strong> <strong>no</strong>rmal item, and a scrollsatchel <strong>of</strong> spells for shugenja winners.Hare: A scribe to record <strong>the</strong> tale <strong>of</strong> <strong>the</strong> winner’sexploits in an epic play or book. When complete,<strong>the</strong> winner gains a number <strong>of</strong> Glory Points equal to<strong>the</strong> scribe’s Storytelling Skill.Mantis: A sizeable sum <strong>of</strong> koku, and papers allowingfree passage throughout <strong>the</strong> seas <strong>of</strong> Rokugan onany Mantis vessel.Monkey: A fine quality katana with <strong>the</strong> Monkey monengraved into <strong>the</strong> hilt.Oriole: A Tsi blade or o<strong>the</strong>r crafted weapon.Ox: An Ox steed, and various cavalry weapons includinga daikyu or <strong>no</strong>-dachi.Snake: A tanto with jade inlays.Sparrow: An exquisitely rendered copy <strong>of</strong> <strong>the</strong> Tao.Tortoise: A number <strong>of</strong> legal gaijin trinkets, a smallkobune, tortoise-shell armor (value equals 3 x<strong>no</strong>rmal price <strong>of</strong> armor).Wasp: A Tsuruchi longbow.


L5R: <strong>Tournament</strong> <strong>of</strong> <strong>the</strong> Emperor’s FavoredCertainly <strong>the</strong>re is a marked increase in <strong>the</strong> number <strong>of</strong>magistrates in attendance, with even a handful <strong>of</strong> EmeraldMagistrates on hand in <strong>the</strong> event that anything unpleasantrears its head while <strong>the</strong> Kitsune are distracted by<strong>the</strong> tournament. Unfortunately, <strong>the</strong> Kitsune are a smallfamily and can<strong>no</strong>t spread <strong>the</strong>mselves too thin; thus <strong>the</strong>whispered rumors <strong>of</strong> bandit activity continue.Focus: On <strong>the</strong> final day <strong>of</strong> <strong>the</strong> tournament,<strong>the</strong> first contestant to reach <strong>the</strong> shrine within <strong>the</strong> forest(which may be a player character) returns to <strong>the</strong> tournamentgrounds and reports that <strong>the</strong> tokens are missingfrom <strong>the</strong> shrine. Many <strong>the</strong>ories quickly circulate, including<strong>the</strong> ever-popular blaming <strong>of</strong> trickster spirits and <strong>the</strong>accusations between different contestants <strong>of</strong> Clans thatare currently hostile toward one a<strong>no</strong><strong>the</strong>r. The tournamentthreatens to break down into open skirmishing if<strong>the</strong> matter is <strong>no</strong>t resolved, and soon.Strike: There are indeed bandits in <strong>the</strong> area,and <strong>the</strong>y are a particularly unpleasant lot. The group,having recently fled from <strong>the</strong> Scorpion Lands, has settledin <strong>the</strong> Kitsune Mori in hopes <strong>of</strong> waiting out any magistratesthat might be pursuing <strong>the</strong>m. The ronin leader,a former Toritaka, k<strong>no</strong>ws just e<strong>no</strong>ugh about spirits toensure that <strong>the</strong>y can<strong>no</strong>t harm <strong>the</strong> band, and that <strong>the</strong>bandits can leave e<strong>no</strong>ugh signs to fool unwary Kitsuneinto believing that <strong>the</strong>re is <strong>no</strong>thing amiss going on in <strong>the</strong>forest. Unfortunately for <strong>the</strong> bandits, <strong>the</strong>y did <strong>no</strong>t anticipate<strong>the</strong> tournament, much less <strong>the</strong> dozens <strong>of</strong> GreatClan samurai who will be on hand to provide supportfor <strong>the</strong>ir Kitsune hosts if <strong>the</strong> bandits are exposed. Whatwas intended to be a period <strong>of</strong> hiding out to allow timefor <strong>the</strong> magistrates to lose interest in <strong>the</strong>m could quicklybecome a skirmish that would result in a considerableamount <strong>of</strong> blood being spilled within <strong>the</strong> Kitsune Mori,and <strong>of</strong> course <strong>the</strong> characters would be right in <strong>the</strong> midst<strong>of</strong> it all.17

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