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Monster Manual

Monster Manual

Monster Manual

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DEVIL50monics, producing sonic energy so powerful it can shatter astone wall. So skilled is a destrachan at controlling the sounds itemits that it can choose what type of material to affect withits attack.Destrachans feed on death and misery. They haunt inhabited undergroundcomplexes, spreading woe for evil’s own sake. They canblast their way through stone well enough to travel beneath thesurface as they wish. Sometimes a destrachan subdues its victimsand brings them back to its lair for torture and imprisonment.No living thing would ever willingly ally itself with this monster,although sometimes undead or evil outsiders accompany adestrachan as it attacks and slays other creatures.A destrachan is about 10 feet long from its mouth to the tip ofthe tail and weighs about 4,000 pounds.A destrachan speaks no language but understands Common. Ifa destrachan must communicate, it does so through action.COMBATA destrachan uses its claws only as a last resort or to finish off foesweakened by its sonic attacks. It often enters battle with surpriseif possible. It first focuses on destroying metal armor and weaponsand then changes to harmonics that disrupt flesh.Destructive Harmonics (Su): A destrachan can blast sonic energyin a cone up to 80 feet long. It can also use this attack to affectany creatures or objects within a 30-foot radius. It can tune theharmonics of this destructive power toaffect different types of targets. Allsave DCs are Charisma-based.Flesh: Disrupting tissueand rending bone, thisattack deals 4d6DestrachanDEVILS BY CHALLENGE RATINGA quick overview of the devils that follow over the next few pages:CR 1 Lemure Mindless, tormented creature that attacksin mobs.CR 2 Imp Clever devil that aids evil mortals with darkcounsel and trickery.CR 5 Bearded devil Barbazu. Ferocious warrior that frenzies witha saw-toothed glaive.CR 6 Chain devil Kyton. Murderous torturer with an infernalcommand of chains.CR 7 Hellcat Bezekira. Infernal, invisible catlike devil thesize of a tiger.points of damage to all within the area (Reflex DC 15 half ).Nerves: A destrachan can focus its harmonics to knock out foesrather than slay them. This attack deals 6d6 points of nonlethaldamage to all within the area (Reflex DC 15 half ).Material: When using this form of harmonics, a destrachanchooses wood, stone, metal, or glass. All objects made of that materialwithin the area must succeed on a DC 15 Fortitude save orshatter. Objects (or portions of objects) that have up to 30 hitpoints are potentially affected by this attack.Blindsight (Ex): A destrachan can use hearing to ascertain allfoes within 100 feet as a sighted creature would.Immunities: Destrachans have immunity to gaze attacks,visual effects, illusions, and other attack forms that rely on sight.Protection from Sonics (Ex): While they can be affected byloud noises and sonic spells (such as ghost sound or silence), destrachansare less vulnerable to sonic attacks (+4 circumstance bonuson all saves) because they can protect their ears. A destrachanwhose sense of hearing is impaired is effectively blinded, and alltargets are treated as having total concealment.Skills: A destrachan has a +10 racial bonus on Listen checks.DEVILThe scourge of humanity and the cosmos, devils are fiends fromthe Nine Hells of Baator, a lawful evil realm. Devils enjoy bullyingthose weaker than themselves and often attack good creatures justto gain a trophy or three. The most powerful devils occupy themselveswith plots to seize power, wreck civilizations, and inflictmisery upon mortals.Many devils are surrounded by a fear aura, which they use tobreak up powerful groups and defeat opponents piecemeal. Devilswith spell-like abilities use their illusion abilities to delude andconfuse foes as much as possible. A favorite trick isto create illusory reinforcements; enemies cannever be entirely sure if a threat is only a figmentor real summoned devils joining thefray.The most numerous devils are thebaatezu, infamous for their strength, eviltemperament, and ruthlessly efficientorganization. Baatezu have a rigid castesystem, in which authority derives notonly from power but also from station. Theyoccupy themselves mainly with extendingtheir influence throughout the planes by corruptingmortals. Baatezu who further this goalare usually rewarded with improved stations.Baatezu Traits: A baatezu possesses the followingtraits (unless otherwise noted in a creature’s entry).—Immunity to fire and poison.—Resistance to acid 10 and cold 10.pqqqqrsCR 8 Erinyes A fallen angel that delivers death from herfiery bow.CR 9 Bone devil Osyluth. Hateful fiend with a dangeroussting.CR 11 Barbed devil Hamatula. Elite infernal warrior with impalingspikes.CR 13 Ice devil Gelugon. Insectlike horror promising a colddeath.CR 16 Horned devil Cornugon. Gargoylelike fiend armed with aspiked chain.CR 20 Pit fiend Lord of devils, with great strength and deadlypower.pqqqqrs

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