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Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

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1086 Part IV ■ <strong>Reference</strong>ConfirmBinder—Sets the player’s Hearthstone to the current locationDeclineResurrect—Declines an <strong>of</strong>fered resurrection spellDismount—Dismounts from the player’s summoned mountGetBindLocation—Returns the name <strong>of</strong> the player’s Hearthstone locationGetComboPoints—Returns the player’s number <strong>of</strong> combo points on thecurrent targetGetCorpseRecoveryDelay—Returns the amount <strong>of</strong> time left until the playercan recover their corpseGetCurrentTitle—Returns the currently selected player titleGetNumTitles—Returns the number <strong>of</strong> available player titlesGetPlayerFacing—Returns the player’s orientation (heading)GetQuestLogRewardTitle—Returns the title reward <strong>for</strong> the selected quest inthe quest logGetRealmName—Returns the name <strong>of</strong> the player’s realm (server name)GetReleaseTimeRemaining—Returns the amount <strong>of</strong> time remaining until theplayer’s spirit is automatically released when deadGetResSicknessDuration—Returns the duration <strong>of</strong> resurrection sickness atthe player’s current levelGetRestState—Returns the player’s current rest stateGetRuneCooldown—Returns cooldown in<strong>for</strong>mation about one <strong>of</strong> the player’srune resourcesGetRuneCount—Returns the number <strong>of</strong> available rune resources in one <strong>of</strong> theplayer’s rune slotsGetRuneType—Returns the type <strong>of</strong> one <strong>of</strong> the player’s rune resourcesGetTitleName—Returns the text <strong>of</strong> an available player titleGetUnitPitch—Returns the player’s current pitch (slope or angle <strong>of</strong> movement)GetUnitSpeed—Returns a unit’s current speedGetXPExhaustion—Returns the amount <strong>of</strong> rested bonus experience availableHasFullControl—Returns whether the player character can be controlledHasKey—Returns whether the player has any keys stored in the KeyringcontainerHasSoulstone—Returns whether the player can instantly resurrect in placeHasW<strong>and</strong>Equipped—Returns whether the player has a w<strong>and</strong> equippedIsFalling—Returns whether the player is currently falling

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