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Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

Wiley-World.of.Warcraft.Programming.A.Guide.and.Reference.for.Creating.WoW.Addons

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PartII<strong>Programming</strong> in <strong>World</strong><strong>of</strong> <strong>Warcraft</strong>In This PartChapter 8: Anatomy <strong>of</strong> an AddonChapter 9: Working with Frames, Widgets, <strong>and</strong> Other Graphical ElementsChapter 10: Saving Time with Frame TemplatesChapter 11: Exploring the <strong>World</strong> <strong>of</strong> <strong>Warcraft</strong> APIChapter 12: Interacting with WidgetsChapter 13: Responding to Game EventsChapter 14: Tracking Damage with CombatTracker

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