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2LD Defense - Gregory Double Wing

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3&3- 2 Wedge 5588 SP 15Wedge Sweep 1299 SP 0647 C 06XX 47 C 06So what useful information can we glean from this data?☺ Team X runs 95% of the time; when they pass, it’s from Spread☺ Team X is definitely "right-handed" -- they run to the right 75% of the time☺ Super Powers and Counters start with quick WB motion☺ Ergo, no motion = Wedge or (much less often) Wedge SweepFirst off, we know with good precision which holes we need to watch closely in whichsituations. This is not to say that stopping the plays will be easy -- like the LombardiPackers, you knew where the plays were going, but stopping them was another matter.Furthermore, with the strong indicator of play direction that motion provides (includingCounters), we are further able to break down Team X's offensive tendencies: No motion: 2 Hole (90%) or 9 Hole (10%) A-back motion: 8 hole (75%) or 7 hole (25%) C-back motion: 9 hole (75%) or 6 hole (25%)These overall tendencies become even clearer by situation:NO MOTION:D&D 2 Hole% 9 Hole%1&7+ 100 02&5+ 100 02&3- 84 163&7+ 66 343&3- 82 18A-BACK MOTION:79

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