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Model<br />

Cars Bok3<br />

MOTOR<br />

TUNING<br />

the complete story<br />

U A f K PRESENTED FREE<br />

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3


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4


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5


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6


Model Cars<br />

MOTOR<br />

TUNING B ook 3<br />

• 1 9 6 9 /7 0<br />

Prepared by<br />

Dan Glimne<br />

for Mode! Cars<br />

readers<br />

C o n te n ts<br />

15. Winding<br />

16. Pointers<br />

17. Epoxying<br />

18. Balancing (static)<br />

19. Balancing (dynamic)<br />

20. Endbell<br />

21. Brushes and Springs<br />

22. Assembly<br />

23. Service<br />

Concluding a three part series<br />

8<br />

14<br />

15<br />

17<br />

19<br />

21<br />

22<br />

24<br />

25<br />

Model & Allied Publications Ltd.<br />

13/35 Bridge Street Hemel Hempstead, Herts.<br />

Publishers of<br />

Aeromodeller, Model Boats, Model Cars, Model Engineer, Model<br />

Railway News. Meccano Magazine. Radio Control Models & Electronics,<br />

Scale Models. Plans, Technical <strong>Book</strong>s, etc.<br />

7


R ig h t, w hich arm h a s been<br />

sim u lta n e o u sly w o u n d ! Y es, the<br />

one o n the right. N o te that<br />

o n the oth e r a rm , the tu rn s<br />

o n the last-w ound pole has<br />

flow ed out o n the o thers - not<br />

good f o r the balance and<br />

perform ance.<br />

Y o u ca n learn a lot b y analyzing your blow n arm s. T h is M u ra 007 (far left) w a s<br />

cut off right in the m iddle to check the w ire laying. Note that sp ace h a s not<br />

really been u se d - the w ire h a s not gone o n in neat layers. The a rm ? Shortcircuit<br />

d uring a 24-hour due to in su lation bre akdow n of the Poly-Therm alex.<br />

Centre, the difference betw een a h a n d w ou n d arm (on left) and a m achine-w ound<br />

arm. Note that the h and-w o u n d w ire h a s gone on in a not very neat fashion,<br />

resulting in three b ig h ole s n e ce ssa ry for b a la n c in g it.<br />

15 winding<br />

Learning to wind competitively will take time and lots of practise.<br />

Therefore, I suggest that you get any old armature you can lay your<br />

hands on, buy a couple of miles of cheap winding wire and start<br />

practising until you feel that you have really mastered the art. Experiment<br />

with wires thick and thin, single, double and triple, put on<br />

old Mabuchi coms and try the results. If you blow the arms, so what,<br />

they were not made to be competitive armatures anyway. Just rip<br />

off the old wind and try something else. The practise you get is<br />

invaluable and will not cost you much more than time. Don't try your<br />

hand on a serious tuning job until you can really wind.<br />

The right equipment is important. For the serious tuner, a WINDING<br />

MACHINE is indispensable. Winding can be done easier, faster and<br />

with more precision, which will show up in performance. The wire can<br />

be 'packed' tighter, meaning more turns in less space, which in turn<br />

makes for more power and less unbalance. Many of the winds I have<br />

mentioned are impossible when winding by hand alone. Just try to<br />

cram on 60 of 28 that way! With a machine, however. 75 of 28 can be<br />

done on a 16D-armature.<br />

There are not many makes on the market. Teddington's Mini<br />

Winder is the one we use, with good results, as some of you readers<br />

may have noticed from last year's National Championships here in<br />

Sweden. Price is only 19/11, so buy one for your club today. Other<br />

good ones are LaGanke and Cobra, both American, but I'm not sure<br />

these are manufactured any longer. You might try sending to the<br />

U.S. for these. Price is six bucks.<br />

First a few mods on the Teddington machine: the inside of the<br />

adaptor should be ground out slightly and the adapter epoxied to<br />

one of the halves -see figure.<br />

Now, as for winding, I will reveal a special technique we invented<br />

a long time ago. A s of writing this, we have hitherto kept it silent<br />

and we believe we are the only team - at least hore in Sweden - to<br />

use this.<br />

8


When first embarking<br />

on simul winds, our<br />

Teddington gadget was<br />

modified as shown<br />

here: tape was wrapped<br />

tightly around a<br />

tile . . .<br />

.. . and the file then inserted In<br />

the hole on the machine. A few<br />

pieces of thick copper wire helped<br />

keep the file in place.<br />

Next, transfer som e w ire to two em pty sp o o ls. M u ra 25 copper w ire w a s used<br />

here. The insulatio n m ust be stripped off. U se fine em ery paper for this<br />

If you take a look at a run-of-the-mill armature, you can easily tell<br />

in which order the poles have been wound, since the last one will<br />

have its turns flowing out on the two other poles. Those of you who<br />

read and memorised the chapter on winding theory will at once<br />

realise that this is not so good: the coils will generate unequal fields<br />

and unequal back emf's. meaning parasite currents. The obvious<br />

answer, therefore, is to make the coils equal by winding them at the<br />

same time. Out of this thought, the technique of simultaneous winding<br />

was born. Simultaneous winding will require a lot more work, but<br />

once you have made your first successful armature, admired the<br />

beautiful work and watched its performance, you will never want to<br />

go back to the old pole-at-a-time method again. Of course, the technique<br />

described here is not quite simultaneous winding, but the next<br />

best thing, with a noticeable difference in performance when you<br />

have mastered it.<br />

The first thing is to further modify your Teddington machine. I will<br />

here describe the mods we did for making our first simul-winds. but<br />

you should think out a more elegant solution with time.<br />

Get a long, round file, with a max. o.d. of about 1/4 in., and start<br />

wrapping tape tightly around the middle. See photos. Wrap tape<br />

until the file can barely be inserted in the big hole on the armature<br />

holder. Insert the blank armature and tighten the screw. (We have<br />

re-tapped the hole and changed to a more sturdy screw.)<br />

For the next step, you should have two small, empty spools, the<br />

kind that Mura- and Cobra wire come on. Now, get out your wire,<br />

and on each of these two spools wrap on wire enough for one pole.<br />

Figure 22: M o d ify in g the Teddington w in d in g m achine. Figure 23: T h is arm h a s<br />

been w o u n d w ith the pole-at-a-tim e method: yo u can easily see in w h ich order<br />

the p o les have been w ou n d . Figure 24: W h e n strip p in g insulation off the wire,<br />

rem em ber to keep the 3/32 in. distance . . . for safety reasons.<br />

9


Left to right. W rap the wire end around the shaft and start winding, slowly and<br />

evenly I m ust point out that I never wind with the com on, since this will only<br />

beinthewaywhenweto lay the wire neatly. The first ten turns are com<br />

(wind is 25 of 25). Put the spool pleted on the file and lock with a strong alligator<br />

clip. The arm is turned and the second pole wrapped with ten turns from the<br />

next spool. Put this spool at the other end of the file and lock<br />

About 1.65 to 1.70 inches per winding turn is the figure to calculate<br />

with for an average arm, but if you have got a long or a short stack<br />

armature, this should be considered. When in doubt, though, take a<br />

little extra. That 3d. or so of wire is a cheap insurance against having<br />

to rip it off and starting over again because one of the wire lengths<br />

was too short.<br />

Now, pick one of the spools and start stripping the wire insulation<br />

at the end. This stripping should be done with a piece of fine emery<br />

paper. X-acto or chemical strippers are not recommended, since<br />

knives will easily scrape off too much and chemicals are highly<br />

corrosive and therefore dangerous. With the emery paper, sand off<br />

the insulation all around the wire, but see to it that the border-line<br />

between insulated and stripped wire is a well-defined circle around<br />

the wire.<br />

Place this wire end at one of the poles, with the insulated part<br />

sticking out about 3/32 in. from the pole. See figure. The wire end<br />

is twisted tightly around the shaft. Then start winding, turning the<br />

handle slowly with one hand and letting the wire run out between the<br />

fingers of the other. The first two turns can be wound a shade<br />

loosely, but after that you start pulling hard, and I mean hard. I've had<br />

26-gauge wire snap right-off while winding.<br />

Wind on 10 turns, making sure that the wire comes on tight and<br />

even. A hard pull is essential for this. With these 10 turns on, put the<br />

spool on the file and lock it with an alligator clip. The advantage of<br />

the file here is the rough surface, which will make the clip stay in<br />

position. Note that wire should be tightly stretched. See photosl<br />

Loosen the locking screw and turn the armature so that the next<br />

pole is available for winding. Don't forget to keep the wire on the<br />

first pole tight! It is advisable to be two persons whenever doing this,<br />

so that one person can keep the wires tight while the other handles<br />

the locking screw and changes armature position. Now repeat the<br />

process of insulation stripping and wind until you have your 10 turns<br />

on this pole also. Put this spool at the other end of the file, locking it<br />

as before.<br />

The armature is again turned - tricky business, since the wire on<br />

the poles must be kept tightly stretched - and the third pole started<br />

upon as before. Mind the insulation business and wind on 10 tight<br />

turns.<br />

10


Left to right. Take the third spool and start w inding the third pole. W h en this<br />

pole has its ten turns, turn the armature so that the first pole is again available<br />

and then change the spools on the file. Really, two persons should work with<br />

keeping the wire stretched. Now just continue in this fashion, changing poles and<br />

winding until all the poles have been done. Remember to strip the insulation<br />

off at this end of the wire, too.<br />

Here comes the worst part. Recommended succession: (1) unlock<br />

screw, turn armature, lock screw; (2) Remove the clip and lift off the<br />

spool belonging to the next pole (i.e. here the first wound); (3) Put<br />

on spool from the last (third) pole. Remember, the wires of all poles<br />

must be kept tight, so this is really work for two persons.<br />

Now we are back on the first pole, so wind on another 10 turns,<br />

repeat the exchange process above, wind 10 turns on the next pole,<br />

and so on.<br />

This, then, is the method of near-simultaneous winding. W e do not<br />

always wind on 10 turns at a time; nearing the end we can go<br />

down to 5 or even less turns in order to get a symmetric arm.<br />

This is dependent on wire size and the number of turns used For<br />

example, a 65 of 28 might be wound 10-20-30-40-45-50-55-60-65, a 35<br />

of 26 in 10-20-25-30-35 steps, and a 25 of 25 in 8-15-20-23-25. This<br />

is up to you to decide yourself.<br />

Mind you, I said it was going to be work, and it needs considerable<br />

practise to master. You will curse me loud and long when you first<br />

embark on this venture, but after 20 armatures or so this will be<br />

Now take a careful look at the arm and be honest with yourself: is this wind really well<br />

made or should I do it over? I must take the opportunity of saying that I consider this<br />

wind below my usual standard, due to having to get up every few minutes to take photos,<br />

arrange lights and so on. So had it not been that this was a ‘how-to' job, I would have<br />

done it over if it turned out like this. You should be able to do better. If the wind is<br />

considered O K , put a few turns of tape around it and insert in a vice. Use extra pieces of<br />

thick paper so as not to mar the<br />

shaft. Carefully untwist the wires,<br />

sort out the pairs and check that<br />

insulation stripping is OK. Twist the<br />

wire pairs together - not too tightly,<br />

or a wire might snap off.<br />

11


Left to right. A close-up of what the joints should<br />

look like. Note that only a small amount of solder<br />

is needed, and that this m ust flow out evenly on<br />

wire and com ear. If you are not pleased with your<br />

first attempts, let the com cool off and do it over.<br />

D o not solder all three joints<br />

in a row: the com m ust be<br />

allowed to cool off in between<br />

Then, adjust the com in position, wrap some copper wire around it to act as a<br />

heat sink, and solder. Remember to work quickly, as the extreme temps necessary<br />

for this kind of solder can easily damage the com. However, don't cut time short<br />

and fake the job: of all the solder joints in a race car, these three are probably<br />

the ones subjected to m ost abuse. W hen the joints are O K . lightly brush off the<br />

com with a soft toothbrush.<br />

routine (the winding, not the cursing, I hope). Practice makes perfect.<br />

So just keep on winding the poles as described here. Paper and pen<br />

might be useful so you won't lose track of the turns.<br />

When you have wound the last turn on a pole, the insulation<br />

must be stripped off again. As before, work with fine emery paper<br />

and see to it that the bare copper stops (or starts, depending on<br />

how you see it) those 3/32 in. from the pole. Then just cut off the<br />

wire with a few inches of bare copper sticking out, and twist the<br />

wire end around the shaft. Turn the armature and put on the last<br />

turns on the next pole, then repeat the process above. The third and<br />

last pole is again treated the same way.<br />

Now you should have the armature looking like the photo. Good.<br />

Remove it from the winding machine and put it in a vice like in photo.<br />

Insert pieces of thick paper so that the vice jaws will not mar the<br />

shaft. Then wrap the same tape around the stack and the wire, so<br />

that the latter will stay in place during the next steps.<br />

Untwist the wire ends on the shaft and sort them out, so that they<br />

two and two come out from between the poles. Don't miss here . . .<br />

when you are sure that you have the right wires in the right places,<br />

check that the insulation really is stripped off all round, twist them<br />

together two and two and cut off to about an inch length.<br />

Now put on the commutator and adjust it into position. The twisted<br />

wire ends are bent tightly around the commutator tabs and soldered.<br />

When the solder joints are finished and perfect, snip off the loose wire<br />

ends with a sharp pair of cutting pliers.<br />

NOTE: those solder joints are critical. Use a well cleaned soldering<br />

iron with enough watts and point temperature, heat the com tab and<br />

the wire thoroughly while applying cleaning fluid, preferably of the<br />

non-acid type, and then apply a small amount of the com solder and<br />

make sure it flows out into an even joint. To prevent damaging the<br />

com from heat. I suggest winding it with bare copper wire acting as a<br />

heat sink. See photos.<br />

If you instead wish a cross delta connection, the wires should not<br />

be twisted together but instead crossed in front of the pole and<br />

joined to their respective com tabs. Note risk of short circuiting, so<br />

make sure the wires do not touch. Soldering is as before.<br />

12


The next step is tying the com. Got some strong thread and wrap it around the<br />

com ears in a criss-cro ss fashion as show n here. A little thread around the w ires<br />

behind the com is also useful.<br />

The electrical connections of the armature are now finished, so<br />

theoretically it should be functional. Before we epoxy the armature,<br />

this should also be checked. We can as yet correct a fault by taking<br />

off the wind and do it over, should we have bombed' the job, but<br />

with the epoxy on we will be beyond the point of no return. There are<br />

chemical softeners and strippers for epoxy, but these are dangerous<br />

and highly corrosive. Besides, I consider it a waste of time to try<br />

and save an epoxied arm.<br />

So wrap the armature with one turn of thin, sticky tape, preferably<br />

something like Scotch Strapping tape Put on the washers in each end<br />

and insert the armature in a case with magnets, screw on the endbell<br />

and install brushes and springs.<br />

NOTE: we use an unshimmed Champion 507 case assembly for<br />

this, since it has an air gap big enough to enable running the armature<br />

with tape on. This tape, of course, is a safeguard against the<br />

unepoxied wire coming off. I suggest that you, too, have a 'trial' case<br />

with endbell for this purpose of checking armatures. The endbell can<br />

well be a stock Mabuchi or similar, since the short trial runs will<br />

cause no heat problem. Brush springs, too. can be the standard 'soft'<br />

variety.<br />

Then plug in your controller to the track, hold the endbell wire on<br />

the lane braid and give the controller a few light squeezes.<br />

WARNING: do not fall for the temptation of giving it a punch or<br />

two' and see that revs are good. As long as the epoxy is not in place,<br />

the arm will all too easily blow, tape or not. Just give it light bursts<br />

of current, 15-20 times, to see that the arm will start easily and from<br />

any position.<br />

If the wind was not OK, face it like a man and start the job over<br />

again. If the arm seems to work good, we can proceed to epoxying.<br />

NOTE: if you are just practising your winding hand, do not bother<br />

about epoxying. Instead, wrap the stack with an extra turn of tape<br />

and give it those full 12 volts to see if you succeeded When the arm<br />

blows, just rip off the old wire and start on another wind.<br />

★ ★ ★ ★<br />

13


16 pointers<br />

Stripping: making a good job here is important. If any spot of insulation<br />

still remains on the wire, it can foul the whole com solder joint.<br />

Also, I suggest stripping even wires with 'solderable' insulation for a<br />

less messy job.<br />

Packing: the tighter you can pack the wire, the less weight and space<br />

that will be required, and the more performance added. A trick is<br />

using a popsicle or ice cream stick (of wood), suitably shaped, for<br />

packing the wire. Usually the wire is packed after each layer is<br />

finished, but if you can arrange it, have a friend turn the handle on the<br />

winding machine while you 'steer' the wire with one hand and pack<br />

it in with the other. Caution: do not use pieces of hard plastic or<br />

metal for this packing, since this will inevitably scar the insulation<br />

Soft wood is best.<br />

Wire: if you for some reason rip off the old wire and start on a new<br />

wind, you must also use new wire. Winding while pulling hard will<br />

really strain the insulation, so it might break and short circuit the arm<br />

if you try using it again. Don't try to pinch your pennies here, wire<br />

is only used once.<br />

Sorting: Sometimes (clumsy winding, natch) sorting out and pairing<br />

the right wires can be a nuisance. The trick here is tying one knot on<br />

every wire end extending from one of the hollows between the<br />

poles, two knots on all wire ends from the next hollow, and three<br />

on the wires belonging to the third. Then, when sorting out the wires,<br />

just take all those with one knot and twist together, then take these<br />

with two knots and do the same, and so on. The knots, of course,<br />

should be tied far enough out on the wire as not to interfere with the<br />

com solder joints.<br />

Left to right: W hen double winding, w ind with both w ires (or all three in a triple)<br />

at the same time Be careful when packing the wire, so that wire insulation is<br />

not scarred. Star winding. The three 'lo o se ' ends of wire are twisted together . . .<br />

and then soldered and cut short. This is just a 'demonstration w ind', so no great<br />

care has been taken in w inding the arm evenly.<br />

1 4


W ith the arm h o t, hold it in pliers and ap ply the epoxy all around - rem em ber<br />

n o w , sm all am o u n ts are needed. D o N O T cover the sold er joints w ith epoxy, but<br />

give tying thread a light im pregnation. C h eck com p osition! Before epoxyin g the<br />

arm , both epoxy and arm m u st be thoroughly heated. T h is can be a c co m p lish e d<br />

as show n, by h avin g the arm stand upright in a hole and the epoxy nearby. The<br />

arm m u st be turned around often, to heat evenly. D o not heat the epoxy for too<br />

long: it m u st still flow evenly w hen applied. The finished job. Rem em ber to keep<br />

heating the arm, s o that the epoxy w ill flow in and im pregnate the wire.<br />

U nepoxied tu rn s of w ire 'd o w n in sid e ' can shift and u p s et the balance.<br />

Double winds: These should be wound with the two wires simultaneously,<br />

even though it will be more work. Layering’ the wind<br />

(winding one coil at a time) should be avoided, for the reasons given<br />

earlier. Keeping track of two wires instead of one will require practise,<br />

not to mention triple winds. I strongly advise using the knot trick<br />

here, as sorting out 12 wire ends on the double wind (and 18 on a<br />

triple!) will easily make your blood pressure rise.<br />

Star winds: Wind and curse as usual, but now the finishing ends of<br />

the wire should not be drawn up to the com but instead be twisted<br />

together and cut off at the other end of the stack. See photo! This<br />

"pigtail" (the twisted wires) should be soldered, cut off to the<br />

shortest possible length and tucked in. The disadvantage of the star<br />

wind is that the armature will obviously be out of balance due to the<br />

pig-tail and therefore require that bigger holes be bored to compensate<br />

for this. However, we are projecting starting with the pig-tail,<br />

wound symmetrically around the shaft close to the stack and epoxied,<br />

and then proceed to wind as usual. At the com end the usual solder<br />

work is done, with the difference that now only one wire end will be<br />

connected to each com tab (for a single star wind). Commutator<br />

advancing is the same as for delta connected winds.<br />

★ ★ ★ ★<br />

17 epoxying<br />

The armature must always be epoxied, to prevent the wire flying<br />

off at high R P M ’s. In addition to this epoxying, we also tie the com<br />

wires as an extra safeguard. Use a thin line or wire for this, nonmetallic<br />

of course. Personally, I use thin stretchable nylon wire,<br />

the kind that can usually be purchased in a haberdashery shop.<br />

Common sewing thread will work fine, too. Just wind it on crisscross<br />

between the com tabs as the photo shows.<br />

For epoxying the armature, I do not recommend Araldite, though<br />

this statement will probably get me a few enemies. Araldite, if subjected<br />

to very high temperatures, will crack and break the wire. We<br />

have had this happen on several armatures. Instead, I recommend<br />

15


Mini-Wheels' epoxy, which will stay together during racing - at least<br />

we have never had this epoxy crack in our tests. (In a 24-hour, for<br />

example, we ran an arm that was epoxied half with Araldite and<br />

half with Mini-Wheels. The Araldite cracked.) If you cannot find this<br />

epoxy in Britain. I suggest sending for it from some American mailorder<br />

firm.<br />

The Mini-Wheels stuff is a 24-hour epoxy, but by heating we can<br />

make it both cure quicker and flow out more evenly. Therefore, place<br />

a small amount of mixed-out epoxy and your armature in close vicinity<br />

to your hot solder iron. Use a piece of wood - not balsa - with a<br />

shallow 5/64 in. hole in it to have the arm stand upright. Heat for<br />

15 minutes or so, especially the arm should be thoroughly hot. Then<br />

grab the armature shaft in a pair of no-knurl pliers and apply a thin<br />

coat of epoxy with the help of a match or a toothpick. No great slabs<br />

are needed, just a thin coat that will flow out and impregnate the<br />

wire. Smear a little on the com tying thread, just enough to cover it.<br />

but leave the solder joints free!<br />

Too much epoxy is dangerous, it will act as a dead weight and a<br />

heat trap, with consequent less performance and more heat. I assure<br />

you that very small amounts are needed - see photos.<br />

I am no fan of put-it-in-the-oven school, instead I recommend that<br />

you place the armature near your hot solder iron where you can<br />

easily keep a check on it all the time. The hot epoxy must not flow<br />

out on the shaft or into the com segment slots. However, if you only<br />

have put on that small amount of epoxy, it will usually stay in place<br />

while curing. But check often, and turn the armature upside down<br />

every two minutes or so for the first half hour. Then you can shut off<br />

the solder iron and let it cool slowly while keeping the arm nearby.<br />

Changes in temperature should be performed slowly - the trick of<br />

directly taking the arm from oven to refrigerator can cause dangerous<br />

temp stresses on epoxy and insulation<br />

Now the epoxy should be rather stiff, so put the arm away and let<br />

it cure the rest overnight. Of course, should the need arise (like<br />

working all night trying to meet the sign-up deadline at 8.30 a.m.).<br />

you can always keep on heating the arm with the iron. I have once<br />

prepared, wound and balanced an arm in 5 1/2hours, but I would rather<br />

not do it again, even though I managed to win that race.<br />

NOTE: do not forget to check that the com sits in the position you<br />

want. Finally, getting the epoxy to cure and then discovering that the<br />

com is all wrong, as I have seen happen, is not very funny ... for<br />

yourself.<br />

it it it it<br />

16


Ways of balancing. The worst method is this one<br />

(top), from a Champ 507. with long slashes<br />

ground in the pole surface. The Dyna method,<br />

filing up notches (next down). The best method<br />

of removing weight, drilling holes in the pole<br />

surface (bottom). The arm here turned out<br />

fairly well balanced after winding, so only two<br />

small holes were needed<br />

Now for balancing, with the method that at least 99% of the readers m ust be<br />

familiar with - the Razor Blade Method. Check that edges of blades really are<br />

parallel. Heating the lead epoxy on the arm. Shift between placing the arm with<br />

the lead epoxy top and bottom, so that it will not flow out too much.<br />

18 balancing (static)<br />

Now the armature is wound and epoxied. but we are not out of<br />

the woods yet: it has to be balanced first.<br />

Why balance? Well, when doing the armature, we have usually not<br />

quite managed to get the wire and the epoxy on evenly, with the result<br />

that the armature will be heavier on one side. Only once in my<br />

nine years as a racer have I seen an arm that turned out perfectly<br />

balanced (static), but unfortunately, it was not mine. Anyway, you<br />

can see that happens very seldom, so chances are your armature will<br />

need a little work.<br />

If we put our unbalanced arm in a motor and have it run. centrifugal<br />

forces will try to force the heavy side away from the shaft,<br />

causing vibrations, friction and heat. Friction and heat have already<br />

been discussed in general and it should be obvious that these are bad<br />

for performance, but let us consider vibrations. Vibrations - any<br />

vibrations - in a car are detrimental, since they will spread everywhere<br />

in the frame. And you can easily imagine what kind of roadholding<br />

you will have with the rear axle trying to jump up and<br />

down . . .<br />

(You should watch worn gears, bent axles and out-of-round<br />

wheels, too, since these can cause serious vibrations. Ideally, gears<br />

and wheels should also be balanced for maximum performance.)<br />

So it is clear that the armature should be balanced, and the obvious<br />

way is to either remove weight from the heavy side or add weight to<br />

the light side.<br />

For static balancing (we will discuss dynamic in a moment), the<br />

tried and true method is to place the armature on a pair of razor<br />

blades stuck into a piece of balsa. Blade edges must be parallel and<br />

horizontal. When the arm is placed on the blades, it will turn until it<br />

17


ests with its heavy side down. Note, however, that a nick on the<br />

edges or wear damage on the shaft can also cause the arm to stop in<br />

certain positions and fool you. To avoid this, try the armature several<br />

times in different positions in different places on the blades. If the<br />

same pole (mark them A, B and C for easy identification) always<br />

'hangs down', your arm is obviously out of balance.<br />

NOTE: an even better method, especially with small amounts of<br />

unbalance, is to lean the wood piece with the razor blades slightly<br />

and have the armature roll down them slowly. If the arm rolls with<br />

the same speed, the static balance is OK. But if it rolls in a 'calypso<br />

rhythm', work is needed. Let us start with method A , removing<br />

weight from the heavy side.<br />

There are different ways of doing this, as the photos will show.<br />

The old Champion balancing, grinding off big slices, is the worst. It<br />

will short circuit many plates and make for higher core losses due to<br />

eddy currents, as explained earlier.<br />

The Dyna method of filing notches will short circuit less plates, but<br />

still leave a rather long scar in the pole face.<br />

The best way of removing weight is by drilling holes, since the<br />

least pole area will be disturbed. All motors of quality (Champion has<br />

switched to this method on its new series) have this kind of<br />

balancing.<br />

However, drilling holes in the hard pole surface without slipping<br />

accidentally into the wires is not easy. Experience speaks. Therefore.<br />

I recommend the beginner to use the notching method instead, by all<br />

means use holes.<br />

Having determined which of the poles is the heaviest, the armature<br />

is clamped in a vice with this pole up. Use inserted pieces of thick<br />

paper or similar, so that the arm will not be marred by the jaws or<br />

the vice. Now grab a thin round file and start working away, holding<br />

it as in the photo (less risk of driving the file into the wires). Please<br />

note that the notch must not necessarily start on the middle of the<br />

pole face (cross-wise), but rather on the exact part of the pole that<br />

is pointing down.<br />

NOTE: always, however, file on the middle of the pole face, lengthwise,<br />

or you might risk further damaging the dynamic unbalance.<br />

Should the notch threaten to grow too big, it will be better to make<br />

two smaller notches beside each other. But don't forget to check the<br />

balance often, so you won't remove too much!<br />

If you use holes, these should be about .05 to .10 in. in diameter<br />

This will depend on the amount of unbalance. If the hole is somewhat<br />

to the side of the pole, don't drill it too deep or you might cut a few<br />

wires.<br />

If you consider it for a second, employing method B and adding<br />

weight to the light side is really much smarter. Notching or drilling in<br />

the poles means less magnetic mass, and though the armature will<br />

run faster when balanced, we have actually lowered torque. Method<br />

B means more (dead) mass, but provided the unbalance, and thus<br />

the mass needed is not too great, we have made an overall gain by<br />

retaining torque.<br />

The method has its limitations; it cannot be used on 'fullhouse'<br />

winds, as there must be space for the weight we are going to add.<br />

Otherwise the method is a simple one.<br />

For best results, we should start while epoxying the armature.<br />

Mix up some epoxy, same as the one used on the armature, and put<br />

it beside the solder iron for quick curing. Then get out some lead<br />

sheet and start filing on it, until you have a nice collection of lead<br />

18


Below. If using brass plate<br />

thicker than .015 inches, a<br />

notch will usually have to be<br />

cut so that the brush holder<br />

will not be seated too high.<br />

At left. Bend clip to fit<br />

and solder it in position.<br />

It must be soldered both<br />

to brush holder and plate<br />

for maximum heat conduction.<br />

The brush holder m ust be filed down in bottom and then soldered exactly in<br />

position. Use square tubing for a jig. Note that this step really is important, or<br />

timing can be seriously out of whack. Lastly, solder the post protector in p o sition.<br />

You can easily w hip up your ow n from brass or steel tube. For bullet-proofing,<br />

the endbell m ust bo modded: the ring around the bearing (thin arrow) must<br />

be removed for bullet-proofing the bearing, and the ridges that originally held the<br />

brush holder (thick arrow) m ust also be removed. U se sharp X-acto knife and<br />

flat file.<br />

dust, which is added to the newly-mixed epoxy and thoroughly<br />

diluted. Use plenty of lead dust; the epoxy should be thick with it.<br />

In the meantime, the epoxy on the armature has started to stiffen, so<br />

now we hastily get out the razor blades and check unbalance. This<br />

time, however, we add our lead epoxy to the area between the poles<br />

that is up' when the arm has come to rest.<br />

NOTE: this balancing method will take a few hours, since the added<br />

weighted epoxy will flow out and continually change the balance<br />

For best results, the lead epoxy should always have cured enough so<br />

that it will barely flow out on the epoxied wires. Patience!<br />

NOTE: the reason for starting to balance like this while the armature<br />

epoxy is still wet, is to ensure that the lead epoxy really will<br />

stay in place. In all fairness. I must point out that there have been a<br />

few cases when the lead epoxy came off at high R P M 's, but these<br />

have been cases when the balancing epoxy was added long after the<br />

armature epoxy had dried.<br />

NOTE: very seldom, actually, will the unbalance be so neat that<br />

only one pole has to be notched or lead epoxy applied in one spot.<br />

Usually, two poles will have to be notched or epoxy applied in two<br />

spots, and then also usually in unequal amounts. Care!<br />

NOTE: of course, you can combine the methods. This is up to you,<br />

though.<br />

★ ★ ★ ★<br />

19 balancing (dynamic)<br />

As yet, we have discussed static balance - the armature is in<br />

balance while resting on the razor blades or in the motor. If we run<br />

it, though, we will in all probability still experience vibrations from<br />

dynamic unbalance.<br />

19


I mentioned that after winding and epoxying, the poles are not<br />

equally heavy. Static balancing, as discussed in the preceding chapter,<br />

will correct this. What it will not correct, however, is the weight<br />

distribution of the poles. One pole might be heavier on the com side,<br />

another towards the opposite side. Obviously, we again have some<br />

kind of unbalance, and this is called dynamic unbalance. Everything<br />

is OK as long as the arm is motionless, but when it starts to turn, it<br />

will try to whirl, as the term is. The whirling will again cause vibrations<br />

and friction with subsequent slowing down and heating up.<br />

NOTE: total unbalance can be seen as the sum of two unbalances,<br />

static and dynamic. We can remove the static unbalance, but this<br />

still leaves the dynamic kind.<br />

As for ourselves, we cannot do anything about this with our<br />

primitive equipment. To detect and correct dynamic unbalance, it<br />

takes an experienced operator and a machine worth hundreds or<br />

thousands of pounds. Luckily, there are a few balancing firms that<br />

will do the job for us - against payment, of course.<br />

The nearest firm for British readers would be Model Racing Car<br />

Centre at 390 Brockley Road. London, S E 4. Their price for a balancing<br />

job (using holes) is 10s.<br />

Across the Atlantic, we have the famous Thorp of Pomona, who<br />

does all the balancing for the U S. pro teams. The address is John<br />

Thorp, 143 West Commercial, Pomona. California 91766. They charge<br />

you $2.50 but will make an absolute perfect job and in addition true<br />

up the com for you.<br />

If you decide to send your armatures for dynamic balancing, don't<br />

forget to include a cheque or money order for the correct amount plus<br />

postage back to you, and your name and address. Make sure your<br />

armatures are carefully packed up, so that they will survive the trip<br />

without damage.<br />

NOTE: dynamic balancing is, of course, superior to static, so I<br />

strongly recommend it for your racing arms. A good knowledge of<br />

static balancing is always an asset, though, if you are faced with<br />

the problem of quickly fixing an armature overnight.<br />

A few last words on balance, before we leave the subject. A<br />

balanced arm might become unbalanced with time, because of centrifugal<br />

forces, thermal expansion or shocks - like from hitting the floor.<br />

Therefore, it might be necessary to rebalance the armature when it<br />

starts losing its zing. And if your armature is dynamically balanced,<br />

solder your pinion, don't hammer it on!<br />

4r * ★ *<br />

20


20 endbell<br />

And now we have reached the third and last main unit in the<br />

motor, the endbell.<br />

A good endbell must meet three requirements: it must provide a<br />

stiff bearing area for the armature, it must not break down from heat,<br />

and it must provide a good current conduction. I may be fastidious<br />

when it comes to this, but my choice is either a white Mura or a<br />

Champion endbell. The grey Mura is good and will stand up to most<br />

E C.R A. racing, but for the fast commercial crowd, the white version<br />

will give added security.<br />

The heat is the worst problem in motor building today, as any<br />

24-hour racer will testify. (Lars has still got scars from our last<br />

enduro.) The usual breakdown of an unprepared endbell will be that<br />

the material melts so that the brush holder and the spring will sink<br />

down forever in the plastic. To avoid this, bullet proofing' was<br />

invented by soldering the brush holders to a metal plate, and a few<br />

other refinements. This has the advantage of distributing the heat over<br />

a greater area for quicker heat dissipation<br />

All endbells should be bullet proofed for maximum security. If<br />

you're the lazy type, you can buy ready-made parts from Mini-Wheels<br />

or Champion. However, knocking up your own bullet plates is not<br />

difficult.<br />

Get brass sheet of a suitable thickness, anything between .015 and<br />

.040 in. are used. Cut out two plates that will fit exactly on the<br />

endbell and drill holes for the spring post and the screw. See photos.<br />

If you are using brass thicker than .015, you must also file a notch<br />

across the plates, or the brushes will ride too high.<br />

Next step is to file down the brush holders as per figure. Then<br />

comes the tough part, soldering this modified brush holder to the<br />

plate in exactly the right position. This will need patience and many<br />

resolderings, in all likelihood. The brush holder must be exactly<br />

centred, or you will have difficulty controlling the timing, as I pointed<br />

out earlier. Also make sure that the brush holder will be close to the<br />

com, for maximum brush stability. About .012 in. between the com<br />

and the brush holder is the ideal.<br />

The next step is the clip, which must fit tight against plate and<br />

brush holder. If necessary, reshape to fit, then solder it in place. The<br />

clip should be soldered to both the plate and the brush holder.<br />

Lastly, solder the post protector over the hole for the spring post,<br />

and clean up the job.<br />

NOTE: use high-temp solder for the bullet plates. The endbell<br />

assembly can actually get so hot that common solder will melt.<br />

The endbell must be modified to accept these plates. Get an X-acto<br />

knife for cutting down the edges around the brush holder, and afterwards<br />

file the area flat.<br />

21


Figure 25: M o d d in g the b ru sh holder. File<br />

d o w n (sh a d e d area) until only 1/64 in.<br />

rem ains below bru sh hole.<br />

Check that the brush will easily slide through the brush holder,<br />

otherwise deburr the edges with a square file. With the complete<br />

bullet plates on, check for alignment by sticking in a piece of 3/32 in<br />

square tubing through the whole assembly.<br />

Variations on a theme: if you wish, skip filing down the brush holder<br />

and instead cut a slot in the plate so that the unmodified brush<br />

holder can protrude down into the Vee. Solder as before.<br />

To have even more efficient heat dissipation, your bullet proofing<br />

plates can be done 'elephant ear' size, sticking out a good bit from<br />

the endbell. This is dependent on how much space you have in the<br />

chassis. It won't look pretty, but it's efficient.<br />

A rather primitive form we invented about a year before 'real'<br />

bullet proofing became the vogue, was to solder a piece of braid to<br />

clip and brush holder. This piece is allowed to stick out a good bit<br />

and will dissipate heat surprisingly efficiently.<br />

Concerning the bearing, use either a Mura or a Champion bearing,<br />

according to the endbell make. A Mabuchi bearing will quickly develop<br />

an oval hole, so I cannot recommend it.<br />

Bullet proofing the bearing is frequently done. Either remove the<br />

outside edges around the bearing hole screw on the plate and apply a<br />

few quick dabs of solder, or reverse the bearing and solder it to the<br />

plate from the outside. See photos. As with the case bearing, polishing<br />

the inner surface to a high gloss is advisable. Bullet proofing the<br />

bearing is usually only done on can drive' motors.<br />

★ ★ ★ ★<br />

21 brushes & springs<br />

With that, we have completed the requirements for the first two<br />

items, bearing and heat proofing. Remains securing the current<br />

conduction.<br />

On a stock endbell. the current will go via the spring and via<br />

contact between brush and brush holder. The latter is rather erratic<br />

when the brush is vibrating during running, and the increased current<br />

through the spring will heat it up and make it lose pressure.<br />

What to use here is shunted brushes, meaning that the current will<br />

go directly from lead wire joint via the shunt to the brush. Shunted<br />

22


Bulletproofing, elephant ear size. These are made from silver-painted plastic, just to show<br />

you how it can look. Just about any shape is acceptable, as long as It won’t short-circuit via<br />

the chassis. Holes (should be many and small) are drilled for lightness and quicker cooling<br />

The first bullet proofings simply consisted of soldering a piece of braid to the clip and brush<br />

holder. Even today this trick could be used to further increase heat dissipation on a<br />

bulleted endbell.<br />

brushes can be bought ready-made, both Champion and Titan are<br />

good ones. Using these, just tuck in the shunt ‘tail' and solder.<br />

Otherwise, shunting your own brushes is easily done. Got some<br />

flexible lead wire and strip off the plastic sleeve insulation. Insert the<br />

brush and jam the shunt wire between brush and spring. See photo.<br />

Then just solder the other end of the shunt wire directly to the lead<br />

wire clip. Simple, wasn't it?<br />

NOTE: try sanding the brush slightly where the shunt wire will lie<br />

against it. Careful . . . that carbon is brittle.<br />

NOTE, lately, using double shunt wires to each brush is becoming<br />

popular. Another trick is to insulate the spring with a piece of plastic<br />

sleeve on it (not the brush end of the spring).<br />

NOTE: unless your black Mura case will turn pink from this, I can<br />

recommend good ol' Mabuchi brushes. Correctly shunted, they are<br />

superb. Pay attention to the springs, and make sure you use strong<br />

ones. Champion's are my favourites. If you are looking for really<br />

strong springs, I can recommend those from Model Racing Car<br />

Centre. Warning, though, as they will eat the brushes in a very short<br />

time.<br />

As for springs, shape them like in figure 26 and make sure they<br />

have an arc of at least 120 degrees<br />

NOTE: springs and brushes should be changed between every<br />

race, to keep performance up. Some people will even change springs<br />

A very good job can be done with square tube for brush holder and home-made clip.<br />

Champion's bullet plates are instead given a Vee to fit an unmodded brush holder. Unfortunately,<br />

these will only fit Champion's own endbells as standard. With a little modding of,<br />

say, a Mura endbell, though, they can be used. The usual way of bulleting a bearing.<br />

Bearing it knocked out, turned around and soldered in the plate. This will allow the<br />

bearing to run cooler<br />

- high temps can cause<br />

a ’break-down' of oil<br />

or grease. Don’t forget<br />

to polish the inside<br />

surface.<br />

23


The other end of the shunt wire soldered either on top of the dip or around the pickup<br />

wire tab. By all means, do make a better solder joint than the one here. Remember to use<br />

a long enough piece of shunt wire, so that it will not stretch when the brush is wearing<br />

short. The other method of bulleting the bearing. The plastic ring is cut away, as in photo<br />

and the bearing soldered in the plate. Only a few quick spots of solder are necessary<br />

Shunting the brush: the shunt wire is jammed between the brush slot and the spring . , .<br />

between practice and race, but this is up to you. If you are going to<br />

put away the car for a few days. I advise you to unhook the springs<br />

★ ★ ★ ★<br />

22 assembly<br />

At long last, we are now ready to assemble the motor. Check<br />

everything for absolute cleanliness, no metal dust on the magnets,<br />

nothing in the com slots, etc. Take the armature and put on the<br />

washers - don't forget the fibre washer on the com side - and care ­<br />

fully put the arm in the case. Check that there is a slight clearance<br />

between armature and magnets. Then put on the endbell and screw<br />

it on tight. Spin the armature a couple of times to check that nothing<br />

is binding. Now install brushes, shunts and springs.<br />

Solder the lead wires on each side and connect the motor to a<br />

power source. Have it spin a 'fast idle' (R P M about 15,000). Run the<br />

motor like this for about 20 seconds and then put a drop of oil in<br />

each bearing. Increase revs slightly and run the motor like this for<br />

1-minute periods. Total running-in time is usually about 15 minutes.<br />

WARNING: do not let the motor run free at anywhere near max<br />

R P M 's. since burrs at the com segment edges can easily crack the<br />

brushes.<br />

24<br />

Figure 26: The s p r in g s should<br />

be b ent a s show n. B y the<br />

w ay, m ake sure that the<br />

s p rin g w ill never stick in<br />

the slo t o n the b ru sh holder,<br />

a s th is w ill le sse n b ru sh<br />

p ressure and th u s perform ­<br />

ance. The s p rin g end m ust<br />

m ove freely here.


A trick from U S . racer Dave Grant: polish the com with a hard eraser, for seating<br />

and a better surface. Note how shiny the com turned out. This w orks wonders<br />

for the brush track. For cleaning com slots, use a piece of filed-to-shape ice<br />

lolly or ice cream stick - never metal.<br />

Putting on the pinion: sand the shaft end lightly and cut up a few<br />

small notches in it. If you have a drill blank, this can only be done<br />

with a motorised tool and a carbide disc. Heat the shaft with the<br />

solder iron and apply a thin coat of solder at the shaft end. Then<br />

give the pinion hole a few quick takes with a round file and put it<br />

on the shaft end. Now apply the cleaned end of the iron against the<br />

pinion and start pushing. After a few seconds, the solder will melt<br />

and the pinion slide into position. Heat for a few more seconds and<br />

then let it cool, and you have your pinion soldered on.<br />

At a recent race, I saw another method: put Araldite inside the<br />

pinion and slide it on to the shaft, then heat with a match and you are<br />

ready to race. When you want to remove the pinion, heat with another<br />

match while using a pinion puller. However, I am not sure that<br />

I would use this method myself.<br />

* ★ * *<br />

23 service<br />

Your motor will need constant care, supervision and service for<br />

maintaining top performance. Brushes and springs must be changed<br />

between every race, also springs between practice and race for max<br />

power. Never use excess o il! This is a common fault, but excess oil<br />

will just dirty up the case and the com with subsequent slowing<br />

down.<br />

Every now and then, you will have to disassemble the motor and<br />

clean it. Use liberal amounts of kerosene, pipecleancrs and rags on<br />

the case and endbell. wipe carefully afterwards and make sure no fluff<br />

from the pipecleaners is left. Check com solder joints and resolder<br />

25


these if necessary. If you have access to a low-R P M . power drill,<br />

insert the arm with the com end in the chuck and true the com<br />

with a pencil eraser. Clean with a fine cloth and make sure the com<br />

slots are free from dirt by running a toothpick along them.<br />

Every time you disassemble the motor, the shaft must be carefully<br />

sanded so that no solder will remain and mar the bearing. The endbell<br />

bearing must be changed every 3 or 4 races (sprints), since it will<br />

wear out quickly. Never remove the magnets unless absolutely necessary.<br />

If possible, try to remagnetise before every race, for maximum<br />

zap in your motor.<br />

And with that, my article on motor tuning draws to a close. (At last,<br />

you must be saying.) Give your motor lots of maintenance and<br />

tender, loving care, and it will be faithful to you and win many races.<br />

If anyone has any problems or simply wants to know more, just<br />

send a letter to Model Cars. I will try to answer those questions of<br />

most general interest in the magazine.<br />

Good luck !<br />

* * ★ A<br />

26


Now you have all three b o o kle ts in<br />

the ‘M otor T u n in g’ Series, d o n ’t<br />

forget author Dan G lim n e ’s offer to<br />

help with m ore inform ation or a s s is t<br />

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up your own power units.<br />

A d d r e s s any co rresp ondence to<br />

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13-35 B R ID G E S T R E E T<br />

H E M E L H E M P S T E A D<br />

H E R T F O R D S H IR E<br />

W e’ll be only too pleased to p a s s<br />

them on.<br />

27


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