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Infra GCSE Resource

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ARTIST PROCESSES<br />

34<br />

Left: Lucy Carter<br />

Right: Moritz Junge<br />

‘If you can be free enough to experience<br />

it in the moment, it hopefully releases<br />

something new in you.’<br />

Wayne McGregor, BBC Bitesize interview, 2010<br />

Creating movement motifs<br />

McGregor enjoys working with The Royal Ballet<br />

dancers because of their ‘emotional capacity,<br />

degrees of freedom and abandon in their<br />

movement’. He selects dancers to work with who<br />

are curious, open to explore and willing to try<br />

something new.<br />

The <strong>Infra</strong> motifs were developed from a prosaic,<br />

pedestrian language exploring what people do<br />

every day such as walking, running, sitting and<br />

gestural actions. These pedestrian actions were<br />

then developed further. More actions (including<br />

turns, elevations and adding different body parts)<br />

were explored to make richer movement.<br />

These motifs were both combined and contrasted<br />

with more traditional and codified ballet movement<br />

vocabulary. Throughout <strong>Infra</strong> McGregor pushes<br />

the classical language to its extreme, this is<br />

particularly evident with the use of the back.<br />

In contrast to ballet where the spine tends to be<br />

held straight or move in set curved pathways,<br />

in <strong>Infra</strong> McGregor requires the dancers to fully<br />

articulate the back in all directions: referring to this<br />

as ‘almost misbehaving’.<br />

Stage 4<br />

Lighting design and costume design<br />

At the same time as working with the dancers, set<br />

and sound design, McGregor also thinks about the<br />

lighting and costume design for the work.<br />

Lighting designer Lucy Carter designed the lighting<br />

for all of Wayne McGregor’s previous works. He<br />

describes Carter as being very instinctive as a<br />

designer and as well as collecting resources and<br />

information to fuel her creative process. She often<br />

experiments in the theatre, trying out the lights<br />

with the dancers in real time. This then inspires and<br />

develops McGregor’s choreographic ideas further.<br />

McGregor has worked with costume designer<br />

Moritz Junge many times and praises his ability to<br />

work with a broad spectrum of styles. For <strong>Infra</strong> the<br />

costume design was influenced by Julian Opie’s<br />

digital people and the starting point for costume<br />

was ‘pedestrian’ clothes, particularly when dressing<br />

the crowd of people who walk across the stage<br />

during the highlight in section 7b. It is important<br />

that the costumes are designed to work with<br />

the dancers’ bodies, aiding their movement and<br />

showing off their extraordinary skills.<br />

Stage 5<br />

Solving the problem, putting the jigsaw together<br />

The rest of the creative process involves all<br />

collaborators working together, discussing and<br />

sharing ideas and developments, observing<br />

McGregor and the dancers in rehearsal, selecting<br />

and structuring material and eventually piecing<br />

together the puzzle, synthesizing information<br />

to create a unified piece that can be realised,<br />

rehearsed, refined and performed.

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