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ESPORTS

Newzoo_Free_2017_Global_Esports_Market_Report

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FREE 2017 <strong>ESPORTS</strong> MARKET REPORT<br />

AUDIENCE OVERVIEW<br />

GLOBAL<br />

The Esports Enthusiast audience skews young and male, with half of them aged between 21-35 and 71% men.<br />

The majority of Enthusiasts are in full-time employment and enjoy a good income. This makes them a very<br />

desirable target group for different parties, especially big brands. Esports Enthusiasts are digital natives, and<br />

are more likely to be consuming content online than through traditional media outlets.<br />

AGE/GENDER: <strong>ESPORTS</strong> ENTHUSIASTS<br />

GLOBAL | 2016<br />

F51-65<br />

1%<br />

AGE/GENDER: OCCASIONAL VIEWERS<br />

GLOBAL | 2016<br />

F51-65<br />

1%<br />

M51-65<br />

1%<br />

F10-20<br />

7%<br />

F21-35<br />

14%<br />

M36-50<br />

12%<br />

F36-50<br />

7%<br />

191<br />

MILLION<br />

M10-20<br />

20%<br />

M21-35<br />

38%<br />

F21-35<br />

17%<br />

F10-20<br />

11%<br />

M51-65<br />

2%<br />

F36-50<br />

10%<br />

194<br />

MILLION<br />

M36-50<br />

15%<br />

M10-20<br />

17%<br />

M21-35<br />

27%<br />

FULL-TIME JOB<br />

GLOBAL | 2016<br />

HIGH HOUSEHOLD INCOME<br />

GLOBAL | 2016<br />

50%<br />

58%<br />

62%<br />

37%<br />

47%<br />

50%<br />

ONLINE POPULATION OCCASIONAL VIEWERS <strong>ESPORTS</strong> ENTHUSIASTS<br />

18 ©2017 Newzoo

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