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Smorgasboarder_16_March-2013

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GEAR: INTERVIEW<br />

the waves crispy sharp, wrapping<br />

endless point breaks and inhabited<br />

by surfing elves. The whole vision<br />

was so 70’s - “searching for empty<br />

perfection”!<br />

“My work was mostly inspired by<br />

the literary world created by Tolkien<br />

(The Hobbit and Lord of the Rings<br />

which I carried around like a stack of<br />

bibles) & Robert E Howard (Conan)<br />

and the artwork of Frank Frazetta,<br />

Dali, Rick Griffin and Bill Ogden.”<br />

And speaking of Tolkien, one of<br />

Shane’s works has a particularly<br />

special place for us – the<br />

Smaugasboard! He explains…<br />

“The Hobbit obsession led me<br />

to airbrush this board for myself<br />

around 1975. I designed the board<br />

with retro - already back then -<br />

influences and had Keith Paull<br />

shape it. The airbrush is of Smaug<br />

the dragon, in his treasure cave<br />

conversing with Bilbo the Hobbit,<br />

supposedly invisible at the time.<br />

“I called it ‘Smaugasboard’, after<br />

the dragon, with a pun on the<br />

spread of food. It was one of a<br />

continuous string of retro-inspired<br />

designs including a mini Plastic<br />

Machine (circa ‘74) and the first<br />

of the Modern Mals we built at<br />

Whangamata.”<br />

Art-wise, airbrushing is insanely<br />

difficult to master – a fact that<br />

few would understand today,<br />

since the advent of Photoshop and<br />

digital art. So for those who don’t<br />

understand exactly how it works,<br />

we asked Shane to give us a quick<br />

explanation of the process to<br />

produce an airbrushed image.<br />

“While the airbrush has its<br />

limitations, for what it can do, it’s<br />

the perfect medium - especially for<br />

skies and water, where there are<br />

mostly soft edges, fades and colour<br />

blends. There was no airbrush<br />

academy, or book of instructions<br />

- I just had to work things out as I<br />

went along.<br />

“Martin Worthington was doing<br />

his own thing at Hot Buttered in<br />

Sydney, and there was no peer<br />

group to compare notes. There was<br />

no specific paint for the airbrush.<br />

This took a lot of experimentation<br />

as well - especially for painting on<br />

the foam and being glassed over.<br />

There was fading, de-laminating,<br />

bleeding, clotting and spattering<br />

to overcome and different stencil<br />

materials to test.<br />

“I would sketch the layout in the<br />

lighter colours and add layers<br />

of darker colours - all the while<br />

the images becoming more in<br />

focus and dimensional. Knowing<br />

just when to stop was often<br />

determined by the swell conditions.<br />

The fibreglass layer over the top<br />

enriched the effect and became<br />

almost jewel-like.<br />

“It was a beautiful era really.<br />

Surfing was an art and so was<br />

the board building process. There<br />

wasn’t much money involved - we<br />

just did it for the love of surfing.<br />

In comparison, I think today the<br />

surfboard has the status more<br />

befitting a tennis racquet.<br />

And with regard to today, what<br />

about how the digital world has<br />

changed what art is, and how it’s<br />

produced?<br />

“Well, you know... I used to have<br />

thick calluses on my fingers from<br />

the airbrush, and you had to swing<br />

your arm around quite a bit, with<br />

big swooping movements. I just<br />

don’t know how that action would<br />

translate to a mouse.<br />

“While I’m amazed at where<br />

the digital world has taken us,<br />

it is kinda sad to see the virtual<br />

disappearance of art as we knew<br />

it. But hey, after Dali, Frank Frazetta<br />

(of Conan art) and Surf Airbrush,<br />

there’s not much that hasn’t<br />

been done. As a result, stuff just<br />

gets wackier in an attempt to be<br />

different - and that’s okay, but not<br />

quite the same.<br />

“With Photoshop and digital<br />

reproductions, you can have<br />

anything printed on anything, and<br />

that has dispelled a lot of the<br />

magic. Commercialism also hasn’t<br />

helped individuality.<br />

“I believe that movies are where<br />

art is presently at its best, but<br />

this requires a makeover. The<br />

technology is there for us to make<br />

beautiful audio-visuals, but our<br />

minds are in the gutter. There are<br />

a lot of great stories out there,<br />

so no excuse. I’m a big fan of<br />

3D. Some people have a problem<br />

with it but it works for my eyes.<br />

Can you imagine what would<br />

be going through Walt Disney’s<br />

head, watching today’s 3D digital<br />

animation?<br />

Shane tells us how he’s always<br />

really thrived on the creative<br />

process of art and functional<br />

design. Thesedays, with a small<br />

beach resort to run, and the art<br />

mostly about designing for their<br />

shop, he says he still just enjoys<br />

being creative and treading<br />

new ground - from building his<br />

home, resort accommodation<br />

and landscaping the surrounds to<br />

writing and surfboard design in<br />

particular, for which he still has a<br />

unique taste for.<br />

“I’ve always had a couple of boards<br />

including a state-of-the-art and one<br />

of my retro-fusion designs - which<br />

has been a parallel evolution on<br />

the Plastic Machine-theme. I’m<br />

finally content with where the<br />

design has come to. and now it’s<br />

my main board.<br />

“ The waves here are really fast<br />

and hollow and it works perfect<br />

- crazy! It has lots of different<br />

features, like re-designed, cropped<br />

fins... But the most obvious are the<br />

cropped nose and tail - effectively<br />

reducing the board length by a foot.<br />

No more points for me!<br />

“I’M FINALLY CONTENT WITH WHERE THE DESIGN HAS COME TO.”<br />

Shane’s cropped compact design,<br />

shaped by the boys from Oke Surfboards.<br />

Check out the 2007 Musica Surfica<br />

DVD<br />

extras for a segment on it.<br />

126<br />

SMORGASBOARDER | MAR/APR <strong>2013</strong>

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