CC1803
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CASE study<br />
places as well as rich green belts will be<br />
placed at the foot of high-rise buildings<br />
with a minimal ground area. The exterior<br />
designs of the high-rises will make them<br />
disappear into the sky to make sure they<br />
do not have a dominating presence. The<br />
beams supporting the structures of the<br />
high-rise buildings will disappear into<br />
vegetation and waterfalls that are part of<br />
the public areas at their feet, creating a<br />
comfortable environment in spite of the<br />
external supports.<br />
(2) Loop bridge<br />
To consolidate lines of flow and<br />
conserve energy consumed by traffic<br />
speed reduction, "loop" bridges will span<br />
the canyons between the 4 km loops<br />
with curves ideal for electric vehicle<br />
entry. The inside of the loop bridges will<br />
contain urban parks to avoid interfering<br />
with the existing scenery, and the<br />
inclusion of walking and cycling paths<br />
will offer views of the existing scenery<br />
and the urban parks. These loop bridges<br />
will be positioned where wind and rivers<br />
flow through, making them places to<br />
generate water and wind-powered<br />
electricity from the terrain in addition to<br />
urban parks to highlight the scenery.<br />
(3) Residential areas<br />
Places with relatively slight inclines<br />
among the upward and downward<br />
slopes along the loop's terrain will be<br />
used as residential areas. They will<br />
feature small roads that fit electric<br />
vehicles comfortably, walking paths with<br />
rich vegetation, and a comfortable<br />
thermal environment thanks to the wind<br />
flowing from the top to the bottom of the<br />
mountains.<br />
Infrastructure such as water, electricity,<br />
and communications will be<br />
concentrated in the loop along the<br />
terrain, making it more efficient than the<br />
usual net-like configuration. In addition,<br />
the bridge areas will provide wind and<br />
hydropower for the loop, making the<br />
loop an energy generator. In residential<br />
areas connected to the loop, not only<br />
will electric vehicles deliver public<br />
services and supplies, but the loop itself<br />
will deliver energy.<br />
THE PROJECT IN PROCESS<br />
The Loop Linear City project was unique<br />
in many ways. The team was divided<br />
into two locations, half working on the<br />
architectural and urban design concept<br />
from TAKENAKA's main office in Osaka,<br />
and the other half working from<br />
Enzyme's headquarters in Hong Kong,<br />
developing the terrain works and the<br />
landscape modeling and producing the<br />
renders and the animation.<br />
Several scripts were created to analyse<br />
and understand the complex topography<br />
and locate areas where they could fit the<br />
required amount of people, defining<br />
nodes of activity that could be broken<br />
down into different archetypes.<br />
The terrain works were handled in<br />
Rhino/Grasshopper, making it easy to<br />
sculpt the roads and landscape features<br />
that would create the loop identity.<br />
Afterwards, the terrain was transformed<br />
into ARCHICAD meshes using scripts<br />
shared by Jaime Ingram.<br />
In a separate script, the team designed<br />
the urban areas defined by a structural<br />
network of arches supporting the towers<br />
and creating the urban spaces<br />
underneath, merged with the<br />
surrounding nature. Finally, the project<br />
was put into Twinmotion, creating a VR<br />
world from which the animations and<br />
flythroughs were created. Still frames<br />
from the presentation were further<br />
enhanced using Photoshop.<br />
The link from ARCHICAD to Twinmotion<br />
and the speed and efficiency of working<br />
on a real-time render engine (Twinmotion<br />
is powered by the Unreal Engine)<br />
enabled designers to continue working<br />
on models right up to the last minute,<br />
with the animation and renders exported<br />
just a couple of days before submission.<br />
CONCLUSION<br />
This is the second collaboration project<br />
between TAKENAKA Corporation and<br />
Enzyme, and "one of the most<br />
challenging and fun projects that Enzyme<br />
has worked on in 2017," said Enzyme Co-<br />
Founder Jorge Beneitez. “Each time the<br />
engine just feels more and more<br />
engaged. ...We are both so eager to<br />
learn, to experiment and to explore new<br />
workflows, tools and methodologies to<br />
push ourselves," he added. Jorge also<br />
said that the workflow between<br />
Rhino/Grasshopper, ARCHICAD and<br />
Twinmotion is great but still being tested.<br />
"We spent quite a lot of time figuring out<br />
the best ways to transform and convert<br />
geometries from one software to the next,<br />
especially working with terrain/meshes<br />
and importing to Twinmotion."<br />
www.graphisoft.com<br />
March/April 2018 17