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Over_the_Edge_Players'_Survival_Guide

Player's guide to Over the Edge rpg

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CHAPTER 1<br />

<strong>Over</strong> <strong>the</strong> <strong>Edge</strong><br />

Samantha has received psychic training that should<br />

allow her to do marvelous things, but in her heart she<br />

still doubts that she can do anything.<br />

Samantha is agnostic.<br />

She used to play soccer, but now has to restrict<br />

herself to coaching because of a heart condition.<br />

All her training as a psychologist proved worthless<br />

when her family was slaughtered by members of a<br />

perverse cult, and Samantha had to delve alone into<br />

<strong>the</strong> heart of self-doubt and face her fears in order to<br />

survive. Now that she has faced <strong>the</strong> worse that one can<br />

suffer, Samantha has an unshakeable confidence.<br />

Step 2. Determine Traits<br />

Roll two dice and consult <strong>the</strong> chart below to determine<br />

your character’s central trait. The first word<br />

indicates <strong>the</strong> type of profession (or person) <strong>the</strong> character<br />

is. The next word or phrase says what specific<br />

type of person, if you don’t want to think about it.<br />

If you do want to think about it, <strong>the</strong>re follow several<br />

o<strong>the</strong>r possibilities from which to choose.<br />

Your character may or may not still be in <strong>the</strong><br />

indicated profession. For instance, if you roll “cat<br />

burglar,” he may now be a reformed cat burglar<br />

who has sworn off criminal activity (at least for<br />

personal gain...).<br />

Central Trait Chart<br />

(roll two dice)<br />

2 Tourist. Dilettante. Or, a vacationing specialist of<br />

some type.<br />

3 Artist. Author. Or, painter, singer, dancer, poet,<br />

sculptor, etc.<br />

4 Professional. Professor. Or doctor, business executive,<br />

investment broker, etc.<br />

5 Criminal. Confidence expert. Or, cat burglar, thug,<br />

drug runner, etc.<br />

6 Paranormal. Paranormal investigator. Or, fringe<br />

scientist, devotee of <strong>the</strong> occult, etc.<br />

7 Weird. Mutant. Or, psychic, alien passing for<br />

human, artificial life form, etc.<br />

8 Operative. Industrial spy (probably “retired”).<br />

Or, operative for a secret society, operative for a<br />

government intelligence agency, operative for a<br />

non-profit organization, etc.<br />

9 Investigator. Private investigator. Or, operative<br />

for a secret society, investigative reporter, etc.<br />

10 Scientist. Experimental psychologist. Or, physicist,<br />

nutritionist, fringe electricity expert, etc.<br />

11 Fighter. Bodyguard. Or, underworld thug, assassin,<br />

professional boxer, etc.<br />

12 Mystic. “Monk” or “nun.” Or cultist, “witch doctor,”<br />

spiritual healer, etc.<br />

Side Traits<br />

If fighting is not part of <strong>the</strong> character’s central<br />

trait, you may choose it as a side trait and roll for <strong>the</strong><br />

o<strong>the</strong>r side trait. If fighting is part of <strong>the</strong> main trait,<br />

or if you are not concerned about martial ability, roll<br />

twice on <strong>the</strong> chart below. If you roll a side trait that<br />

is redundant because <strong>the</strong> central trait already covers<br />

it, re-roll.<br />

Side Traits Chart<br />

(roll two dice)<br />

2 Technical. Electronics, computers, mechanics,<br />

etc.<br />

3 Stealthy.<br />

4 Tough. Resistant to damage, poisons, pain, etc.<br />

5 Education. Could be doctor, professor, archaeologist,<br />

etc.<br />

6 Manipulation. Lying, buffaloing, intimidating,<br />

subterfuge, browbeating, bluffing, etc. Choose a<br />

style that fits you o<strong>the</strong>r traits.<br />

7 Fringe Power. Invent a fringe power that fits your<br />

o<strong>the</strong>r traits.<br />

8 Strong-Willed. Resistant to mundane and paranormal<br />

influence.<br />

9 Agile. Good reflexes, fast, etc.<br />

10 Strong.<br />

11 Performance. Singing, dancing, acting, etc. Choose<br />

one.<br />

12 Specialist. Specializing in some unusual field<br />

of knowledge or ability, such as Persian history,<br />

government cover-ups, etc.<br />

28

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