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Web_Designer_UK__May_2018

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GET PRO DESIGN SKILLS<br />

BREAKING DOWN DESIGNS FOR BUILD<br />

Methodologies, tooling<br />

and project structure<br />

This helps keep problems with<br />

specificity to a minimum as well as<br />

creating styles that can be reused<br />

throughout the project.<br />

It’s important to note that the BEM<br />

structure doesn’t necessarily follow<br />

the exact structure of the DOM. If you<br />

have a block with a container element,<br />

for example, subsequent elements do<br />

not need to be scoped to the element<br />

but to the block:<br />

<br />

<br />

<br />

<br />

<br />

When it comes to building the project<br />

there are a number of methodologies,<br />

tools and project structures which can<br />

be very useful for helping you manage<br />

the codebase.<br />

These methodologies are useful<br />

when working in teams. No matter<br />

which member(s) of the team wrote<br />

the code it will be familiar to everyone<br />

else should they need to make<br />

changes or take over the project.<br />

TOOLING<br />

Both SASS and LESS enable you to<br />

write BEM code nested using the<br />

ampersand (&). This is a really nice<br />

way to quickly see all the elements<br />

belonging to any given block.<br />

.block<br />

...<br />

&__element {<br />

...<br />

&--modifier {<br />

...<br />

}<br />

}<br />

}<br />

The code above will then be<br />

compiled to:<br />

.block { ... }<br />

There is no right or wrong way to<br />

do this, you can use whichever<br />

methodology you choose or even a<br />

mix of a few, you just need to make<br />

sure everyone in the team is working<br />

to the same principles and guidelines.<br />

METHODOLOGIES<br />

There are a number of different<br />

methodologies available to you, or you<br />

could simply create your own. Three<br />

.block__element { ... }<br />

.block__element--modifier {<br />

... }<br />

You can also use this to apply<br />

hover and pseudo classes:<br />

.block {<br />

...<br />

&:hover,<br />

&:focus,<br />

&:active {<br />

...<br />

}<br />

&::before {<br />

...<br />

}<br />

}<br />

of the most popular are BEM, OOCSS<br />

and SMACSS.<br />

BEM<br />

BEM or Block Element Modifier is, at<br />

its heart, a naming convention. It<br />

enables you to split the code into<br />

reusable components by scoping<br />

elements to a block. The naming<br />

convention works like this; blocks are<br />

the start of the class name:<br />

.block<br />

Elements are then scoped to a block<br />

using a double underscore:<br />

.block__element<br />

Then modifiers are used for smaller<br />

changes or additions, a different<br />

colour for example:<br />

.block__elements--modifier<br />

PROJECT STRUCTURE<br />

Folder structure within your<br />

project is important, keeping<br />

everything organised can be hard<br />

work and take a lot of your time.<br />

Luckily, there are a couple of ways<br />

you can manage unruly projects.<br />

One architecture that’s currently<br />

gaining in popularity is ITCSS<br />

(Inverted Triangle CSS). This is a<br />

OOCSS<br />

OOCSS stands for Object Orientated<br />

CSS, the two main principles of this<br />

methodology are:<br />

Separate structure and skin<br />

This means that the entire structure<br />

of the website should be separate to<br />

the styles that apply visual and<br />

decorative properties.<br />

Separate container and content<br />

This means “rarely use locationdependent<br />

styles”. In other words,<br />

any given element should look the<br />

same no matter where it appears<br />

on a site.<br />

SMACSS<br />

SMACSS stands for Scalable and<br />

Modular Architecture for CSS. There is<br />

nothing to download and include in<br />

your project — it’s more of a style<br />

guide, a set of rules to help keep the<br />

specificity demons at bay. The<br />

architecture is complex, which is why<br />

some teams overlook it but there are<br />

a lot of useful rules to apply.<br />

way to structure your files within<br />

your CSS. The styles at the top are<br />

the most far-reaching, whereas the<br />

files at the bottom of the triangle<br />

are the most specific. By<br />

implementing the same structure<br />

for all projects you can make every<br />

project, even those you haven’t<br />

worked on, seem familiar.<br />

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