05.09.2018 Views

RIC-3531 Primary Science - Book D (Digital)

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

A Whirligig<br />

Flight – Activity 3<br />

Lesson Focus<br />

Outcomes<br />

Energy and change<br />

2.5 Describes properties of<br />

light, sound, heating and<br />

movement.<br />

Indicators<br />

• Makes predictions about<br />

flight patterns of the<br />

whirligig.<br />

• Constructs and throws a<br />

whirligig.<br />

Skills Focus<br />

• Predicts<br />

• Observes<br />

• Draws conclusions<br />

• Conducts simple tests<br />

Background Information<br />

Four basic forces are involved<br />

in flight – gravity, lift, drag and<br />

thrust. Thrust is created by<br />

a plane’s propellers or its jet<br />

engines. Drag is the natural<br />

force of air resistance against<br />

the plane’s forward movement.<br />

Lift is created by the plane’s<br />

wings as they move through<br />

the air and gravity is a natural<br />

force that pushes the plane<br />

towards the ground. Gravity<br />

and lift are opposite forces, as<br />

are drag and thrust.<br />

The ‘whirliggig’ flies through<br />

the air because of the force<br />

used when it is thrown. It spins<br />

and cuts through the air in<br />

the same way as a propeller.<br />

It works best when held by<br />

the end of one of the blades<br />

or wings with the thumb and<br />

index finger.<br />

Keep the whirly-gig vertical<br />

and flick forward and upward<br />

to start a spinning action. It<br />

should return in a semicircle<br />

and come back to the place it<br />

was thrown from. It may take<br />

several practices to get the<br />

correct thrust to make it return.<br />

Safety Warning<br />

Do not aim flying objects at<br />

any person.<br />

Always test flying objects in<br />

safe conditions and areas.<br />

Fly them away from people<br />

or windy conditions.<br />

Before the Lesson<br />

Materials Needed<br />

Stiff card (e.g. cereal packs – other materials such as cardboard, styrofoam or<br />

balsa can also be used), whirligig template (page 81), scissors.<br />

Preparation<br />

• Have templates already made in thick card for students to trace around.<br />

• Make a model whirligig and practise throwing it to demonstrate and discuss<br />

results.<br />

• Students will need a large area like a gymnasium, an undercover assembly area or<br />

oval to practise throwing their whirligig (little wind).<br />

• Have a collection of pictures of aircraft with propellers or rotor blades on display<br />

(as in gyrocopter activity).<br />

The Lesson<br />

Stimulus<br />

• Discuss pictures where aircraft use propellers or rotor blades.<br />

What to Do<br />

• Students trace around a whirligig template onto card.<br />

(See ‘Appendix 1’ on page 81.)<br />

• They carefully cut around the shape so the edges are smooth.<br />

• Students can colour it brightly and add their names.<br />

• Ask students to predict what they think will happen when the whirligig is thrown.<br />

• Demonstrate how to hold and throw the whirligig for students by holding one<br />

blade vertically and flicking it forward and upward.<br />

• Students will need to practise to get the correct amount of thrust to make the<br />

whirligig circle and come back like a boomerang. (Students will need a large area<br />

to practise—preferably indoors without wind.)<br />

• Students record what they have found about their whirligig.<br />

• Try throwing the whirligig horizontally. What happens?<br />

• What could be changed to make it better? Allow students to experiment and<br />

record results.<br />

• Talk about the performances of the whirligigs.<br />

• Ask who can throw and catch their whirligig. Give each throwing technique a<br />

rating.<br />

After the Lesson<br />

Answers<br />

Teacher check<br />

Additional Activities<br />

• Make a frisbee using an aluminium pie plate and modelling clay. Turn the plate<br />

upside down and try to fly it. What happens? Add small amounts of modelling clay<br />

evenly spaced around the outside edge of the dish. Using a backhand toss, try to<br />

fly it again. Is it better with or without the weights? Try different types of plates<br />

or alter the weights used. What differences can you notice? Record results and<br />

compare with others in the class. Hold a competition for the longest flying pie<br />

plate design.<br />

• Make small finger boomerangs (from stiff card) that can be launched off a slightly<br />

tilted book with the flick of a finger. Strike the boomerang so that it spins off<br />

the book rapidly. The boomerang should fly straight out, turn and come back. If<br />

needed, give one edge of each wing a slight bend upward like a forward flap.<br />

Display Ideas<br />

• Research and display pictures and reports showing the uses and<br />

types of boomerangs. Do they all return?<br />

76 PRIMARY SCIENCE ~ R.I.C. Publications ® ~ www.ricpublications.com.au<br />

ISBN 978-1-925660-54-8<br />

©R.I.C. Publications<br />

Low Resolution Images<br />

Display Copy

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!