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The Black One (wolf spider): This mutated spider is 4 feet tall and is a fearsome creature with a<br />
brain too small to be affected by any mental attack but illusions. It is able to generate electrical<br />
energy for short periods of time (3 melee turns) in its attempt to kill its victims. This energy does<br />
4 dice of damage per melee turn. The arachnid's web has been known to span a 100 foot area in<br />
clearings or darkened forests. It does not usually leave its web.<br />
Small Warrior (ant): This insect is only slightly larger than its nonmutated cousin. The<br />
creature, in numbers over 100, can, in a type of mass mind, generate a force field to protect its<br />
hill from the many predators that love fresh ants. The breeding rate of the queen is much lower<br />
than its nonmutated cousin, but it lives much longer. The warriors have a toxic sting (intensity<br />
16) that can kill any size creature in a very short period of time. Its nests are usually found in<br />
areas where the artificial sun does not shine or where there are game trails.<br />
Buzzers (bees): These mutated cousins are attracted by the expending of mental energy and are<br />
enraged by it. They expend a high energy blast upon contact with a being, causing 4 dice of<br />
damage and rendering the buzzer unconscious for 3-18 minutes.<br />
Mirror Creature (worm): This creature is about 3 feet long and has several strange traits. It is<br />
attracted to high heat or electrical energy outputs, and reflects 100% of any heat or electrical<br />
force directed at it (this force after leaving the body of the worm is magnified 4 times).<br />
Plants<br />
Grabber: This plant is a normal looking willow tree with vines that it is able to move for its own<br />
purposes. At the center of its branches is a cluster of glands that emit dissolving enzymes that<br />
make the creatures it grabs decompose faster, thus turning them into fertilizer for the plant's use.<br />
The tree has heat and sound sensitive appendages at the tip of many of the grabbing vines. The<br />
trees vary in size with 3-30 vines per tree.<br />
Dream Bush: This small bush emits a fragrance from its petals that makes any creature with a<br />
sense of smell see what they most want to see. The fragrance has an affecting range of 10 feet<br />
and a prolonged contact will cause addiction in any creature. Repeated contact will cause a<br />
speeding up. of the metabolic process resulting in death by exhaustion.<br />
The Jawed Plant: This is a 9 foot tall venus fly trap, with full mobility and the power to<br />
mentally paralyze its victims within a 25 foot range. The sap issuing from its jawed sides can<br />
dissolve a victim in 5 melee turns. It moves at fast speed and is heat sensitive within a 30 feet<br />
radius of it.<br />
The Singing Vine: This fully intelligent plant is able to move and converse with any creature, as<br />
it is telepathic. Any intelligent creature that is aware of the plant's presence is unable to harm it,<br />
as it is able to use sonics to cancel all violent action on the part of any possible enemy.<br />
Unfortunately for it, the sap it emits is very tasty to nonintelligent creatures and it is just such<br />
creatures that the sonics do not work on. The plant can move at a slow pace and it carries with it<br />
an unusually large amount of knowledge that it will give for objects to aid in its survival. It of all<br />
the plants has the best set of manipulative vines.