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PLAY IN THE CITY

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07.

Galloway criticises Montgomery’s execution of the POV shot within

the film, marking it as a ‘failed formal experiment’, because it creates

points in which the audience out of their state of immersion.

While this may be true of immersion within film, the mirror could

be considered as an important way of understanding the threshold

of immersion within a game. The mirror, literal or not is a point of

reflection; a chance to view the body which we are connected to. We

could view the mask, as furthered by the mirror, as a device which

allows you to keep your foot in the door of ‘reality’. It is a point which

stops you from losing yourself fully. The mirror serves as a reminder

of the self you are portraying, within the game.

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