PLAY IN THE CITY
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07.
Galloway criticises Montgomery’s execution of the POV shot within
the film, marking it as a ‘failed formal experiment’, because it creates
points in which the audience out of their state of immersion.
While this may be true of immersion within film, the mirror could
be considered as an important way of understanding the threshold
of immersion within a game. The mirror, literal or not is a point of
reflection; a chance to view the body which we are connected to. We
could view the mask, as furthered by the mirror, as a device which
allows you to keep your foot in the door of ‘reality’. It is a point which
stops you from losing yourself fully. The mirror serves as a reminder
of the self you are portraying, within the game.
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