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1 - Commodore Is Awesome

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44<br />

a<br />

4<br />

A NDREW POWELLill<br />

'My biggest current project is a fully animated feature called<br />

'Magic'. This film will be a comedy medieval fantasy, with<br />

overtones of some of my favourite authors, like Terry<br />

Pratchett, JRR Tolkien, and Monty Python. The story is mostly<br />

serious, but also has scenes where we just HAD to have a little<br />

fun.<br />

*Co-author of the script, and personal friend of mine, Bob<br />

Milne, came up with a scene where the main characters<br />

encounter a troop of Vikings on a portage.<br />

What I'd REALLY like to do is get Terry Pratchett's perrnission<br />

to work on a cartoon version of his Disc World novels.<br />

That would really sell!'<br />

Amiga hardware and software used: use Disney<br />

Animation Studio for Pencil Test animation, Deluxe Paint 5,<br />

Brilliance 2.0, Photogenics 1.25 NTSC for clean-up and<br />

colourisation, and MainActor Pro for final production and<br />

editing.<br />

'I know Disney Animation Studio is getting more than a little<br />

obsolete these days, but it is totally geared for animators<br />

who recognise the tools it offers. I use it to get the line animation<br />

done, and then I can move my work to a more<br />

advanced program.<br />

"DPaint and Brilliance have always been the most popular<br />

packages, but Photogenics is a total MUST-HAVE for serious<br />

artists. For Hardware I use a Tabby Graphics Tablet and the<br />

trusty GVP G-Lock genlock. Both are great because of their<br />

affordabilibi,<br />

UHE CREATION 11111111<br />

11<br />

The Amiga is an excellent creative platform and many<br />

famous artists have benefited from the machine.<br />

Arguably the most famous was Andy Warhol, who<br />

1111<br />

once commented, "The thing I like most about doing<br />

this kind of art on the Amiga is that it looks like my<br />

work". Others include Dave Gibbons, the man behind<br />

1the<br />

Watchmen comics, and the Aardman Animations<br />

team. Andrew Powell offers his views on why he<br />

11 thinks the Amiga has a winning formula:<br />

"The bottom line would be the price of equipment<br />

and ease of use. I would need to use a Pentium 130<br />

11.<br />

with an Mpeg board and 100 Mb of RAM to get the<br />

same results I get with my A4000/040 with 113 Mb<br />

RAM. The fact that the Amiga is so geared for video<br />

11111<br />

makes it the most cost effective choice amongst all the<br />

machines out there. It's also a whole production stu-<br />

111 dio in-a-box, where I can get 66 Frames Per Second<br />

(NTSC video) in two to 256 colours on-screen, in High-<br />

Resolution.<br />

- Can you give us an idea of how the Amiga helps<br />

your work?<br />

41110-<br />

AMIGA COMPUTING<br />

OCTOBER 199c<br />

OOLS OF THE TRADE<br />

For a budding artist there are many options<br />

available for the Amiga which will help you<br />

achieve your desired effect. These vary<br />

from the basic paint packages to rendering<br />

and animation. There are plenty available<br />

of good quality, but your choice will<br />

depend on what you want to do with it.<br />

TVPaint has always proved very popular as<br />

a professional option, and with a Wacom<br />

graphics tablet you have an excellent art<br />

environment in which to produce your<br />

masterpieces.<br />

Although expensive in price, the latest<br />

version, 3.0, proves a desirable option for<br />

the serious computer user because of the<br />

many features it offers. These include the<br />

Big Edit option, which is invaluable to commercial<br />

artists as it takes away the problem<br />

of resolution demanding huge amounts of<br />

memory. This works by defining the size of<br />

the project, then selecting a scaled area to<br />

work on. Another aspect which impressed<br />

was the layers function, which lets you<br />

view multiple 24-bit images on the same<br />

1screen whilst still being able to edit them<br />

independently. You can view layers A, B, or<br />

C, work on them and view them together.<br />

TV Paint does require a graphics card to<br />

work, though.<br />

One of the older but still superior<br />

options is Deluxe Paint. It is now up to version<br />

five and has still kept up with the best<br />

of them. Deluxe Paint offers the user the<br />

ability to create pictures and animate. On<br />

the pictures side it offers realism in that the<br />

media you wish to paint on can be chosen<br />

from various oil canvasses to wire mesh.<br />

The brush types, however, are limited to<br />

watercolour, felt tip, oil and chalk, For<br />

Deluxe Paint 5, the airbrush feature was<br />

completely overhauled and the animation<br />

option improved to allow you to enter your<br />

key animation frame at both the beginning<br />

"I mainly use paper and pencil to get most of the character<br />

animation done in rough. Let's face it, sketching<br />

with a pencil and paper is a LOT quicker that trying to<br />

do the same thing with a mouse or a graphics tablet,<br />

When the drawings are done, I can scan them using a<br />

flat-bed scanner, and use the computer for the final<br />

line and adding colour.<br />

'Doing animation the traditional way requires<br />

reams of paper, coloured pencils and acetate sheets,<br />

not to mention a peg-bar, hi-8 camera, lights, film.. I<br />

could go on... Really!<br />

'The Amiga takes the place of some of the really<br />

expensive stuff and lets me get on with my work without<br />

totally blowing my budget. Plus, it speeds up the<br />

process so much that I can do the jobs that would normally<br />

require three or four other maniacs working<br />

alongside me.<br />

"And lets face it, using the Amiga to do artwork is<br />

actually fun and enjoyable. It's a medium that<br />

allows an artist to make sharing their work as easy<br />

as copying a file or dicking a link."<br />

2<br />

and end points of your sequence. ..<br />

Brilliance 2 is also worth mentioning.<br />

difficult to get hold of these days, but if<br />

faster than DPaint and has a proper 24version<br />

with fast HAM-8 display.<br />

Almathera's Photogenics is also a hi<br />

regarded product which provides both<br />

painting package and image process<br />

Version two, complete with an overhati<br />

and new features, was released only<br />

month. Almathera decided to put this sec<br />

ond version on CD, making installation ve<br />

quick and also allowing more room<br />

example files and a tutorial. To paint it<br />

Photogenics, you work on an invisible la<br />

sort of like a protective film over your a<br />

inal image. This means you can draw Mai<br />

to your hearts content, and if you're not<br />

happy with it, you can wipe it without da<br />

aging the original image. Version two a<br />

provides plug-ins called Effects, whicli<br />

allow you to apply an effect in three different<br />

ways rather than just being able to add<br />

it to the paint layer. It also has a virtual<br />

image function which allows you to cut o<br />

an area of the larger picture and paint on<br />

separately.<br />

Image FX has been mentioned in this<br />

article previously - for many artists, along<br />

with ADPro, it is the essential image<br />

processor for the Amiga. Image AC it stil<br />

being developed for the Amiga and has<br />

recently received a major new update<br />

Version 2.6 has many new features, including<br />

a fire generator, bubble effects and a<br />

film grain facility.<br />

If you're feeling inspired after all this,<br />

simply turn to this month's coverdisk for a<br />

demo of a new 24-bit art package<br />

called Art<br />

Effect.<br />

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