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TECHNOLOGYfocus<br />
Extending reality<br />
Bentley Systems implements extended reality, using NVIDIA's CloudXR, to push the boundaries<br />
of digital realities for the ITER fusion reactor project<br />
Afascinating discussion was<br />
presented at the NVIDIA global<br />
conference about the next phase<br />
of digital reality presentation - beyond<br />
virtual and augmented reality -between<br />
William Cannady, technical product<br />
manager at NVIDIA, and Greg<br />
Demchak, director of the digital<br />
innovation lab at Bentley Systems. The<br />
discussion focused on NVIDIA's<br />
extended reality solutions, and how<br />
Bentley is using them within a digital<br />
twin ecosystem to interact with large<br />
complex engineering models, using<br />
virtual reality (VR) and holographic<br />
headsets and leveraging game playing<br />
experiences and the cloud.<br />
Greg demonstrated the work that he<br />
was doing in his lab with his<br />
development team, backed up by actual<br />
end users with complex real-world data<br />
sets. He also introduced the concept of<br />
extended reality, digital twins, and the<br />
emerging subject of the metaverse for<br />
industrial-scale use.<br />
William put that in context. Extended<br />
reality (XR) provides another level of<br />
dealing with digital realities. "Virtual<br />
reality," he said, "effectively obfuscates<br />
your senses and presents an artificial<br />
world for you to see and experience.<br />
<strong>Aug</strong>mented reality primarily focuses on<br />
taking existing views and cameras and<br />
augmenting helpful data that lay on top<br />
of it to provide more information about<br />
what you are viewing. And then," he<br />
continued, "there's mixed reality, a<br />
combination of both virtual and<br />
augmented, that takes the spatial<br />
awareness of the existing view and<br />
overlays interactive and augmented<br />
components. All three of these<br />
technologies make up extended reality<br />
and can be used interchangeably."<br />
Greg then explained that XR was now<br />
being tested in a real-life scenario-the<br />
fusion nuclear reactor, ITER, where<br />
Bentley Systems is testing VR<br />
applications on top of CloudXR,<br />
NVIDIA's platform for VR solutions.<br />
ITER is one of the largest experimental<br />
energy projects in the world. Situated in<br />
southern France, the 35 collaborating<br />
nations are building a massive tokamak,<br />
which is a magnetic device that<br />
produces fusion in an experimental way<br />
by generating energy in the same way<br />
that the sun generates energy,<br />
theoretically producing a 10-fold return<br />
on energy input. "It is a huge,<br />
complicated project," Greg explained,<br />
"intended to generate plasma-and a lot<br />
of heat. And, from that, it produces<br />
electricity." The key is fusion, not fission,<br />
and the need to create the extreme<br />
conditions to maintain plasma at<br />
temperatures inside the tokamak that<br />
exceed that of the center of the sun.<br />
The magnets holding the plasma<br />
together are some of the most powerful<br />
magnets ever produced on Earth.<br />
Despite the huge cost, it is hugely<br />
important because it is also one of the<br />
most environmentally friendly sources of<br />
energy with no carbon dioxide or<br />
harmful atmospheric emissions,<br />
inherently safe and fulfilling our need for<br />
carbon-neutral energies.<br />
The project is huge-a seven-story high<br />
assembly hall containing the 30-by-30-<br />
meter tokamak vessel constructed off<br />
site, assembled and dropped into<br />
place. It also includes a massive<br />
amount of detailed wiring and the<br />
installation work that goes along with it.<br />
The total project includes 39 buildings<br />
centred around the Pre-assembly Hall,<br />
with its massive overhead cranes and<br />
the Tokamak Assembly Hall, all<br />
modelled in extreme fabrication-level<br />
detail. "And there is the problem,"<br />
explained Greg. "How can we provide a<br />
high-quality digital experience of this<br />
huge project, even simulating its<br />
construction bit by bit?"<br />
"To enable the workers to simulate the<br />
project's construction, you need a VR<br />
and mixed-reality experience, but we're<br />
dealing with highly detailed fabrication<br />
24<br />
<strong>Jul</strong>y/<strong>Aug</strong>ust <strong>2022</strong>