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Every time I swear off video games based on World War II, something new pops<br />

up to surprise me and make me eat my words. This time around, Blazing Angels:<br />

Squadrons of WWII is what’s putting my foot in my mouth.<br />

Blazing Angels wants you to experience all the thrilling danger of dogfighting<br />

in World War II without actually worrying about being shot out of the sky. We got to<br />

spend some time with the Battle of London and Pearl Harbor stages and can confirm<br />

that while Blazing Angels may not be historically accurate, exactly, it is fast-paced<br />

and frantic enough to keep you oblivious to that fact.<br />

The action is distinctly arcade-y. You can bust out moves that would make most<br />

planes stall out and crash with ease. You can go from your first attack run into a<br />

chassis-shaking Immelman Turn and then a loop-de-loop for spacing, all in the space<br />

of seconds.<br />

Blazing Angels doesn’t stop there. It puts you at the lead of a squadron of<br />

pilots. You command your squad via the d-pad. Each wingman even has a specialty.<br />

One can repair your plane (this feat is performed via a series of button presses on<br />

your part), while another can draw fire to give you a breather.<br />

Blazing Angels is a pretty game. Pearl Harbor and London were both extremely<br />

detailed and very large. You can even interact with the geometry (read: crash into a<br />

building when you screw up). Look for it in March.<br />

Publisher: Ubisoft<br />

Developer: Ubisoft Romania<br />

Release Date: March 2006<br />

Genre: Aerial Combat<br />

Category: World War II<br />

# of Players: 1-16<br />

Preview by 4thletter<br />

16_PREVIEW_BLAZING ANGELS HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 9_WARM BUN<br />

Publisher: Electronic Arts<br />

Developer: EA Redwood Shores<br />

Release Date: March 21, 2006<br />

Genre(s): Action Adventure<br />

Category: Mobster<br />

Players: 1<br />

HARDCORE GAMER MAGAZINE_VOLUME 1_ISSUE 9_WARM BUN<br />

“What the hell,” I can hear you saying.<br />

“Another Grand Theft Auto-style<br />

adventure game, and a licensed one at<br />

that? Nuts to this!”<br />

Wait, don’t turn the page yet! If you’re<br />

not completely sick of the GTA formula<br />

yet, you’ll find what’s shaping up to be<br />

a <strong>worth</strong>while sandbox-style action title<br />

in The Godfather. Featuring an original<br />

storyline that intermingles with the plot<br />

of the novel and the first Godfather<br />

movie, you play a wannabe mobster doing<br />

his part to expand the Corleone family’s<br />

reign. You’ll also get to drive old-timey<br />

cars that make funny noises when you<br />

honk the horn!<br />

An interesting hand-to-hand combat and<br />

grappling system is emphasized here; the<br />

right analog stick is used to deliver punches while the left<br />

stick shoves grabbed opponents against walls. Fights in The<br />

Godfather are brutal to watch, and make for a much more<br />

satisfying way of getting your point across to your<br />

enemies than just plain shooting them, though that option<br />

always exists.<br />

Aside from the expected driving and shooting missions, the<br />

game contains a number of side quests to mix things up,<br />

many of which involve beating protection money out of<br />

local business owners. Negotiation during these segments<br />

often requires some creative muscle on<br />

the player’s part - the game’s tutorial<br />

recommends smashing a shopkeeper’s<br />

head into his own cash register as one<br />

example. One can also buy into hidden<br />

gambling and prostitution rackets around<br />

town, generating yet more money for<br />

family needs like guns and ammo.<br />

The Godfather has seen a number of<br />

delays since it was first announced, but<br />

it should hopefully be done in time for a<br />

March release. It’s an offer you can’t...<br />

oh, forget it. Just buy it if I made it sound<br />

interesting, all right?<br />

Preview by Sardius<br />

THE GODFATHER: THE GAME_PREVIEW_17

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