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Behringer X32 - Audio Media

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available in its consoles, the manufacturer realises that<br />

people will always have their personal preferences in the<br />

way something should sound, therefore offers plug-in<br />

capability, via Waves.<br />

“Is it the Waves DSP add-on? Yes and no, really.<br />

It is, but anyone else that can interact with Waves has an<br />

Ethernet connector to a SoundGrid server, whereas we<br />

offer that capability via a 2U rack-mount [SoundGrid]<br />

server, and everything else is then incorporated into the<br />

console as standard,” Webster explains. “Using DiGiCo,<br />

you can have up to 32 stereo racks from Waves – that’s 64<br />

channels. Most other people aren’t able to do that... We<br />

are the only manufacturer that allows that 64 I/O on top<br />

of any I/O we have in any of our consoles.”<br />

DiGiCo also offers control of Waves via its<br />

consoles’ touch-screens, which eliminates the need for an<br />

additional PC.<br />

“Instead of a running a separate laptop, you’re<br />

basically running a separate server for audio only, and it<br />

uniquely saves that within a session. The only thing that’s<br />

happening is its number-crunching and the audio I/O is<br />

going in and out of the 2U box; everything else all happens<br />

within the console,” Webb reveals. “It’s then saved as a<br />

Waves live session file with a DiGiCo session file – the<br />

two are married. So, for example, say Eric Clapton’s using<br />

a particular effect and you change it for his guitar solo in<br />

Layla, that’s there, even though it’s in Waves; the console<br />

knows it, and it tells the Waves box what it wants, then you<br />

see it on the screen on the console. It’s totally integrated,<br />

whereas everybody else has to run it as if it’s a separate<br />

piece of outboard gear.”<br />

Soundcraft<br />

One of the benefits of being part of the Harman Group,<br />

says Soundcraft’s Head of Digital Console Strategy,<br />

Andy Brown, is being able to utilise the best of all of its<br />

brands, which has had a positive impact on the effects and<br />

processing that’s gone into Soundcraft’s Vi and Si ranges<br />

of digital consoles.<br />

“We are in a very good position as we have access to<br />

lots of well known and well-respected brands, going from<br />

the Lexicon reverbs to the dynamic stuff like BSS graphics<br />

and dbx processing,” he says. “Our general philosophy is to<br />

“We<br />

added an<br />

additional<br />

five reverbs,<br />

a dynamic<br />

EQ, a<br />

matrix<br />

mixer,<br />

several<br />

additional<br />

modulation<br />

effects, and<br />

a new tapdelay.y...”<br />

Richard Ferriday,<br />

Midas<br />

try and get those brands into our consoles, and although<br />

we have certainly done that in our current offering,<br />

there’s a lot we’d like to do on that side of things. What’s<br />

also really cool is that these fellow-Harman brands also<br />

happen to be industry standard – brands that engineers<br />

would have on their wish-list when speaking to any digital<br />

console manufacturer. That’s a big bonus for us.”<br />

Using Lexicon, Brown says, was “a complete<br />

no-brainer”:<br />

“Being such a super-respected brand – probably the<br />

leading brand in the industry at one time – meant we<br />

had to put it into our Vi and Si consoles; we got a very<br />

positive reaction from engineers and I think it made<br />

people remember just how well made those original<br />

audiomedia.com | November 2012 39<br />

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