12.01.2013 Views

The Role of Violent Video Game Content in

The Role of Violent Video Game Content in

The Role of Violent Video Game Content in

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

Olson et al. / <strong>Violent</strong> <strong>Video</strong> <strong>Game</strong>s and Adolescent Boys 75<br />

Cheryl K. Olson is codirector <strong>of</strong> the Center for Mental Health and Media, Massachusetts<br />

General Hospital Department <strong>of</strong> Psychiatry. She received her doctor <strong>of</strong> science degree <strong>in</strong><br />

health and social behavior from the Harvard School <strong>of</strong> Public Health. Her research <strong>in</strong>terests<br />

<strong>in</strong>clude adolescent mental health, effects <strong>of</strong> mass media on youth, and us<strong>in</strong>g media to change<br />

health behaviors.<br />

Lawrence A. Kutner is codirector <strong>of</strong> the Center for Mental Health and Media. He earned his<br />

PhD <strong>in</strong> psychology from the University <strong>of</strong> M<strong>in</strong>nesota. His research <strong>in</strong>terests <strong>in</strong>clude parentchild<br />

communication and us<strong>in</strong>g mass media to destigmatize mental illness.<br />

Dorothy E. Warner is currently a project coord<strong>in</strong>ator at the Judge Baker Children’s Center <strong>in</strong><br />

Boston. She earned her PhD at the Eliot-Pearson Department <strong>of</strong> Child Development at Tufts<br />

University. Her research <strong>in</strong>terests <strong>in</strong>clude electronic play, the socioemotional development <strong>of</strong><br />

children with chronic illness, and virtual communities as therapeutic/educational environments.<br />

Downloaded from<br />

http://jar.sagepub.com at Iceland Telecom on February 16, 2009

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!