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Project Documentation (PDF) - Design Management, International

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TOUCH POINTS<br />

Creating a customer experience for the user<br />

of the LEGO CUPCAP’s includes several<br />

touch points and considering all being part<br />

of the brand. The combination of successful<br />

communication, purchase and usage experience<br />

build the framework around an effective<br />

brand experience.<br />

BRAND<br />

EXPERIENCE<br />

USAGE<br />

EXPERIENCE<br />

PURCHASE<br />

EXPERIENCE<br />

COMMUNICATION<br />

EXPERIENCE<br />

In the usage experience we focus on the easy usage and especially the fun<br />

factors while using the LEGO CUPCAP’s. By painting and individualising<br />

the coffee mug based on everybody’s personal desire, the whole world of<br />

coffee drinking becomes more fun and creative.<br />

The LEGO CupCap product will be placed in big supermarkets, with which<br />

LEGO already has contracts, and coffee stores. As this product is not in first<br />

line a toy, the product will mainly be situated in the household department.<br />

Special shelves and POS Material will be produced in order to best place<br />

and represent the LEGO brand in this new field.<br />

The communication for the LEGO CupCap is created with media who interests<br />

and focuses on our target group. Due to this we want to focus in first<br />

line on advertisement in connection with social media networks and other<br />

web channels. The communication language is young, smart and amusing<br />

in order to place the product right in the market and reach the favoured<br />

customers.<br />

11

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