17.01.2013 Views

Project Documentation (PDF) - Design Management, International

Project Documentation (PDF) - Design Management, International

Project Documentation (PDF) - Design Management, International

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

2. LEGO HABITS, ASSOCIATIONS AND EXPERIENCES<br />

INDIVIDUALISE<br />

Be it playing, building, destroying<br />

or constructing, LEGO provides the<br />

possibility to do and create something<br />

individual and personal in order<br />

to express themselves and their<br />

creative ideas. Therefore the group<br />

rated “individualise” as one of the<br />

most important issues regarding<br />

the LEGO Brand.<br />

PROBLEM:<br />

LEGO provides no product for our<br />

target group, which let’s them express<br />

themselves.<br />

CRITERIA:<br />

The LEGO Coffee Experience product<br />

allows the user to individualise<br />

it according to the own personality.<br />

The following criteria are the main insights into what the target group associates with the LEGO Brand, what they have<br />

experienced with and what they expect from a LEGO Product.<br />

CULT<br />

INDIVIDUAL<br />

THEMES<br />

COLOURFUL<br />

PLAYED ALONE<br />

BRICKS<br />

BUILD<br />

& PLAY<br />

PLAYING ROLES<br />

SELF EXPRESSION<br />

BUILDING<br />

DESTROY AGAIN<br />

FUN<br />

PLAYING<br />

MEMORIES<br />

NICE MOMENTS<br />

CHILDHOOD<br />

RECALLING MEMORIES<br />

PLAYED WITH FRIENDS<br />

AND FAMILY<br />

EDUCATION<br />

PLAYING AT HOME<br />

X3 SOCIALISE X3 CULT<br />

X2 MEMORIES X2 BUILD&PLAY X1<br />

“Socialise” is a very important issue<br />

of LEGO. Be it playing alone, with<br />

familiy members, friends or strangers<br />

- LEGO connects.<br />

PROBLEM:<br />

There is no LEGO gadget available<br />

for our target group, that simplifies<br />

connecting to their environment.<br />

CRITERIA:<br />

The LEGO Coffee Experience product<br />

needs to be an object that provokes<br />

interaction between people.<br />

Traditional forms and colours of the<br />

LEGO Brand are imoprtant to the<br />

target group, as they have never<br />

changed and therefore could stay in<br />

their minds over years. These are really<br />

striking characteristics that represent<br />

the cult brand.<br />

PROBLEM:<br />

Since it is perceived inapproporate<br />

for our target group to use LEGO<br />

products in its original way, building<br />

a house for example, they automatically<br />

lose connection to the cult<br />

LEGO products and characteristics.<br />

CRITERIA:<br />

The LEGO Coffee Experience product<br />

has to benefit from the “cult”<br />

characteristics of the LEGO brand,<br />

such as the traditional colours and<br />

forms.<br />

The target group told us about<br />

their memories and childhood rememberings<br />

in connection with the<br />

LEGO Products. It was interesting<br />

to see that all memories were positive<br />

ones. Memories seemed to be<br />

important but not as important as<br />

socialise and individualise, thus the<br />

group rated with x2.<br />

PROBLEM:<br />

There are barely any touch points<br />

of the LEGO Brand that reaches our<br />

target group, which could evoke<br />

their positive memories.<br />

CRITERIA:<br />

The LEGO Coffee Experience needs<br />

to include enough LEGO brand attributes<br />

in order to evoke this positive<br />

remembrance.<br />

One of the associations was<br />

build&play, which came to peoples<br />

minds. Obviousely, with LEGO Toys<br />

the building and playing aspect is<br />

basically the purpose of the toys<br />

and represents what people do<br />

with it. Nevertheless, for our target<br />

group the build&play aspect is not<br />

that important anymore, thus x1.<br />

PROBLEM:<br />

We observed that our target group<br />

has no need for a traditional toy to<br />

play with, but likes abuse daily objects<br />

to keep their fingers busy.<br />

CRITERIA:<br />

The LEGO Coffee Experience needs<br />

to include an adjustable part, needs<br />

to be changeable or needs to include<br />

a playing feature.<br />

SOCIALISE<br />

6

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!