The Calgary Roller Derby Association! We
The Calgary Roller Derby Association! We
The Calgary Roller Derby Association! We
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<strong>Roller</strong> derby takes place on an oval track, with two teams sending five players each onto<br />
the track — three blockers (defence), one pivot (last line of defence) and one jammer<br />
(scorer). Helmet covers are used to display the players' positions: a striped cover is used<br />
for pivots, a cover with two stars is used for jammers, and no cover is used for blockers.<br />
Pivots and blockers from both teams start the game by forming a single pack. <strong>The</strong> two<br />
jammers, who are not considered to be part of the pack, are positioned 20 feet behind<br />
on the start line. <strong>The</strong> referee signals the start of jam formation by blowing a whistle. On<br />
this first whistle, the blockers begin moving counter-clockwise around the track. Once<br />
the last blocker in the pack has passed where the front of the pack was initially lined up,<br />
the referee blows the whistle again, and the jam begins!<br />
A jam is a 2-minute countdown period during which both teams attempt to score points.<br />
Points can only be scored by the jammers who attempt to pass the pack and lap around<br />
as many times as possible. After passing the pack in a legal manner the first time,<br />
jammers earns one point for each time they pass an opposing blocker/pivot. During a<br />
jam, all pivots/blockers must remain in the pack. If a pivot/blocker falls or otherwise<br />
becomes separated from the pack, she is out of play (i.e., cannot block or assist the<br />
jammers) until she catches up to the pack.<br />
<strong>The</strong> first jammer to pass all pivots and blockers cleanly once the jam begins wins the<br />
status of lead jammer for the remainder of the jam. <strong>The</strong> lead jammer controls the play<br />
and can end the jam at any time before the 2 minutes are up by placing her hands on<br />
her hips, signalling the referee to officially call off the jam. To impede the progress of<br />
the opposing team's jammer, players may block using body parts above the hips,<br />
excluding hands and head. Penalties are given to skaters who block illegally (elbow, trip,<br />
clothes-line, grab, or pull skaters down), fight, behave in an unsportsmanlike manner, or<br />
otherwise break the rules.<br />
A roller derby game is called a bout, and consists of two 30-minute halves. In each half,<br />
as many two-minute jams as possible are played.