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H2U Vol 7 Issue 3 Jan 2008.pub - Highcliffe School

H2U Vol 7 Issue 3 Jan 2008.pub - Highcliffe School

H2U Vol 7 Issue 3 Jan 2008.pub - Highcliffe School

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ments: Construction, who<br />

specialise in actually building<br />

the properties; Land<br />

and Planning, who work<br />

with all the issues with the<br />

council regarding it’s title;<br />

Sales, (self explanatory!)<br />

and finally Accounts and<br />

Buying, who work with the<br />

money and all the queries<br />

to do with the purchasers.<br />

In my opinion the employees<br />

would need sufficient<br />

knowledge in the following<br />

subjects we have at school<br />

to work their jobs to the<br />

max: technology, maths,<br />

English, geography, ICT,<br />

textiles, PE, and art.<br />

I did all sorts of things that<br />

my mum would regularly<br />

do in a working day. I<br />

completed my booklet in<br />

the morning and then in<br />

the afternoon, after a 1hour<br />

lunch break, my<br />

mum, Danny, Luke and I<br />

went out to one of Pennyfarthing’s<br />

developments in<br />

New Milton. We had site<br />

induction meeting with the<br />

site manager and then<br />

looked around at all the<br />

machinery and the employees<br />

and how the site<br />

was organised.<br />

After my long day at<br />

Pennyfarthing’s I was exhausted.<br />

The day was<br />

much longer than an average<br />

school day and working<br />

my way to the site and<br />

back tired me out! My<br />

mum and I departed from<br />

work at 5.15pm and<br />

headed straight for home.<br />

The highlight of my day<br />

was learning about the<br />

workplace and the day has<br />

given me a taster of what<br />

challenges lie ahead in my<br />

future career. I enjoyed<br />

my day at Pennyfarthing<br />

Homes and would definitely<br />

like to go and visit<br />

again.”<br />

Report by<br />

Georgia Wright 8.6<br />

“I went to Burness Corlett<br />

Marine, Naval Architecture<br />

and Engineering. My working<br />

day was very hectic as I<br />

had loads and loads of questions<br />

to find out for the work<br />

booklet from school. I spent<br />

3 hours on finding the answers<br />

to all the questions.<br />

That left me 2 hours to see<br />

what the employees did during<br />

their day. I designed a<br />

sailing yacht using software<br />

called Maxsurf 3 Professional,<br />

which was fun. To<br />

become a marine/naval architect<br />

you have to be very<br />

good at maths and ICT.<br />

They are useful subjects to<br />

study for this job.<br />

There is no uniform, however<br />

they do prefer you to<br />

wear a smart shirt and grey<br />

trousers but they are not as<br />

strict about what you wear<br />

as they are in school. The<br />

working hours are 10.00am<br />

to 1.00pm, with an hour for<br />

lunch and then 2.00pm to<br />

4.00pm was computer designing.<br />

I would like to do<br />

marine and naval architecture<br />

when I am older. I certainly<br />

preferred my day at<br />

working to going to school,<br />

as it was shorter hours and<br />

more fun – perfect for me!”<br />

Report by Theodor Turner<br />

The Real Game<br />

During activities week<br />

last summer, the Year<br />

8s spent a day taking<br />

part in a work-related<br />

activity called the<br />

Real Game that is designed<br />

to deliver personal<br />

and economic<br />

well-being, and financial<br />

capability. The<br />

event has been part<br />

of the Key Stage 3 careers<br />

programme at <strong>Highcliffe</strong><br />

for several years and is<br />

normally held in the hall<br />

and tutor bases. However,<br />

due to the school’s investment<br />

in ITC, and thanks to<br />

a sophisticated rota drawn<br />

up by Mr Evans, the Year<br />

8s were allowed access to<br />

the Real Game online.<br />

The aim of the Real Game<br />

is to give students an insight<br />

into the world of<br />

work, making links with<br />

education, lifestyle choices<br />

and ambitions, and realising<br />

that it can be hard<br />

work fulfilling your dreams.<br />

The Game starts with the<br />

students creating their<br />

Dream Cloud – an ideal<br />

lifestyle of houses, cars<br />

and hi-tech gadgets. They<br />

are then brought down to<br />

earth with a bump when<br />

the computer allocates<br />

them a job, and a salary.<br />

Here the reality check<br />

starts as the students begin<br />

to see that education<br />

and qualifications do make<br />

a difference to career prospects<br />

(unless you are incredibly<br />

lucky).<br />

The students were allowed<br />

time to discover more<br />

about their allocated career<br />

and compare their<br />

earnings with their peers,<br />

before looking closely at<br />

whether they could afford<br />

their dream lifestyle.<br />

Page 12 <strong>H2U</strong>, <strong>Vol</strong> 7 <strong>Issue</strong> 3 - <strong>Jan</strong>uary 2008

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