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Painting Fine-Art Cartoons in Oils - Enchanted Images

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Barks spent his life creat<strong>in</strong>g<br />

gags and tell<strong>in</strong>g stories,<br />

penn<strong>in</strong>g risqué comic panels<br />

for the Calgary Eye-Opener<br />

and other magaz<strong>in</strong>es, then<br />

animation gags for the<br />

duck shorts at Walt Disney<br />

studios, and f<strong>in</strong>ally, gagladen<br />

covers and stories for<br />

Western Publish<strong>in</strong>g’s Disney<br />

and MGM comic books. After<br />

retir<strong>in</strong>g, his pa<strong>in</strong>t<strong>in</strong>gs slowly<br />

evolved from non-narrative<br />

landscapes and portraits<br />

of churches and little girls<br />

to narrative compositions<br />

depict<strong>in</strong>g the lives of ancient<br />

California natives. He once<br />

wrote that he “retired the<br />

little girl pa<strong>in</strong>t<strong>in</strong>gs because<br />

they weren’t Barks.” I th<strong>in</strong>k<br />

the reason they “weren’t<br />

Barks” is because they<br />

weren’t narrative. Barks<br />

was a storyteller.<br />

narrative composition<br />

“If they don’t know the story, the pa<strong>in</strong>t<strong>in</strong>g will be k<strong>in</strong>d of<br />

mean<strong>in</strong>gless, and so I believe the stories will be the th<strong>in</strong>g<br />

that lives on <strong>in</strong>to posterity.”<br />

(CBC, 194)<br />

Carl Barks<br />

INTERACTION<br />

ELEMENT 2<br />

ELEMENT 1<br />

INTERACTION<br />

IMPLIED<br />

ACTION<br />

ELEMENT 3<br />

So it’s not surpris<strong>in</strong>g that<br />

the vast majority of his<br />

cartoon pa<strong>in</strong>t<strong>in</strong>gs are<br />

narrative. In fact, out of<br />

approximately 226 known<br />

cartoon pa<strong>in</strong>t<strong>in</strong>gs, Disney<br />

and non-Disney, only 11 are<br />

non-narrative – portraits<br />

mostly. Seventy or so<br />

of his Disney pa<strong>in</strong>t<strong>in</strong>gs<br />

were based on comic book<br />

gag covers he had drawn<br />

decades before, so they<br />

were <strong>in</strong>herently narrative.<br />

Not that Barks would have<br />

described them that way. If<br />

he had heard me talk about<br />

“narrative composition”<br />

he might have raised an<br />

eyebrow: “Aren’t we just<br />

talk<strong>in</strong>g about gags?” He’d<br />

have been right. “Narrative<br />

composition” and “gag” both<br />

describe the same th<strong>in</strong>g: a<br />

s<strong>in</strong>gle image that conta<strong>in</strong>s<br />

ELEMENT 1<br />

Elements are<br />

non-<strong>in</strong>teractive<br />

119<br />

all the elements necessary to<br />

tell a story “at a glance.” So<br />

how are “gags” or narrative<br />

compositions constructed?<br />

How do they work?<br />

Bruce Hamilton, writ<strong>in</strong>g<br />

about “An Embarrassment<br />

of Riches” (1983), described<br />

how the pa<strong>in</strong>t<strong>in</strong>g’s story<br />

evolved as Barks worked on<br />

the composition: “Barks’s<br />

ref<strong>in</strong>ement here of a<br />

construction theme is an<br />

example of his efforts to tell<br />

a whole story at a glance,<br />

even down to the nephews’<br />

use of survey<strong>in</strong>g equipment,<br />

all the elements are <strong>in</strong>cluded<br />

so that even a non-Barks<br />

fan, unfamiliar with the<br />

comic, would have no trouble<br />

understand<strong>in</strong>g it.” The key<br />

concept here is the word<br />

“elements.” Story elements<br />

ELEMENT 2<br />

ELEMENT 1<br />

Elements are<br />

partially <strong>in</strong>teractive<br />

Compound-narrative composition Non-narrative composition Simple-narrative composition<br />

A compound-narrative composition is a self-conta<strong>in</strong>ed image <strong>in</strong> which three or more visual elements <strong>in</strong>teract to imply action.<br />

Non-narrative compositions conta<strong>in</strong> just one element, or have elements that don’t <strong>in</strong>teract at all. A simple narrative relies on<br />

<strong>in</strong>formation not conta<strong>in</strong>ed <strong>in</strong> the image, or has visual elements that <strong>in</strong>teract <strong>in</strong> limited ways.<br />

ELEMENT 3<br />

Not conta<strong>in</strong>ed<br />

<strong>in</strong><br />

the image

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