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Principal Component Analysis (PCA)

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Transformation matrix for <strong>PCA</strong><br />

• <strong>PCA</strong> transforms the point x (original coordinates) into the<br />

point c (new coordinates) by subtracting the mean from x<br />

(z = x – m) and multiplying the result by V T<br />

⎡←<br />

⎢<br />

⎢<br />

←<br />

⎢<br />

⎢<br />

⎣←<br />

V<br />

v1<br />

v2<br />

M<br />

v<br />

n<br />

T<br />

→⎤<br />

→<br />

⎥<br />

⎥<br />

⎥<br />

⎥<br />

→⎦<br />

⎡↑⎤<br />

⎢ ⎥<br />

⎢z<br />

⎥<br />

⎢ ⎥<br />

⎣↓⎦<br />

• this is a rotation because V T is an orthonormal matrix<br />

• this is a projection of z onto PC axes, because v 1 • z is<br />

projection of z onto PC1 axis, v 2 • z is projection onto PC2<br />

axis, etc.<br />

z<br />

Jochen Triesch, UC San Diego, http://cogsci.ucsd.edu/~triesch 14<br />

=<br />

⎡v<br />

⎢<br />

⎢<br />

v<br />

⎢<br />

⎢<br />

⎣v<br />

1<br />

2<br />

n<br />

c<br />

M<br />

⋅<br />

⋅<br />

⋅<br />

z⎤<br />

z<br />

⎥<br />

⎥<br />

⎥<br />

⎥<br />

z⎦

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