Download - Defunct Games
Download - Defunct Games
Download - Defunct Games
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Platform: Nintendo DS | ESRB: TBA | Publisher: Square Enix<br />
Developer: Level-5 | Release Date: TBA | Genre: Action RPG<br />
Category: YES | # Players: 1-4<br />
This is not something I ever expected to be writing about,<br />
but in retrospect I shouldn’t be surprised. The DS is crushing<br />
not just all other portable competition in Japan, but basically<br />
every other system in the market, period. It’s not doing<br />
much worse over on this side of the Pacific, so it’s no surprise<br />
that Square Enix would be willing to green light a project of this<br />
magnitude for a portable system.<br />
Not much is known about the game itself yet. Pretty much the<br />
entire creative team behind the smash hit Dragon Quest VIII is<br />
returning, including composer Koichi Sugiyama, designer Akira Toriyama,<br />
series creator Yuji Horii, and Level-5 (with their trademark<br />
3D cel-shading). Despite this, the game itself is shaping up to be a pretty<br />
significant departure from anything previously done in the main series.<br />
Screenshots make it clear that the menu-driven combat style used in<br />
just about every previous Dragon Quest title is being jettisoned<br />
in favor of an real-time action system, said to offer wifi<br />
co-op for up to four players simultaneously.<br />
Platform: Nintendo Wii | ESRB: TBA | Publisher: Square Enix<br />
Developer: Genius Sonority Inc. | Release Date: Q2 2007<br />
Genre: Action RPG | Category: VERY YES | # Players: 1<br />
Before Nintendo graced the world with Wii, Dragon<br />
Quest fans in Japan could play a game called Kenshin<br />
Dragon Quest that let you battle monsters with a swordshaped<br />
controller and damage enemies by sweeping<br />
your arm. Now that the Wii’s here, it’s the obvious<br />
hardware to host a full-blown console game built<br />
around the same concept. In Dragon Quest Swords<br />
your remote becomes sword and shield, letting<br />
you battle it out with enemy monsters in real-time<br />
action sequences.<br />
Slash your remote to create a sword-slash in the same<br />
direction. When monsters close in to attack, hit the A<br />
button and bring up your shield. Point it in the right direction<br />
onscreen, and you’ll save yourself from a vicious<br />
pounding. Enemies too far away for a sword fight? Just<br />
aim your remote and press B to unleash a powerful blast<br />
of magic lightning. The first person exploration sounds<br />
great, and this is definitely a Wii game that’ll appeal to<br />
people who like to get a workout while they play.<br />
Previews by Lynxara<br />
24_PREVIEW_DRAGON QUEST Ix / DRAGON QUEST SWORDS HARDCORE GAMER MAGAZINE_VOLUME 2_ISSUE 8_FISSION MAILED<br />
© 2006 Microsoft Corporation. All rights reserved. All trademarks are property of their respective owners.<br />
Fold so A meets B<br />
TM<br />
XBOX LIVE<br />
A<br />
DISTANCE TEARS FRIENDS APART.<br />
BRINGS THEM TOGETHER.<br />
B<br />
THE NEXT GENERATION<br />
IS PLAYING WITH FRIENDS<br />
ON XBOX LIVE. TM<br />
No matter where your friends<br />
are, they’re still only a corner<br />
kick away. Play what you<br />
want, with whom you want,<br />
on your terms and your couch.<br />
Video chat, play, compete,<br />
gossip, play, love, play. Enjoy.<br />
xbox.com