Download - Defunct Games
Download - Defunct Games
Download - Defunct Games
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
Review by Racewing<br />
Publisher : Tecmo<br />
Genre(s) : Sports/Simulation<br />
Developer : Team Ninja Category : Pixellated Pimpin’ Ain’t Easy<br />
Release Date : 11/13/2006 # of players : 1 (2-4 online)<br />
Rating : Mature (Partial Nudity, Sexual Themes, Simulated Gambling)<br />
When Dead or Alive Xtreme Beach Volleyball was released, it<br />
blew my mind.<br />
Never before had a mainstream developer so brazenly sacrificed<br />
basic concepts of video game structure and design for the sake of<br />
somewhat tasteful fanservice, skin-shots, thinly-veiled lesbianism<br />
and general fluff. As this magazine’s resident fanservice connoisseur<br />
(trust me, it’s tough work), I was on cloud nine… for about a week,<br />
after which, I went back to playing games with actual substance.<br />
Now, the sequel is here, on next-generation hardware; however,<br />
instead of weeks, I have sadly tired of it in mere hours. DOAX2<br />
somehow feels like a phoned-in sequel, a project that Itagaki<br />
perhaps had second thoughts about mid-production. At every<br />
turn, there are aspects that could and should have been executed<br />
far better.<br />
DOAXVB pushed the Xbox hardware almost to its limit for the sake<br />
of fantasy fulfillment. DOAX2, on the other hand, is surpassed<br />
graphically by this Christmas’s crop of Xbox 360 hits. Gears of War,<br />
Sonic the Hedgehog, Smackdown vs. Raw 2007… all of these contain<br />
far more convincing graphical feats than the game that truly needs<br />
to contain such fidelity. Why is there clipping and flat polygon usage<br />
in an Xbox 360 game? Why do hands and feet look almost like solid<br />
masses on my high-definition TV? Why do the girls move stiffly,<br />
and act like they’re afraid to come within five feet of each other<br />
besides? Finally, for God’s sakes, what is up with the independently<br />
bouncing breasts? They don’t work like that, Itagaki. Seriously.<br />
Gameplay-wise, DOAX2 “fixes” things that weren’t broken. The<br />
functional volleyball from the first game is now an utter mess,<br />
with spotty AI and extra control mechanics that didn’t really need<br />
to be added. Pool Hopping now incorporates the color-coding of<br />
the face buttons, which makes no sense when you think about it.<br />
2.75 of 5<br />
Which would you rather<br />
concentrate on, guys — a<br />
hopping girl, or your controller?<br />
The new minigames don’t<br />
fare much better. Beach Flags<br />
is imprecise, Tug of War and Butt<br />
Bouncing are too simplistic and almost<br />
based on luck. Water-Sliding isn’t<br />
even fun to look at, let alone play.<br />
The best of the bunch is Jet Skiing,<br />
and even that can get frustrating.<br />
This is supposed to be my dream<br />
vacation? This is supposed to be my<br />
stress relief? This is supposed to be<br />
virtual worship and appreciation of<br />
the female form? Consider the ball<br />
totally, completely dropped.<br />
The one good thing about this game is<br />
what it does for your ears. The bouncy<br />
soundtrack makes a return, and the<br />
English voice acting is actually decent.<br />
(Extra props who whoever cast Zack’s voice<br />
this time. Boo-yah.) Sadly, this is the only<br />
place where Xtreme 2 truly excels. Your<br />
mileage may vary, but for me, this game was<br />
a mess of disappointments that could have<br />
been easily avoided with extra development<br />
time. Rent before buying.<br />
Rating: 2.5 of 5<br />
2nd opinion by Wanderer • Alternate Rating : 3 of 5<br />
I’m honestly torn. This is harmless fanservice, and its total lack of pretension or<br />
violence is endearing, but just like the original, it’s not actually much of a game.<br />
66_REVIEW_DEAD OR ALIVE xTREME 2 HARDCORE GAMER MAGAZINE_VOLUME 2_ISSUE 8_FISSION MAILED