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Review by Racewing<br />

Publisher : Tecmo<br />

Genre(s) : Sports/Simulation<br />

Developer : Team Ninja Category : Pixellated Pimpin’ Ain’t Easy<br />

Release Date : 11/13/2006 # of players : 1 (2-4 online)<br />

Rating : Mature (Partial Nudity, Sexual Themes, Simulated Gambling)<br />

When Dead or Alive Xtreme Beach Volleyball was released, it<br />

blew my mind.<br />

Never before had a mainstream developer so brazenly sacrificed<br />

basic concepts of video game structure and design for the sake of<br />

somewhat tasteful fanservice, skin-shots, thinly-veiled lesbianism<br />

and general fluff. As this magazine’s resident fanservice connoisseur<br />

(trust me, it’s tough work), I was on cloud nine… for about a week,<br />

after which, I went back to playing games with actual substance.<br />

Now, the sequel is here, on next-generation hardware; however,<br />

instead of weeks, I have sadly tired of it in mere hours. DOAX2<br />

somehow feels like a phoned-in sequel, a project that Itagaki<br />

perhaps had second thoughts about mid-production. At every<br />

turn, there are aspects that could and should have been executed<br />

far better.<br />

DOAXVB pushed the Xbox hardware almost to its limit for the sake<br />

of fantasy fulfillment. DOAX2, on the other hand, is surpassed<br />

graphically by this Christmas’s crop of Xbox 360 hits. Gears of War,<br />

Sonic the Hedgehog, Smackdown vs. Raw 2007… all of these contain<br />

far more convincing graphical feats than the game that truly needs<br />

to contain such fidelity. Why is there clipping and flat polygon usage<br />

in an Xbox 360 game? Why do hands and feet look almost like solid<br />

masses on my high-definition TV? Why do the girls move stiffly,<br />

and act like they’re afraid to come within five feet of each other<br />

besides? Finally, for God’s sakes, what is up with the independently<br />

bouncing breasts? They don’t work like that, Itagaki. Seriously.<br />

Gameplay-wise, DOAX2 “fixes” things that weren’t broken. The<br />

functional volleyball from the first game is now an utter mess,<br />

with spotty AI and extra control mechanics that didn’t really need<br />

to be added. Pool Hopping now incorporates the color-coding of<br />

the face buttons, which makes no sense when you think about it.<br />

2.75 of 5<br />

Which would you rather<br />

concentrate on, guys — a<br />

hopping girl, or your controller?<br />

The new minigames don’t<br />

fare much better. Beach Flags<br />

is imprecise, Tug of War and Butt<br />

Bouncing are too simplistic and almost<br />

based on luck. Water-Sliding isn’t<br />

even fun to look at, let alone play.<br />

The best of the bunch is Jet Skiing,<br />

and even that can get frustrating.<br />

This is supposed to be my dream<br />

vacation? This is supposed to be my<br />

stress relief? This is supposed to be<br />

virtual worship and appreciation of<br />

the female form? Consider the ball<br />

totally, completely dropped.<br />

The one good thing about this game is<br />

what it does for your ears. The bouncy<br />

soundtrack makes a return, and the<br />

English voice acting is actually decent.<br />

(Extra props who whoever cast Zack’s voice<br />

this time. Boo-yah.) Sadly, this is the only<br />

place where Xtreme 2 truly excels. Your<br />

mileage may vary, but for me, this game was<br />

a mess of disappointments that could have<br />

been easily avoided with extra development<br />

time. Rent before buying.<br />

Rating: 2.5 of 5<br />

2nd opinion by Wanderer • Alternate Rating : 3 of 5<br />

I’m honestly torn. This is harmless fanservice, and its total lack of pretension or<br />

violence is endearing, but just like the original, it’s not actually much of a game.<br />

66_REVIEW_DEAD OR ALIVE xTREME 2 HARDCORE GAMER MAGAZINE_VOLUME 2_ISSUE 8_FISSION MAILED

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