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Untitled - The Tempus Fugitives

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www.tempusfugitives.co.uk THE GAUNTLET OF IND<br />

ORC AND GOBLIN FREEBOOTAZ - ORC FREEBOOTAZ CORE CHOICE 9 POINTS / MODEL<br />

M WS BS S T W I A LD Type<br />

Orc Freeboota 4 4 3 4 4 1 2 1 7 Infantry<br />

Orc Freeboota Boss 4 4 3 4 4 1 2 1 7 Infantry<br />

Unit Size: 10+ Orc Freebootas<br />

Equipment<br />

Light Armour<br />

Two hand weapons<br />

ORC AND GOBLIN FREEBOOTAZ - GOBLIN FREEBOOTAZ CORE CHOICE 5 POINTS / MODEL<br />

M WS BS S T W I A LD Type<br />

Goblin Freeboota 4 2 3 3 3 1 2 1 7 Infantry<br />

Goblin Freeboota Boss 4 4 3 4 4 1 2 1 7 Infantry<br />

Unit Size: 20+ Goblin Freebootas<br />

Equipment<br />

Light Armour<br />

Two hand weapons<br />

Special Rules<br />

Lootin<br />

Shootin<br />

Shoutin<br />

Special Rules<br />

Lootin<br />

Shootin<br />

Shoutin<br />

Animosity<br />

Choppas<br />

Size Matters<br />

Animosity<br />

Fear Elves<br />

LOOTIN’: Freebooterz are greedy creatures, driven to a life of piracy to slake their lust for gore, gold and gunpowder. Orcs and Goblins find value for a variety of belongings and<br />

even their enemies' teeth are pulled to be traded or used as crude currency. If a unit fled from the Freebootaz unit, the Freebootazs may test to refrain from pursuit as normal – if<br />

successful, they will loot the corpses left behind. While the Freebooterz still capture the enemy standard as normal; so enthralled are they by all their other newfound possessions,<br />

they become Stubborn until they are made to flee. If the enemy unit has been wiped out in combat and no pursuit is possible, the Freebootaz do not overrun but instead will loot.<br />

After a Freebootaz unit has looted in this way, an appropriate counter should be placed next to the unit to show that it is Stubborn.<br />

SHOOTIN’: Orcs and Goblins certainly are not the most subtle race of the Warhammer World and have a penchant for destruction. Freebootaz are no exception, and they have<br />

brought their destructive potential to new heights through the capture of enemy firearms. It is difficult for greenskins to use such weapons as they find themselves too eager to shoot<br />

to load properly or desiring a more powerful punch than their firearms are capable of. As such, any Freebootaz unit armed with a pistol or handgun suffers an additional -1 penalty to<br />

hit.<br />

SHOUTIN’: All that gunpowder and head blows have resulted in Freebootaz having a little trouble hearing commands on the battlefield. As a result halve the distance at which they<br />

can use the general's leadership.<br />

Options<br />

Upgrade one Orc Freeboota to a Freeboota Boss +15pts<br />

Upgrade one Orc Freeboota to a Musician +10pts<br />

Upgrade one Orc Freeboota to a Standard Bearer +10pts<br />

Entire unit may take shields +1pt per model.<br />

Entire unit may exchange a hand weapon for a spear or<br />

handgun for free.<br />

Options<br />

Upgrade one Goblin Freeboota to a Freeboota Boss +10pts<br />

Upgrade one Goblin Freeboota to a Musician +10pts<br />

Upgrade one Goblin Freeboota to a Standard Bearer +10pts<br />

Entire unit may take shields +1pt per model.<br />

Entire unit may exchange a hand weapon for a spear, short bow or<br />

pistol for free

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