Untitled - The Tempus Fugitives
Untitled - The Tempus Fugitives
Untitled - The Tempus Fugitives
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www.tempusfugitives.co.uk THE GAUNTLET OF IND<br />
ZOMBIE CANNIBALS OF NAGASH - GHOUL GUARD SPECIAL CHOICE 12 POINTS / MODEL<br />
M WS BS S T W I A LD Type<br />
Ghoul Guard 4 4 0 4 4 1 3 2 6 Infantry<br />
Ghast Chieftain 4 4 0 4 4 1 3 3 6 Infantry<br />
Unit Size: 10+ Ghoul Guard<br />
Equipment<br />
Heavy Armour<br />
Hand weapon<br />
Special Rules<br />
Undead<br />
Poisoned Attacks<br />
Options<br />
Upgrade one Ghoul Guard to a Ghast Chieftain +12pts<br />
Upgrade one Ghoul Guard to a Musician +6pts<br />
Upgrade one Ghoul Guard to a Standard Bearer +12pts<br />
Unit may take shields +1pt per model.<br />
<strong>The</strong> encampments and sacred places of the Zombie-<br />
Cannibals are patrolled by heavily armoured ghouls.<br />
Trained in battle and bred for strength and aggression,<br />
these dank creatures receive their wages in flesh.<br />
ZOMBIE CANNIBALS OF NAGASH - GHOULGOYLES SPECIAL CHOICE 12 POINTS / MODEL<br />
M WS BS S T W I A LD Type<br />
Ghoulgoyle 4 3 0 3 4 1 3 2 5 Infantry<br />
Ghoulgoyle Ghast 4 3 0 3 4 1 3 3 5 Infantry<br />
Unit Size: 5+ Ghoulgoyles<br />
Equipment<br />
Filth Encrusted Claws (hand weapon)<br />
Special Rules<br />
Undead<br />
Poisoned Attacks<br />
Fly<br />
Options<br />
Upgrade one Ghoulgoyle to a Ghoulgoyle Ghast +12pts<br />
Flight from the Light: Uncomfortable in daylight, the Ghoulgoyles have<br />
a particular aversion to light from magic – particularly Light and Fire.<br />
Any spell from the Lore of Light or Fire cast within 12” of the unit causes<br />
it to take an immediate panic test even though not normally affected by<br />
such tests. <strong>The</strong> unit must test to rally as normal.<br />
<strong>The</strong> experimentation on the ghouls of<br />
Nagashizzar bore early fruit in the form of the<br />
Ghoulgoyle. Combining the already fearsome<br />
traits of the Crypt dwelling ghouls with the<br />
winged range of the large bats that dwell in the<br />
caverns of the Cursed Pit, Nagash has created a<br />
fearsome aerial attacker for his armies and sent<br />
such creatures far and wide to aid his cults.<br />
ZOMBIE CANNIBALS OF NAGASH - CURSED ONES CORE CHOICE 15 POINTS / MODEL<br />
M WS BS S T W I A LD Type<br />
Cursed One 7 3 0 4 4 1 2 1 3 Warbeast<br />
Unit Size: 5 – 20 Cursed Ones<br />
Equipment<br />
Slavering Jaws (hand weapon)<br />
Special Rules<br />
Undead<br />
Thick Skinned<br />
Note: Cursed Ones do not count towards your minimum core unit requirements<br />
Cursed Ones are reptilian creatures found in various varieties throughout the New World. <strong>The</strong>y are naturally aggressive and slowwitted.<br />
<strong>The</strong> vicious creatures are large enough to be ridden, and are used as mounts by the Lizardmen and Amazon tribes. Once<br />
blessed with undeath by the zombie cannibal necromancers, these creatures, known as Cursed Ones, serve their masters well in<br />
lethal packs.