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Amiga Computing - Commodore Is Awesome

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GRAPHICS<br />

Leaks great on its own but add some<br />

tan and ire lust too cluttered<br />

70.<br />

objects resplendent in a sea of reflection.<br />

However, when you point to the Christmas<br />

tree in the comer - complete with a million<br />

individually modelled pine needles - the<br />

response will almost always be; "oh that yes<br />

it's OK I suppose...<br />

- The bottom line is to get involved in the<br />

design stage as soon as possible. As a<br />

result you can guide the client in the best<br />

direction for both parties.<br />

Another point worth mentioning is not to<br />

let the software take over the show, All too<br />

often you see beautiful images wined by the<br />

latest addition to the software.<br />

No matter whether its lens flare, motion<br />

blur, depth of field or any one of the hundreds<br />

of image processing options available<br />

via programs such as ADPro or ImageFX,<br />

always keep your goal clearly defined.<br />

A classic example of overkill at its best is<br />

the Christmas card image in this very article.<br />

Although this doesn't suffer from new-feature-itis<br />

it does illustrate a very easy mistake<br />

to make.<br />

A slightly more spatial version was commissioned<br />

for use on the front cover of an ST<br />

magazine. When the final image appeared on<br />

all it's texture-mapped glory I must admit I<br />

was fairly pleased - I'd even remembered to<br />

leave space for the CoverDisks great<br />

However, when the cover words, flashes<br />

and masthead were added the vast majority<br />

of its appeal was lost. Once all the other<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

OCTOBER 1994<br />

The big pitch<br />

OK. its time to bile the bullet and have a<br />

bash, but how do you gel your first job.<br />

Well first you need a portfolio and a place<br />

to send it. Perhaps the best way to achieve<br />

this is to do a couple of free/low cost jobs in<br />

exchange for a reference.<br />

Assuming you're now armed with the<br />

necessary, you can start sending expensive<br />

video tapes or prints through the post<br />

to likely employers. However, beforehand<br />

it's worth doing a fax/mail out with a brief<br />

list of what you offer plus your references<br />

and perhaps an example or two.<br />

Another excellent way of drumming up<br />

business is to blag your way into shows -<br />

preferably trade. That way you've got your<br />

target audience all in one place and better<br />

still they're all vying for a lead on the opposition.<br />

When approaching business types it's<br />

useless to walk up brandishing an <strong>Amiga</strong><br />

floppy. You'll need either a PC or Mac disk<br />

with the images or animation in a form that<br />

they can slap in their machine and look at<br />

immediately.<br />

In most cases Jpeg will be acceptable,<br />

although it might be worth carrying a few<br />

Pcx, Pict or GIF examples just in case.<br />

When it comes to animation. obviously a<br />

video tape is the ideal medium.<br />

However, in some cases animation on<br />

disk may be required. As a result it's worth<br />

learning something about both PC and Mac<br />

animation formats such as File and<br />

Quicklime.<br />

elements arrived it was simply too cluttered -<br />

and the impact I was being paid for went out<br />

the window...<br />

This is a key point of almost all commercial<br />

art work - you're being paid to make an<br />

impact, not to impress your peers. Invariably<br />

you're selling something in one way or<br />

another and it's your job to make the client's<br />

product leap out from the rest. As a result,<br />

As you've probably gathered, the vast<br />

majority of my work revolves around still<br />

images. usually for covers or illustrations<br />

Within articles.<br />

The reason being that they are the<br />

most cost-effective method of freelancing<br />

on a part-time basis. Obviously, with a<br />

full time job it's usually impossible to zip<br />

off across the country with a machine<br />

packed with thousands of frames of animation<br />

- all of which need hands-on<br />

attention during transfer to the client.<br />

Thanks to modems, high density floppies<br />

and high compression formats such<br />

as Jpeg, it's usually quite straightforward<br />

to transfer even the largest individual<br />

Files.<br />

When it comes to file size, I rarely go<br />

illustration tot<br />

articles can also be<br />

a nke little earner<br />

adding intricate detail and clever technicalities<br />

that only a tiny handful of enthusiasts<br />

will appreciate isn't always good business.<br />

At worst they'll confuse the image, and at<br />

best waste your valuable time.<br />

Obviously with the huge diversity of<br />

<strong>Amiga</strong> hardware and software, listing the lot<br />

is out of the question. As a result we'll concentrate<br />

on the elements which you'll need<br />

to do business, rather than those which will<br />

actually generate the end results.<br />

Perhaps the most important of all has to<br />

be a fax modem. Thanks to the lax element<br />

you're provided with the essential ability to<br />

both send and receive ideas and proofs of<br />

work in progress.<br />

It also overcomes two of the major stumbling<br />

blocks when attempting to incorporate<br />

<strong>Amiga</strong> graphics into a business wortd domi•<br />

nated by the PC and Macintosh,<br />

Firstly, the modem element can completely<br />

side-step the problem of transportation.<br />

All too often your latest creation will be just<br />

below 1024 x 1024 with the vast majority<br />

being 1500 x 1500 or above. At this resolution<br />

even American A4 magazines like<br />

<strong>Amiga</strong> <strong>Computing</strong> can still reproduce my<br />

work al an expectable resolution.<br />

Thanks to Jpeg. even your largest creations<br />

will fit on a high density PC floppy<br />

using the best possible compression ratio,<br />

However, there is a word of warning<br />

concerning Jpeg.<br />

Although it is often a life-saver it does<br />

have potential dangers. With the pressures<br />

on storage inherent with 24-bit art,<br />

It's often tempting to work with Jpeg<br />

images as your standard format.<br />

However, even when using minimum<br />

compression the Jpeg format will introduce<br />

unwanted artefacts into the image

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