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Discus Glider X - AVSIM Online

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<strong>AVSIM</strong> <strong>Online</strong> - Flight Simulation's Number 1 Site!<br />

guide carefully.<br />

The virtual cockpit<br />

gain altitude when the air around them is rising faster<br />

than the glider's rate of descent. The vario is designed<br />

to take the sink rate of the glider into account, and<br />

shows when the external air mass is rising or sinking -<br />

vital information for the long-distance glider pilot.<br />

Also included is an instrument called the C4<br />

Competition. This device combines the functions of a<br />

vario, flight computer and altimeter, and Aerosoft has<br />

worked hard to replicate the exact functions of the real<br />

world instrument. In fact, rather than create a user<br />

manual, Aerosoft has simply supplied the real-world<br />

documentation from the manufacturer. A detailed<br />

description of all functions of the C4 would take too<br />

long, and I heartily recommend that you read the user<br />

Briefly, the C4 is designed to maximise the glider's speed over the ground during a cross<br />

country flight. It takes into account the strength of the thermals that the pilot can use, and<br />

recommends the speed that the pilot should fly to reach the next thermal. If you think gliders<br />

are basic, this may change your mind!<br />

The GPS is mounted to the right of the main<br />

instruments and is designed to replicate the PDA-type<br />

device that is popular with glider pilots. When in use,<br />

it works in a similar way to the default GPS showing<br />

course, speed and altitude. I noticed a slight drop in<br />

the frame rate from 35 fps to around 32 fps while the<br />

GPS was activated, and the display stutters slightly.<br />

The overall effect of the cockpit is very pleasing. The<br />

textures of the instruments are crisp, even when<br />

viewed closely, and the gauges are very smooth. The<br />

body of the pilot is visible when using the virtual<br />

cockpit - you can see his feet on the rudder pedals and<br />

his hand on the control column. If this is not to your<br />

taste, a simple click of the mouse removes him. A<br />

nice touch.<br />

A close up of the panel showing the<br />

C4 Competition Gauge<br />

One final feature deserves comment. <strong>Glider</strong>s are not equipped with turn and slip gauges – they<br />

use a piece of string! The yaw string is affixed to the outside of the canopy, directly in the<br />

pilot’s line of sight, and shows whether the aircraft is yawing left or right. To keep the aircraft<br />

coordinated, just keep the string horizontal against the canopy. The <strong>Discus</strong> is equipped with a<br />

yaw string which works exactly as in the real world glider.<br />

Sounds<br />

Flight without power doesn’t mean flight without sound, and the <strong>Discus</strong> demonstrates this well.<br />

The package comes with over 100 custom-made sounds, controlled by a special gauge which<br />

responds to the FSX environment. From the whistle of the air flowing around the cockpit to the<br />

rumble of the wheel over a rough field, the sounds are handled exceptionally well. You can<br />

even hear the creaking of the wings as you fly through turbulence.<br />

The one exception to the subtlety of the sounds can be experienced when the engines of the BT<br />

and BM models are started. The manual warns that both engines are extremely noisy, and in<br />

use they do sound like a buzz-saw just inches behind the pilot’s head. It definitely makes you<br />

appreciate the quiet once they are turned off!<br />

Getting Into The Air<br />

http://www.avsim.com/pages/0810/Aerosoft/<strong>Discus</strong>X.html (4 of 7) [20/08/2010 3:10:21 PM]

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