24.03.2013 Views

Martial Arts - Voidstate

Martial Arts - Voidstate

Martial Arts - Voidstate

SHOW MORE
SHOW LESS

You also want an ePaper? Increase the reach of your titles

YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.

SCORCHED WING DISSUASION<br />

Cost: 3 motes<br />

Duration: Instant<br />

Type: Reflexive<br />

Min. MA: 5<br />

Min. Essence: 3<br />

Prereqs: Moth and Bonfire Form<br />

The martial artist may activate this charm<br />

whenever a character who has attacked<br />

him earlier in the scene attempts to move<br />

out of hand-to-hand range of him. He<br />

receives an immediate reflexive attack on<br />

that character at his full <strong>Martial</strong> <strong>Arts</strong> pool,<br />

which is resolved as a counterattack. If the<br />

attack deals any damage, only movement<br />

created (rather than enhanced) by a charm<br />

or the actions of another character (such<br />

as knockback, or the martial artist walking<br />

away) can move the target out of hand-tohand<br />

range that turn. If the attack connects<br />

but deals no damage, the target’s wound<br />

penalties, if any, are doubled for the<br />

purposes of movement for the rest of the<br />

turn.<br />

IRRESISTABLE CONFLAGRATION<br />

STANCE<br />

Cost: 10 motes, 1 Willpower<br />

Duration: One Scene<br />

Type: Simple<br />

Min. MA: 5<br />

Min. Essence: 4<br />

Prereqs: Eyes in Darkness<br />

Defense, Furious<br />

Fascination Mudra,<br />

Scorched Wing<br />

Dissuasion<br />

Before the moth, surrendering itself,<br />

can reach the embers, flames lick up to<br />

consume it. For the rest of the scene,<br />

enemies within (Essence) yards of the Moth<br />

and Bonfire master who take any attack<br />

actions in a given turn must succeed at a<br />

Temperance roll of difficulty (Charisma /<br />

2, round up) each turn or devote one such<br />

action that turn to attacking the martial<br />

artist, splitting their die pools or activating<br />

charms as necessary if they want to take<br />

more than one action. This is called a moth<br />

attack. The first attack on him each turn by<br />

any opponent in range who was going to<br />

attack the martial artist anyway and fails the<br />

Temperance roll is also considered a moth<br />

attack.<br />

The martial artist’s heightened awareness<br />

of these moth attacks enters the realm of<br />

the supernatural, enabling him to respond<br />

to any or all of them, even one created by<br />

another charm, with a counterattack at his<br />

full <strong>Martial</strong> <strong>Arts</strong> pool, which is resolved<br />

after the moth attack is declared but before<br />

said attack is rolled. In other respects this is<br />

treated like a normal counterattack, except<br />

that if it kills the moth, the moth attack<br />

is never rolled. Characters killed by these<br />

counterattacks combust; their souls will not<br />

walk as ghosts nor their bodies as zombies.<br />

39

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!