You also want an ePaper? Increase the reach of your titles
YUMPU automatically turns print PDFs into web optimized ePapers that Google loves.
SCORCHED WING DISSUASION<br />
Cost: 3 motes<br />
Duration: Instant<br />
Type: Reflexive<br />
Min. MA: 5<br />
Min. Essence: 3<br />
Prereqs: Moth and Bonfire Form<br />
The martial artist may activate this charm<br />
whenever a character who has attacked<br />
him earlier in the scene attempts to move<br />
out of hand-to-hand range of him. He<br />
receives an immediate reflexive attack on<br />
that character at his full <strong>Martial</strong> <strong>Arts</strong> pool,<br />
which is resolved as a counterattack. If the<br />
attack deals any damage, only movement<br />
created (rather than enhanced) by a charm<br />
or the actions of another character (such<br />
as knockback, or the martial artist walking<br />
away) can move the target out of hand-tohand<br />
range that turn. If the attack connects<br />
but deals no damage, the target’s wound<br />
penalties, if any, are doubled for the<br />
purposes of movement for the rest of the<br />
turn.<br />
IRRESISTABLE CONFLAGRATION<br />
STANCE<br />
Cost: 10 motes, 1 Willpower<br />
Duration: One Scene<br />
Type: Simple<br />
Min. MA: 5<br />
Min. Essence: 4<br />
Prereqs: Eyes in Darkness<br />
Defense, Furious<br />
Fascination Mudra,<br />
Scorched Wing<br />
Dissuasion<br />
Before the moth, surrendering itself,<br />
can reach the embers, flames lick up to<br />
consume it. For the rest of the scene,<br />
enemies within (Essence) yards of the Moth<br />
and Bonfire master who take any attack<br />
actions in a given turn must succeed at a<br />
Temperance roll of difficulty (Charisma /<br />
2, round up) each turn or devote one such<br />
action that turn to attacking the martial<br />
artist, splitting their die pools or activating<br />
charms as necessary if they want to take<br />
more than one action. This is called a moth<br />
attack. The first attack on him each turn by<br />
any opponent in range who was going to<br />
attack the martial artist anyway and fails the<br />
Temperance roll is also considered a moth<br />
attack.<br />
The martial artist’s heightened awareness<br />
of these moth attacks enters the realm of<br />
the supernatural, enabling him to respond<br />
to any or all of them, even one created by<br />
another charm, with a counterattack at his<br />
full <strong>Martial</strong> <strong>Arts</strong> pool, which is resolved<br />
after the moth attack is declared but before<br />
said attack is rolled. In other respects this is<br />
treated like a normal counterattack, except<br />
that if it kills the moth, the moth attack<br />
is never rolled. Characters killed by these<br />
counterattacks combust; their souls will not<br />
walk as ghosts nor their bodies as zombies.<br />
39