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KNOWLEDGE ENGINEERING: PRINCIPLES AND TECHNIQUES<br />

Proceedings of the International Conference on Knowledge Engineering,<br />

Principles and Techniques, KEPT2009<br />

Cluj-Napoca (Romania), July 2–4, 2009, pp. 254–257<br />

VIRTUAL REALITY REHABILITATION ENVIRONMENT FOR<br />

OBSESSIVE–COMPULSIVE DISORDER<br />

SORIN JIBOTEAN (1) AND RARES FLORIN BOIAN (2)<br />

Abstract. Medical rehabilitation often employs virtual environments due to<br />

their flexibility, safety and low costs. The applications of virtual reality in rehabilitation<br />

ranges from post-surgery or stroke therapy to ADHD or phobias. The<br />

paper presents a virtual environment developed to train obsessive-compulsive disorder<br />

(OCD) patients to focus on the task at hand without trying to first arrange<br />

everything to a perceived perfect pattern. The application is based on reports<br />

of high school results and exam behavior of otherwise good students who suffer<br />

from OCD.<br />

1. Introduction and Approach<br />

Medical rehabilitation often employs virtual environments due to their flexibility,<br />

safety and low costs. The applications of virtual reality in rehabilitation ranges<br />

from post-surgery or stroke therapy [1] to attention deficit and hyperactivity disorder<br />

(ADHD) [2, 3] or phobias treatments.<br />

Patient suffering of obsessive-compulsive disorder display symptoms such as: fear<br />

of contamination or dirt, having things orderly and symmetrical, or recurrent and<br />

persistent thoughts and impulses [4, 5]. Based on reports from the Pediatric Psychiatric<br />

Hospital in Cluj–Napoca, high school students suffering on OCD, often fail<br />

exams due their focus on arranging things in a perfect pattern instead of focusing on<br />

the test or exam subjects.<br />

The application develop is aimed to training such students to focus on the exam<br />

subjects while ignoring the lack of pattern of the environment. Following the exposure<br />

therapy approach, the virtual reality application, requires the patient to take an exam<br />

in a virtual classroom.<br />

2. Related Work<br />

The applications of virtual reality in the medical field is a very active and extensively<br />

investigates subject. The closest work to that present in this paper has been<br />

done by Rizzo et al. [2] with the Virtual Classroom project for studying ADHD in<br />

children. Their virtual environment places the patient in a classroom and presents<br />

2000 Mathematics Subject Classification. 68U05, 68U35, 68U01.<br />

Key words and phrases. virtual reality, virtual rehabilitation, exposure therapy.<br />

254<br />

c○2009 Babe¸s-Bolyai University, Cluj-Napoca

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