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Basics: Fading Suns: d20 published by Holistic Designs<br />

describes itself on the front cover as “space-fantasy<br />

roleplaying”. Fading Suns: d20 keeps all the flavor of the<br />

original Fading Suns rules set while converting it so that<br />

fans of the d20 system may play Fading Suns in a role<br />

playing structure that they are familiar with and enjoy. The<br />

book is divided into seven chapters along with an<br />

introduction and an appendix. The editing of Fading Suns:<br />

d20 is better than the original version of the game. During<br />

character creation, the d20 version of the rules requires<br />

less turning back and forth in the book looking for needed<br />

information on constructing a character.<br />

Fading Suns: d20 allows a player to assume the person of<br />

a human, two humanoid races or even a very alien race.<br />

A player can choose one of twelve character classes.<br />

There are no prestige classes included in this d20 system<br />

game. Some of the character classes are similar to<br />

character types in the original Fading Suns game while<br />

other classes are unique to the d20 version, i.e. The Living<br />

Weapon, which seems more related to the monk class in<br />

the current edition of Dungeons and Dragons than<br />

anything in the non-d20 system of the game.<br />

19<br />

The “skills” and “feats” chapters are both a mixture of old<br />

and new items.<br />

Fading Suns: d20 is a 191 page, perfect bound, paper<br />

back book with a retail price of $25.00.<br />

Storyline: As the title of the game implies, the suns of the<br />

galaxy, in the game year 5001 a.d., are fading. The<br />

reason(s) for the dimming of the stars is unknown. A<br />

gamemaster is allowed to come up with his/her own<br />

reason(s) for this stellar phenomena. The Universal<br />

Church of the Celestial Sun has several different sects.<br />

Some of these factions propose their own theories for the<br />

dimming of the suns. It could be a punishment by the<br />

Pancreator for the sins of Man or that too much<br />

technology is to blame.<br />

It is a time of superstition and hope. A new emperor of the<br />

Known Worlds, Alexius, is attempting to unite mankind in<br />

an effort to emerge from a second dark age that has<br />

befallen man. Mankind has fallen far since his high point<br />

during the technological “utopia” of the Second Republic.<br />

Noble houses, merchant guilds and sects of the Universal<br />

Church vie for power and wealth. Some caring for the<br />

common man while others look upon the citizenry as just<br />

another resource to be exploited. A player can outfit a<br />

character with all types of goodies: from a dagger to a<br />

blaster rifle and psychic powers to theurgic rituals. And if<br />

your character happens to end up on the loosing end of<br />

combat you can always (if you have the cash, of course)<br />

invest in some cybernetic replacements for the offended<br />

body parts. Better living through electronics.<br />

Presentation: Fading Suns: d20 has a user-friendly<br />

layout. The text is very legible. As with all d20 system<br />

games there is no shortage of charts and tables. Each<br />

character class receives a good description and each gets<br />

it’s own leveling chart that will be quite familiar to anyone<br />

that has played any other d20 system role playing game.<br />

The interior artwork is done in black and white only. This<br />

artwork does a good job of conveying the anachronistic<br />

flavor of the game setting. There is a picture of men<br />

wielding swords and axes as well as a drawings of<br />

futuristic scenes: a jumpgate, the passage to the stars,<br />

and futuristic cityscape. The cover painting is the only<br />

color artwork; a man in plate armor holding a banner with<br />

flying machines in the background. Both the interior<br />

artwork and the cover painting are very appealing. They<br />

are better than one comes to expect from a gaming<br />

company that is not named Wizards of the Coast.

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