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BASICS<br />
We have another product from Mystic Eye Games to take<br />
a look at this issue. The Hunt: Rise of Evil is their world<br />
book that details the world of Gothos. It is a 144-page<br />
perfect bound black and white book that retails for $19.95.<br />
Just as I noticed with ‘Nightmares and Dreams’ I and II the<br />
artwork continues to increase in quality. The maps are<br />
nicely drawn, but would have looked a little better if they<br />
were black/white/gray rather than black/white/brown-ish.<br />
All of the text is nicely laid out and easy to read as are the<br />
charts.<br />
BACKGROUND<br />
The first things that caught my eye after flipping through<br />
the book were the Table of Contents and the Index. Oh,<br />
what a godsend. I expected The Hunt to be somewhat of<br />
a Ravenloft wanna-be, but I ended up being wrong and it<br />
turned out to be quite different and useful. The book<br />
presents ten governments / homelands that make up the<br />
central part of Gothos. Each one is has descriptions of<br />
their rulers, major towns, population, religion, politics and<br />
much more. The back ground info takes up anywhere<br />
from three to six pages (about 4 being the average) and<br />
includes a more detailed map of the region. What follows<br />
is a condensed description of each of them.<br />
31<br />
Dunreth – Think of medieval Scotland of our own world,<br />
but ruled by the 17-year old son of the deceased king.<br />
Lots of hearty fighters types are about with few wizards<br />
and sorcerers, but plenty of druids and rangers.<br />
Gildor – An island nation ruled by Queen Katherine IV,<br />
Gildor is much like Spain or France of our world with a<br />
heavy emphasis on the church. Gildor and Dunreth are<br />
great allies, but you’ll find many more arcane magic users<br />
in Gildor.<br />
Ithganin – Oh, bad guys…really bad guys. Ithganin is a<br />
very harsh place to live unless you are at the top of the<br />
caste system, but even when you’re there you have to<br />
look out for all those that are right under you. Ithganin is<br />
actually ruled by a mighty demon lord and is an evil cross<br />
of the Japanese/Middle-east of our world. As you might<br />
expect there are no Paladins in this evil land, but Rangers<br />
and Druids are also absent from the kingdom of the<br />
demon lord’s empire.<br />
Kirkland – Thick forests cover much of Kirkland, which is<br />
much like our Germany of the middle ages. It is a<br />
theocracy ruled by the Priest King and Kirkland has a<br />
decent relationship with both Gildor and Dunreth.<br />
Mirak – Mirak is a republic where the citizens are kept in<br />
line through intimidation of the Ministry. The Ministry has<br />
built up the population to have a hatred of Elves so don’t<br />
betaking your pointy ears here unless you have lots of<br />
backup. Their xenophobia also extends to the other<br />
humanoid races, to the point of hunting down half-orcs as<br />
monsters.<br />
Nord – The frozen lands of Nord are made up of many<br />
villages and are without a really organized govenerment<br />
like the other lands. This is the land of mighty human and<br />
dwarf barbarians.<br />
Romanus – I found this to be my favorite land in Gothos.<br />
It is a modified version of the ancient Roman Empire of<br />
Earth. It is ruled by an emperor, with a senate to<br />
represent the people. There is also a Religious Council<br />
that guides both the emperor and the senate. Romanus is<br />
in a constant state of war with Ithganin, but fighting has<br />
not gone on for quite some time.<br />
Rylonia – Rylonia is made up of nomadic clans and is<br />
quite similar to the American Indians of our world and is<br />
made up almost exclusively by humans with just a tiny<br />
smattering of half-elves. Rylonia shuns the world outside<br />
their own clans. I like this area of Gothos almost as much<br />
as Romanus. Unless you’re running a group of PC’s that<br />
all come from Rylonia you’ll probably have to work in a<br />
single PC as an outcast from a clan.<br />
Sheena – The proper name of Sheena, the Confederation<br />
of Free Traders, is a bit of a misnomer. It is likely that the<br />
only trade that goes on is between the four ruling families.<br />
Each family controls an island and they take what they<br />
need from the other local regions. One great big pirate<br />
paradise.