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FLASH® LITE™ 2.x - Adobe Help and Support

FLASH® LITE™ 2.x - Adobe Help and Support

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Modifiers Property Description<br />

Properties inherited from class Object<br />

Event summary<br />

_ymouse:Number [readonly]<br />

Returns the y coordinate of the mouse position<br />

relative to the button.<br />

_yscale:Number The vertical scale of the button as applied from the<br />

registration point of the button, expressed as a<br />

percentage.<br />

constructor (Object.constructor property), __proto__ (Object.__proto__<br />

property), prototype (Object.prototype property), __resolve<br />

(Object.__resolve property)<br />

Event Description<br />

onDragOut =<br />

function() {}<br />

onDragOver =<br />

function() {}<br />

onKeyDown =<br />

function() {}<br />

onKeyUp =<br />

function() {}<br />

Invoked when the user presses the mouse button over the button <strong>and</strong><br />

then drags the pointer outside of the button.<br />

Invoked when the user presses the mouse button outside of the button<br />

<strong>and</strong> then drags the pointer over the button.<br />

Invoked when a button has keyboard focus <strong>and</strong> a key is pressed.<br />

Invoked when a button has input focus <strong>and</strong> a key is released.<br />

onKillFocus = Invoked when a button loses keyboard focus.<br />

function(newFocus:O<br />

bject) {}<br />

onPress =<br />

function() {}<br />

onRelease =<br />

function() {}<br />

onReleaseOutside =<br />

function() {}<br />

onRollOut =<br />

function() {}<br />

Invoked when a button is pressed.<br />

Invoked when a button is released.<br />

Invoked when the mouse is released with the pointer outside the<br />

button after the mouse button is pressed with the pointer inside the<br />

button.<br />

Invoked when the button loses focus.<br />

Button 255

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