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Gravitational Lensing

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Deflection angle Introduction to <strong>Gravitational</strong> <strong>Lensing</strong><br />

Applications<br />

Brightness g magnification g<br />

• Light flux F is the product of<br />

surface brightness g I and solid<br />

angle dw. Since I is contant,<br />

F is proportional to dw<br />

• dw = A/D 2<br />

• A S/D S 2 < AL/D L 2 => Fs

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