The AR Workbench: A Complete Co-located Reach-in Mirror-Based ...
The AR Workbench: A Complete Co-located Reach-in Mirror-Based ...
The AR Workbench: A Complete Co-located Reach-in Mirror-Based ...
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4.1.2 Visionary Scenarios<br />
Marlon Richert, Master’s <strong>The</strong>sis, Friday, 23 February, 2007<br />
Table 3 Alice uses the Book of Life (visionary scenario).<br />
Participat<strong>in</strong>g<br />
actors:<br />
Flow of<br />
events:<br />
Alice: patient; Dave: therapist<br />
Alice sits down beh<strong>in</strong>d the <strong>AR</strong> workbench. Dave fixes a headband<br />
on her head that conta<strong>in</strong>s a motion tracker so that the wire hangs<br />
down from the back of her head. He hands her a handle that<br />
conta<strong>in</strong>s another motion tracker with a wire hang<strong>in</strong>g from the<br />
bottom. He tells to place the tip of it between her eyes, look<br />
straight ahead and hold it as perpendicular to her face as<br />
possible. While she holds still <strong>in</strong> this position, he presses a button<br />
on his PC, so that the software records the position and<br />
orientation of her eyes relative to the motion tracker on her<br />
head. Once they have f<strong>in</strong>ished, he gives her a pair of polarized<br />
glasses to wear.<br />
Alice can now start us<strong>in</strong>g the system. Dave tells her to place her<br />
hand hold<strong>in</strong>g the handle well <strong>in</strong> front of her on the desktop and to<br />
look at it through the transparent mirror suspended above the<br />
desk. When she looks through the mirror, she sees that there are<br />
several transparent virtual objects sitt<strong>in</strong>g on the top. <strong>The</strong> largest<br />
and most prom<strong>in</strong>ent is a life-sized book <strong>in</strong> front, ly<strong>in</strong>g open with<br />
blank pages. Further, around the perimeter of the desk are<br />
several virtual objects that are symbolical m<strong>in</strong>iature versions of<br />
real-world items. F<strong>in</strong>ally, she notices that the real handle she is<br />
hold<strong>in</strong>g has extended itself with a metallic-look<strong>in</strong>g virtual rod that<br />
ends <strong>in</strong> a po<strong>in</strong>t and has a forward-fac<strong>in</strong>g hook protrud<strong>in</strong>g from<br />
one side. Dave tells that she can use the po<strong>in</strong>t to touch a virtual<br />
object to activate it, which will make virtual controls appear<br />
around it that she can also manipulate us<strong>in</strong>g the rod. He also tells<br />
her she can lift objects by hook<strong>in</strong>g <strong>in</strong>to them and that she can<br />
also use the rod turn the pages of the book.<br />
Alice uses the po<strong>in</strong>t of the rod to touch the skull. It starts to glow<br />
and several controls appear around it. She drags the slides<br />
labeled “Size” to change the size of the skull. She then touches<br />
the “<strong>Co</strong>lor” button and a palette of colors appears, float<strong>in</strong>g <strong>in</strong> the<br />
air. She touches a color, after which the palette disappears and<br />
the skull assumes the selected color. She lifts up the skull us<strong>in</strong>g<br />
the hook and drops it onto the page.<br />
Table 4 Carol gets virtual food therapy (visionary scenario).<br />
Participat<strong>in</strong>g<br />
actors:<br />
Flow of<br />
events:<br />
Carol: patient; Frank: therapist<br />
Carol is suffer<strong>in</strong>g from an eat<strong>in</strong>g disorder and Frank wants her to<br />
try a virtual food therapy program on his <strong>AR</strong> workbench to see if<br />
this can help reduce her anxiety about food. On the desktop of<br />
the workbench, Carol sees various virtual imitations of real-world<br />
edible objects. She also sees several virtual pieces of cutlery on<br />
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