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Maxwell Render for Maya: Plug-in Help 1/34 doc v.1.1 - iam

Maxwell Render for Maya: Plug-in Help 1/34 doc v.1.1 - iam

Maxwell Render for Maya: Plug-in Help 1/34 doc v.1.1 - iam

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Clouds<br />

Snowy landscape<br />

Beach<br />

Mounta<strong>in</strong><br />

Open view<br />

Horizon view<br />

Landscape with first plane<br />

Light colored build<strong>in</strong>gs<br />

Landscape with dark first plane<br />

Lit streets and squares<br />

People <strong>in</strong> the light<br />

Dark streets and squares<br />

Dark build<strong>in</strong>gs<br />

People <strong>in</strong> the shade<br />

Th<strong>in</strong> <strong>for</strong>estation<br />

People under th<strong>in</strong> foliage<br />

Thick <strong>for</strong>estation<br />

People under thick foliage<br />

Shutter Speed: specified 1/n of a second.<br />

Use Rotary Shutter: Rotary shutter simulation <strong>for</strong> movie camera motion blur. The plug-<strong>in</strong><br />

replaces the camera shutter speed with a value derived from the rotary shutter angle and then<br />

adjusts the ISO film speed to arrive back to the same exposure as with the <strong>in</strong>itial shutter speed / ISO<br />

sett<strong>in</strong>gs. This is far more <strong>in</strong>tuitive <strong>for</strong> users than to let them compute the shutter speed from the<br />

shutter angle and then adjust the film speed to weird values. To calculate the shutter speed when<br />

the rotary is activated, use the follow<strong>in</strong>g <strong>for</strong>mulas:<br />

• <strong>Maxwell</strong> Shutter (exposure) = FPS (frames per second) * 360 / Shutter Angle.<br />

• Shutter Angle = FPS * 360 / <strong>Maxwell</strong> Shutter (exposure).<br />

• % of motion blur = Shutter Angle * 100 / 360.<br />

1/4000 1/2000 1/1000 1/500 1/250 1/100 1/50 1/25<br />

1/2000 1/1000 1/500 1/250 1/100 1/50 1/25 1/10<br />

1/1000 1/500 1/250 1/100 1/50 1/25 1/10 1/5<br />

1/500 1/250 1/100 1/50 1/25 1/10 1/5 1/2<br />

1/250 1/100 1/50 1/25 1/10 1/5 1/2 1<br />

1/100 1/50 1/25 1/10 1/5 1/2 1 2<br />

1/50 1/25 1/10 1/5 1/2 1 2 4<br />

People <strong>in</strong> a room next to a bright w<strong>in</strong>dow 1/25 1/10 1/5 1/2 1 2 4 8<br />

People <strong>in</strong> a room next to a dark w<strong>in</strong>dow 1/10 1/5 1/2 1 2 4 8 16<br />

Light <strong>in</strong>teriors 1/5 1/2 1 2 4 8 16 32<br />

Dark Interiors<br />

Churches<br />

4 8 16 32 60 120 240 480<br />

<strong>Maxwell</strong> <strong>Render</strong> <strong>for</strong> <strong>Maya</strong>: <strong>Plug</strong>-<strong>in</strong> <strong>Help</strong> 12/<strong>34</strong><br />

<strong>doc</strong> <strong>v.1.1</strong><br />

Shutter Speed

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