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South Park - Creative COW Magazine

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One team. Three shows. Every week.<br />

How can one team triple its post-production workload without going insane, while keeping all<br />

three clients happy? Here are some lessons learned from a decade of workflow innovation.<br />

DigitalFilm Tree was born from the idea of combining<br />

some key then-emerging technologies to<br />

create budget-conscious film editing workflows, using<br />

basic desktop computers, and basing it all on tools like<br />

QuickTime and Final Cut Pro 1.0.<br />

Some of our first breakthrough features were “Full<br />

Frontal” and “Rules of Attraction,” helmed by visionary<br />

and maverick directors who explicitly wanted to<br />

explore new workflows for independent production.<br />

Our first major challenge was designing workflows<br />

that could be relied upon for traditional, largescale<br />

feature film production.<br />

Working closely with editor Walter Murch, we<br />

were able to do this for Anthony Minghella’s “Cold<br />

Mountain,” which established once and for all that Final<br />

Cut Pro could be a viable part of mainstream Hollywood<br />

filmmaking.<br />

The software itself is easy enough to use. Our challenge<br />

was providing the in-house expertise to resolve<br />

specifically film-related issues. These included cut list<br />

and negative cutting problems that could be traced<br />

Zed Saeed<br />

Hollywood, California USA<br />

back to improper telecine, or a less-than-thorough<br />

creation of the initial Cinema Tools database.<br />

We saw many of these same issues on our first<br />

major HD project, “Sky Captain and the World of Tomorrow,”<br />

which was shot on HDCAM at 24p, using the<br />

Sony F-900 camera.<br />

The biggest obstacle wasn’t managing all the effects<br />

and compositing, which is what you might think.<br />

It was that none of the tools of the time — Final Cut<br />

Pro, Cinema Tools, AJA Kona, the SANs we worked with<br />

— were qualified to work with HD.<br />

The producers of Sky Captain were determined to<br />

live on the bleeding edge, and these solutions simply<br />

weren’t more than half-baked at the time. Fortunately,<br />

we were able to work closely with all the manufacturers<br />

involved, who were every bit as anxious as we were<br />

to pull it off...which we did.<br />

Our recent work on “The Forbidden Kingdom,”<br />

starring Jet Li and Jackie Chan, added many additional<br />

layers of complexity. We coordinated with the prodution<br />

team during the shoot deep in mainland China,<br />

Zed Saeed is the Senior Post Production Consultant with DigitalFilm Tree in<br />

Los Angeles and New York. “Each year, some miracle technologies appear.<br />

Few of these last,” he says. “Part of my job is to bet on the right horse.”<br />

Cinematographer Peter Pau with Jet Li (left) and Jackie Chan (right) on<br />

location deep in mainland China for “The Forbidden Kingdom.”<br />

where our responsibilities included making tape backups<br />

of the Panavision Genesis RAW files, and placing<br />

them physically in a safe to satisfy the insurance bond.<br />

We also coordinated a post team spread across China,<br />

the US, Korea and Australia.<br />

[Editor’s note: Zed wrote a full article for <strong>Creative</strong>Cow.<br />

net covering every aspect of this remarkable production.<br />

You can find it at http://library.creativecow.net/forbidden_<br />

kingdom.php]<br />

All of this put us in the right place, at the right<br />

time, to work with Final Cut Pro in the world of episodic<br />

production: all of the challenges of film production,<br />

now applied to the creation of two dozen “short films,”<br />

non-stop.<br />

Episodic work brings so much more pressure that<br />

it’s no wonder that the same studios who signed off on<br />

Final Cut Pro-produced movies weren’t ready to use it<br />

on their TV shows.<br />

The pressure on us: the same team of nine that<br />

used to post one episode of a single show each week<br />

now becoming responsible for posting three different<br />

network TV series, every week, at the same time.<br />

SCRUBS<br />

We helped the medical comedy “Scrubs” become the<br />

first major TV series to be onlined in Final Cut Pro,<br />

starting in their second season. By the next season, we<br />

took on the role of consultants and created, designed<br />

and implemented an on-site Xsan system and network<br />

for two editors and two assistant editors.<br />

Even though “Scrubs” originates on super 16mm,<br />

the final air master is delivered on Digital Betacam. At<br />

the same time, the studio requires film cut lists in case<br />

of a future film negative cut, which means that we had<br />

to build that into the workflow as well.<br />

We offline QuickTime files<br />

from the dailies we process.<br />

These are sent to the Scrubs editorial<br />

for a creative edit. The Final<br />

Cut Pro project files are then<br />

emailed back to us for online<br />

and finishing.<br />

Our work has expanded to<br />

all post services, including visual<br />

effects. It is no small honor that<br />

Jon Michel won the 2005 Emmy<br />

for Outstanding Multi-camera<br />

Editing for his work on Scrubs<br />

Along with a move from<br />

NBC to ABC, “Scrubs” will also<br />

be moving from film to HD. The<br />

HD transition has the reputation<br />

for being difficult, but<br />

compared to film, it’s a breeze.<br />

One of the things you can’t<br />

see as a viewer is that we’re<br />

carefully preparing the Cinema<br />

Tools databases and linking<br />

them to the QT files as<br />

we go, totally conformed to<br />

match back for film integrity. That is, we have to<br />

confirm every single clip against the edge code, so<br />

that when going back to the sources for later cuts,<br />

producers can actually find the clips they need.<br />

Now, with HD, the only thing we have to<br />

Zach Braff, “Scrubs”<br />

worry about is timecode. We capture video, we output<br />

video, end of story<br />

THE GREAT FLOOD<br />

Every post house has its challenges, but nothing prepared<br />

us for what we call “The Great Flood of 2005.”<br />

We came in one morning to find over 6 inches of water<br />

across the entire facility. Let me tell you, walking from<br />

32 <strong>Creative</strong> <strong>COW</strong> <strong>Magazine</strong> — September / October 2008<br />

<strong>Creative</strong> <strong>COW</strong> <strong>Magazine</strong> — September / October 2008 33

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